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1. What Is a Scientific School?

2. Creative Use of OpenAI in Education: Case Studies from Game Development.

3. Techy Tennis-- A Game beyond Reality.

4. Development of Interactive Digital Learning Multimedia Applications as Independent Learning Module in 2-Dimensional Game Programming Courses

5. Creating complex mazes quickly: Solution path first.

6. A framework for tailorable games: toward inclusive end-user development of inclusive games.

7. PENDAMPINGAN PROGRAM EKSTRAKULIKULER PEMBELAJARAN CODING DI SD ANAK PANAH KENJERAN.

8. Tight Integration of Rule-Based Tools in Game Development

9. An Action Research Study on the Development of Object-Oriented Programming Course.

10. Integrating Rule-Based AI Tools into Mainstream Game Development

11. Game Design Principles in a Game Programming Framework

12. Computer Science Outreach Workshop and Interest Development: A Longitudinal Study

13. PyDiophantus maze game: Play it to learn mathematics or implement it to learn game programming in Python.

14. Development of Interactive Digital Learning Multimedia Applications as Independent Learning Module in 2-Dimensional Game Programming Courses

15. Positive Experiences with an Online Introductory Course in Computer Game Development.

16. Learning Programming Concepts Through Maze Game in Scratch.

17. Teaching Mixed Reality Using Video Tutorials.

18. Computer Science Outreach Workshop and Interest Development: A Longitudinal Study.

19. Enhancing Software Engineering Education with Game Design and Development.

21. A GAME BASED APPROACH TO TEACHING COMPUTER PROGRAMMING TO GENERATION Z STUDENTS.

22. Robot Programming Educational Studies in Turkey: A Content Analysis

23. Exploring the Development of Primary School Students’ Computational Thinking and 21st Century Skills Through Scaffolding: Voices from the Stakeholders

24. An action research study on the development of object-oriented programming course

25. Battery-Free Game Boy

26. Designing a Computer Programming Environment for Gifted Students: A Case Study

27. Computational Sophistication of Games Programmed by Children

28. The Blackthorn Manor: A Case Study in Teaching Software Engineering for Computer Games Courses Using CodePlay Framework

29. CodePlay: A Tabletop Role-Playing Game System used in Teaching Game Programming Using Content Gamification

31. PyDiophantus maze game: Play it to learn mathematics or implement it to learn game programming in Python

32. Programming Human-Robot Interactions for Teaching Robotics within a Collaborative Learning Open Space: Robots Playing Capture the Flag Game

33. Experience report and data visualization to evaluate a game programming project aimed for girls using Scratch tool

34. Teachers' Experiences Using KODU as a Teaching Tool.

36. The final spell. 3D RPG video game demo design and art implementation supported by agile practices

37. The final Spell. 3D RPG video game demo design and development supported by agile practices final bachelor's degree project

38. Trained Behavior Trees: Programming by Demonstration to Support AI Game Designers

39. Assessing computational thinking process using a multiple evaluation approach

40. Computer Science Outreach Workshop and Interest Development: A Longitudinal Study

41. A Multi-engine Aspect-Oriented Language with Modeling Integration for Video Game Design

42. A collaborative learning strategy for computational thinking development through game programming

43. 'Let's Get Physiological, Physiological!'

44. A Generator of Game Programming Challenges for Computational Thinking Development

45. An INSPIRED game programming academy for high school students.

46. SOLO TEST OYUNU ÜZERİNDE KUYRUK LİSTESİ İLE BİR PARALEL ÖNCE-DERİNE ARAMA ALGORİTMASI.

47. Effects of Competitive and Cooperative Classroom Response Systems on Quiz Performance and Programming Skills in a Video Game Programming Course

48. Meninas.comp Project: Programming for Girls in High School in Brazil

49. Unlimited Rulebook: a Reference Architecture for Economy Mechanics in Digital Games

50. Performance Enhancement Of Conway’s Game Of Life Using Parallel And Distributed Computing platform

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