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1. Multi-Object Hallucination in Vision-Language Models

2. 3D-MVP: 3D Multiview Pretraining for Robotic Manipulation

3. 3D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less Hallucination

4. FAR: Flexible, Accurate and Robust 6DoF Relative Camera Pose Estimation

5. LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agent

6. Learning to Predict Scene-Level Implicit 3D from Posed RGBD Data

7. Understanding 3D Object Interaction from a Single Image

8. Perspective Fields for Single Image Camera Calibration

9. Large-Scale Spatial Cross-Calibration of Hinode/SOT-SP and SDO/HMI

10. The 8-Point Algorithm as an Inductive Bias for Relative Pose Prediction by ViTs

11. PlaneFormers: From Sparse View Planes to 3D Reconstruction

12. Sound Localization by Self-Supervised Time Delay Estimation

13. Understanding 3D Object Articulation in Internet Videos

14. What's Behind the Couch? Directed Ray Distance Functions (DRDF) for 3D Scene Reconstruction

15. Recognizing Scenes from Novel Viewpoints

16. SynthIA: A Synthetic Inversion Approximation for the Stokes Vector Fusing SDO and Hinode into a Virtual Observatory

17. PixelSynth: Generating a 3D-Consistent Experience from a Single Image

18. Collision Replay: What Does Bumping Into Things Tell You About Scene Geometry?

19. Fast and Accurate Emulation of the SDO/HMI Stokes Inversion with Uncertainty Quantification

20. Planar Surface Reconstruction from Sparse Views

21. Full-Body Awareness from Partial Observations

22. Associative3D: Volumetric Reconstruction from Sparse Views

23. Understanding Human Hands in Contact at Internet Scale

24. Novel Object Viewpoint Estimation through Reconstruction Alignment

25. Articulation-aware Canonical Surface Mapping

26. A Machine Learning Dataset Prepared From the NASA Solar Dynamics Observatory Mission

27. Directed Ray Distance Functions for 3D Scene Reconstruction

28. From Lifestyle Vlogs to Everyday Interactions

29. From Images to 3D Shape Attributes

30. Learning a Predictable and Generative Vector Representation for Objects

33. In Defense of the Direct Perception of Affordances

34. Designing Deep Networks for Surface Normal Estimation

40. Large-scale Spatial Cross-calibration of Hinode/SOT-SP and SDO/HMI

41. Object Recognition Robust to Imperfect Depth Data

42. Scene Semantics from Long-Term Observation of People

43. People Watching: Human Actions as a Cue for Single View Geometry

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