193 results on '"Florian Bernard"'
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2. Comparison Between Augmented Reality-Based and Ex-Cathedra Lectures: Can We Improve The Education of Neuroanatomy with The Use of Novel Technologies?
3. Frontal aslant tract in the non-dominant hemisphere: A systematic review of anatomy, functions, and surgical applications
4. The HEV Ventilator: at the interface between particle physics and biomedical engineering
5. Transfer Learning from Healthy to Unhealthy Patients for the Automated Classification of Functional Brain Networks in fMRI
6. Early microsurgery in a paradigm of 'intervention first' for skull base Cognard grade IV dural arteriovenous fistulas
7. Resting‐state functional magnetic resonance imaging versus task‐based activity for language mapping and correlation with perioperative cortical mapping
8. Isolation of endothelial cells, pericytes and astrocytes from mouse brain.
9. Erratum: Puscas, I.; et al. IVIVC Assessment of Two Mouse Brain Endothelial Cell Models for Drug Screening. Pharmaceutics 2019, 11, 587
10. IVIVC Assessment of Two Mouse Brain Endothelial Cell Models for Drug Screening
11. Spectral Meets Spatial: Harmonising 3D Shape Matching and Interpolation.
12. Partial-to-Partial Shape Matching with Geometric Consistency.
13. SpiderMatch: 3D Shape Matching with Global Optimality and Geometric Consistency.
14. Unsupervised 3D Structure Inference from Category-Specific Image Collections.
15. A Universal and Flexible Framework for Unsupervised Statistical Shape Model Learning.
16. Adaptive Certified Training: Towards Better Accuracy-Robustness Tradeoffs.
17. Geometrically Consistent Partial Shape Matching.
18. Revisiting Map Relations for Unsupervised Non-Rigid Shape Matching.
19. FIRe: Fast Inverse Rendering using Directional and Signed Distance Functions.
20. ΣIGMA: Scale-Invariant Global Sparse Shape Matching.
21. Self-Supervised Learning for Multimodal Non-Rigid 3D Shape Matching.
22. Conjugate Product Graphs for Globally Optimal 2D-3D Shape Matching.
23. Non-negative Spherical Relaxations for Universe-Free Multi-matching and Clustering.
24. Universe Points Representation Learning for Partial Multi-Graph Matching.
25. Neural Implicit Representations for Physical Parameter Inference from a Single Video.
26. HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flow.
27. A Scalable Combinatorial Solver for Elastic Geometrically Consistent 3D Shape Matching.
28. The Probabilistic Normal Epipolar Constraint for Frame- To-Frame Rotation Optimization under Uncertain Feature Positions.
29. A Unified Framework for Implicit Sinkhorn Differentiation.
30. Efficient and Flexible Sublabel-Accurate Energy Minimization.
31. Unsupervised Deep Multi-shape Matching.
32. A Comparative Study of Graph Matching Algorithms in Computer Vision.
33. Joint Deep Multi-Graph Matching and 3D Geometry Learning from Inhomogeneous 2D Image Collections.
34. Non-Separable Multi-Dimensional Network Flows for Visual Computing.
35. Sparse Quadratic Optimisation over the Stiefel Manifold with Application to Permutation Synchronisation.
36. Isometric Multi-Shape Matching.
37. i3DMM: Deep Implicit 3D Morphable Model of Human Heads.
38. Shortest Paths in Graphs with Matrix-Valued Edges: Concepts, Algorithm and Application to 3D Multi-Shape Analysis.
39. Convex Joint Graph Matching and Clustering via Semidefinite Relaxations.
40. Generative Model-Based Loss to the Rescue: A Method to Overcome Annotation Errors for Depth-Based Hand Pose Estimation.
41. StyleRig: Rigging StyleGAN for 3D Control Over Portrait Images.
42. MINA: Convex Mixed-Integer Programming for Non-Rigid Shape Alignment.
43. HTML: A Parametric Hand Texture Model for 3D Hand Reconstruction and Personalization.
44. HiPPI: Higher-Order Projected Power Iterations for Scalable Multi-Matching.
45. A Convex Relaxation for Multi-Graph Matching.
46. FML: Face Model Learning From Videos.
47. Convex Optimisation for Inverse Kinematics.
48. Self-Supervised Multi-Level Face Model Learning for Monocular Reconstruction at Over 250 Hz.
49. DS*: Tighter Lifting-Free Convex Relaxations for Quadratic Matching Problems.
50. GANerated Hands for Real-Time 3D Hand Tracking From Monocular RGB.
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