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4. 3D Printing Hypercomplex Fractals

6. An Implicit Complexes Framework for Heterogeneous Objects Modelling

9. Traditional Romanian Egg Decoration in Augmented Reality with 3D Printing

10. Towards the Formal Teaching of CG Applications in Cultural Heritage for Computer Graphics and Animation Students

17. The perception of fluid properties and how it influences an artistic direction in 3D printing

18. Visual-auditory Representation and Analysis of Molecular Scalar Fields

19. Hybrid Function Representation with Distance Properties

20. Developing an Accessible 3D Printing Pipeline

21. Distinctive Approaches to Computer Graphics Education

24. Physically-based Muscles and Fibers Modeling from Superficial Patches

27. Aiming High: Undergraduate Research Projects in Computer Graphics and Animation

30. Real-Time Fluids – Optimizing Grid-Based Methods

31. Convolution filtering of continuous signed distance fields for polygonal meshes

32. Controlled metamorphosis between skeleton-driven animated polyhedral meshes of arbitrary topologies

33. SHIVA: Virtual sculpting and 3D printing for disabled children

41. Fast Reliable Ray-tracing of Procedurally Defined Implicit Surfaces Using Revised Affine Arithmetic

42. An Exact Representation of Polygonal Objects by C1-continuous Scalar Fields Based on Binary Space Partitioning

43. A web oriented function-based volume modeling framework

44. Embedded Implicit Stand-ins for Animated Meshes: a Case of Hybrid Modelling

45. Interactive ray shading of FRep objects\ud \ud \ud

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