85 results on '"Frédéric Vexo"'
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2. Natural activation for gesture recognition systems.
3. Virtual Shelf: Sharing Music Between People and Devices.
4. Stay Tuned! An Automatic RSS Feeds Trans-coder.
5. Tangible Drag-and-Drop: Transferring Digital Content with a Remote Control.
6. Context aware, multimodal, and semantic rendering engine.
7. Two-Arm Haptic Force-Feedbacked Aid for the Shoulder and Elbow Telerehabilitation.
8. Thanks to Geolocalized Remote Control: The Sound Will Follow.
9. Practical design and implementation of a cave system - high quality four walls cave howto.
10. Visualization Learning for Visually Impaired People.
11. MHaptic : a Haptic Manipulation Library for Generic Virtual Environments.
12. In Search for Your Own Virtual Individual.
13. Advanced Mixed Reality Technologies for Surveillance and Risk Prevention Applications.
14. Wearable Mixed Reality System In Less Than 1 Pound.
15. Individualized reaction movements for virtual humans.
16. Mental Vision: A Computer Graphics Teaching Platform.
17. Advanced virtual reality technologies for surveillance and security applications.
18. The benefits of third-person perspective in virtual and augmented reality?
19. Standardized Virtual Reality, Are We There Yet?
20. Improving User Comfort in Haptic Virtual Environments through Gravity Compensation.
21. Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations.
22. EG 2005 Tutorial on Mixed Realities in Inhabited Worlds.
23. Semantic Virtual Environments with Adaptive Multimodal Interfaces.
24. Reflex Movements for a Virtual Human: A Biology Inspired Approach.
25. Telerehabilitation: controlling haptic virtual environments through handheld interfaces.
26. The Mobile Animator: Interactive Character Animation in Collaborative Virtual Environment.
27. Creating Cyberworlds: Experiences in Computer Science Education.
28. The magic wand.
29. The Enigma of the Sphinx.
30. Improved third-person perspective: a solution reducing occlusion of the 3PP?
31. Brain activity underlying third person and first person perspective training in virtual environments.
32. Immersive flight for surveillance applications.
33. Colorplate: The Mobile Animator: Interactive Character Animation in Collaborative Virtual Environments.
34. Controlling Virtual Humans Using PDAs.
35. Quantifying Effects of Exposure to the Third and First-Person Perspectives in Virtual-Reality-Based Training
36. Two-handed Haptic Manipulation for CAD and VR Applications
37. Vibro-Tactile Interface for Enhancing Piloting Abilities During Long Term Flight
38. A wearable system for mobility improvement of visually impaired people
39. Emotional face expression profiles supported by virtual human ontology
40. Organic Shape Modeling through Haptic Devices
41. A methodology for a function-to-shape translation tool in foundry
42. Vintage radio interface
43. Bridging Digital and Physical Worlds Using Tangible Drag-and-Drop Interfaces
44. Coordinating the Generation of Signs in Multiple Modalities in an Affective Agent
45. Brain activity underlying third person and first person perspective training in virtual environments
46. Stay Tuned! An Automatic RSS Feeds Trans-coder
47. Two-Arm Haptic Force-Feedbacked Aid for the Shoulder and Elbow Telerehabilitation
48. Architecture of Virtual Reality Systems
49. Improved Third-Person Perspective: A solution reducing occlusion of the 3PP?
50. Other VR Applications
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