128 results on '"Frank Flemisch"'
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2. Designing for Human Operations on the Moon: Challenges and Opportunities of Navigational HUD Interfaces.
3. Exploring Capability-Based Control Distributions of Human-Robot Teams Through Capability Deltas: Formalization and Implications.
4. Workshop on Participatory Exploration and Design of Human-Vehicle Interaction.
5. Interaction Mediation for Meaningful Human Control over Highly Automated Vehicles.
6. Calibration and Resilience of Human-AI Systems Cooperation in Industry.
7. Human system patterns for interaction and cooperation of automated vehicles and humans: Confidence horizons and diagnostic takeover-requests (TOR) in cooperatively automated driving.
8. Parts of a whole: First Sketch of a Block Approach for Interaction Pattern Elements in Cooperative Systems.
9. Human-Machine Patterns for System Design, Cooperation and Interaction in Socio-Cyber-Physical Systems: Introduction and General overview.
10. Interaction Patterns for Cooperative Guidance and Control of Vehicles.
11. Introduction to the special section humans and industry 4.0.
12. Human-Cyber-Physical System Integration (HSI) in Industry 4.0: design and evaluation methods.
13. Workshop on Human-Vehicle-Environment Cooperation in Automated driving: The Next Stage of a Classic Topic.
14. Towards a Truly Cooperative Guidance and Control: Generic Architecture for Intuitive Human-Machine Cooperation.
15. Tangible VR Multi-user Simulation Methodology for a Balanced Human System Integration.
16. Enhancing Reality: Adaptation Strategies for AR in the Field.
17. Let's Get in Touch Again: Tangible AI and Tangible XR for a More Tangible, Balanced Human Systems Integration.
18. Communication and Interaction With Semiautonomous Ground Vehicles by Force Control Steering.
19. Tangible virtual reality in a multi-user environment.
20. Interaction Patterns for Arbitration of Movement in Cooperative Human-Machine Systems: One-Dimensional Arbitration and Beyond.
21. Making HSI More Intelligent: Human Systems Exploration Versus Experiment for the Integration of Humans and Artificial Cognitive Systems.
22. Automotive UI for Controllability and Safe Transitions of Control.
23. Behaviour Adaptation Using Interaction Patterns with Augmented Reality Elements.
24. Joining the blunt and the pointy end of the spear: towards a common framework of joint action, human-machine cooperation, cooperative guidance and control, shared, traded and supervisory control.
25. Self-determined nudging: a system concept for human-machine interaction.
26. Layers of shared and cooperative control, assistance, and automation.
27. Towards an interaction pattern language for human machine cooperation and cooperative movement.
28. Utility assessment in automated driving for cooperative human-machine systems.
29. Shared and cooperative control of ground and air vehicles: Introduction and general overview.
30. Interaction patterns for cooperative guidance and control: Automation mode transition in highly automated truck convoys.
31. Looking into the Future: Weaving the Threads of Vehicle Automation.
32. Kooperativ interagierende Automobile.
33. Joint Decision Making and Cooperative Driver-Vehicle Interaction during Critical Driving Situations.
34. Evaluation and extension of the cognitive assistant system (COGAS) for user-oriented support of air target identification.
35. Human–Industrial Cyber‐Physical System Integration: Design and Evaluation Methods
36. Special issue on shared and cooperative control.
37. Simulation-based development of a cognitive assistance system for Navy ships.
38. Towards User-Centred Development of Integrated Information, Warning, and Intervention Strategies for Multiple ADAS in the EU Project interactIVe.
39. Design of Human Computer Interfaces for Highly Automated Vehicles in the EU-Project HAVEit.
40. Shared and cooperative movement control of intelligent technical systems: Sketch of the design space of haptic-multimodal coupling between operator, co-automation, base system and environment.
41. The theater-system technique: agile designing and testing of system behavior and interaction, applied to highly automated vehicles.
42. Towards an H-Mode for highly automated vehicles: driving with side sticks.
43. Communication and Interaction With Semiautonomous Ground Vehicles by Force Control Steering
44. Introduction of a Full Redundant Architecture into a Vehicle by Integration of a Virtual Driver.
45. Towards a dynamic balance between humans and automation: authority, ability, responsibility and control in shared and cooperative control situations.
46. Guest Editorial: Agent and System Transparency
47. Biologically Inspired Automotive User Interfaces for Partially and Highly Automated Maneuver Gestures: Final Results and Outlook
48. Control Centers for Maneuver-based Teleoperation of Highly Automated and Autonomous Vehicles: System Model and Requirements
49. Balanced HSI for Energy – A System Dynamics Model for Energy Systems
50. Are Rider-Horse or Centaurs intelligent Human Systems Integration? First Sketch of reversible and non-reversible human technology/machine/AI Symbiosis
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