20 results on '"Fernando González-Perilli"'
Search Results
2. Basic Color Terms (BCTs) and Categories (BCCs) in Three Dialects of the Spanish Language: Interaction Between Cultural and Universal Factors
- Author
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Julio Lillo, Fernando González-Perilli, Lilia Prado-León, Anna Melnikova, Leticia Álvaro, José A. Collado, and Humberto Moreira
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basic color terms ,basic color categories ,universal factors ,linguistic relativism ,Spanish ,Castilian ,Psychology ,BF1-990 - Abstract
Two experiments were performed to identify and compare the Basic Color Terms (BCTs) and the Basic Color Categories (BCCs) included in three dialects (Castilian, Mexican, and Uruguayan) of the Spanish language. Monolexemic Elicited lists were used in the first experiment to identify the BCTs of each dialect. Eleven BCTs appeared for the Spanish and the Mexican, and twelve did so for the Uruguayan. The six primary BCTs (rojo “red,” verde “green,” amarillo “yellow,” azul “blue,” negro “black,” and blanco “white”) appeared in the three dialects. This occurred for only three derived BCTs (gris “gray,” naranja “orange,” and rosa “pink”) but not for the other five derived BCTs (celeste “sky blue,” marrón “brown,” café “brown,” morado “purple,” and violeta “purple”). Color transitions were used in the second experiment for two different tasks. Extremes naming task was used to determine the relation between two different dialects' BCTs: equality, equivalence or difference. The results provided the first evidence for marrón “brown” and café “brown” being equivalent terms for the same BCC (brown in English) as is the case of morado “purple” and violeta “purple.” Uruguayan celeste “sky blue” had no equivalent BCT in the other two dialects. Boundary delimitation task required the selection of the color in the boundary between two categories. The task was used to reasonably estimate the volume occupied by each BCC in the color space considering its chromatic area and lightness range. Excluding sky blue (celeste “sky blue”) and blue (azul “blue”), the other BCCs color volumes were similar across the three dialects. Uruguayan sky blue and blue volumes conjointly occupied the portion of the color space corresponding to the Castilian and Mexican blue BCC. The fact that the BCT celeste “sky blue” only appeared in Uruguayan very probably derived from specific cultural factors (the use of the color in the flags and the arrival of an important number of Italian immigrants). Nevertheless, these cultural factors seem to nurture from a perceptive structuring of the color space, which nature is universal, as the boundaries of this category can be delimited from the responses of Spanish and Mexican participants.
- Published
- 2018
- Full Text
- View/download PDF
3. Blues in Two Different Spanish-Speaking Populations
- Author
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Fernando González-Perilli, Ignacio Rebollo, Alejandro Maiche, and Analía Arévalo
- Subjects
color perception ,categorical perception ,linguistic relativity ,Sapir–Whorf hypothesis ,cross-cultural cognition ,Communication. Mass media ,P87-96 - Abstract
Several studies investigating color discrimination across languages have shown a facilitation effect in groups that employ more than one term to refer to a given color. While Uruguayans use “azul” to refer to dark blue and “celeste” for light blue, Spaniards use “azul” for dark blue and the compound terms “azul celeste” or “azul claro” for light blue. In this study, Uruguayan and Spanish participants discriminated between pairs of color stimuli that lie at different distances from each other on the blue color spectrum in three different sessions: a session with no interference (basic task), one with verbal and one with visual interference. Only the Uruguayans were more accurate at distinguishing between stimuli associated with different color terms. Furthermore, while both Uruguayans and Spaniards showed a category effect in response times, the effect was strongest for Uruguayans when items were closer to each other on the color spectrum (i.e., more difficult). This study is unique in that we observed different Whorfian effects in two groups that speak the same language but differ in their use of color-specific terms. Our results contribute to the discussion of whether and to what extent language or other cultural variables affect the perception of different color categories.
- Published
- 2017
- Full Text
- View/download PDF
4. They played for 45 minutes!?: Evaluating Jo! a TUI Tailored for Real-World Classroom Setting.
- Author
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Fernando González Perilli, Camila Hergatacorzian, Mariana Daluz, Gonzalo Varela, Juan Goyret, and Ana Cristina Pires 0001
- Published
- 2024
- Full Text
- View/download PDF
5. Auditory and haptic feedback to train basic mathematical skills of children with visual impairments.
- Author
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Sebastián Marichal, Andrea Rosales, Fernando González Perilli, Ana Cristina Pires 0001, and Josep Blat
- Published
- 2023
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- View/download PDF
6. LETSmath.
- Author
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Sebastián Marichal, Andrea Rosales, Gustavo Sansone, Ana Cristina Pires 0001, Ewelina Bakala, Fernando González Perilli, Bruno Fleischer, and Josep Blat
- Published
- 2018
- Full Text
- View/download PDF
7. A Tangible Math Game for Visually Impaired Children.
- Author
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Ana Cristina Pires 0001, Sebastian Marichal, Fernando González Perilli, Ewelina Bakala, Bruno Fleischer, Gustavo Sansone, and Tiago João Guerreiro 0001
- Published
- 2019
- Full Text
- View/download PDF
8. Learning maths with a tangible user interface: Lessons learned through participatory design with children with visual impairments and their educators.
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Ana Cristina Pires 0001, Ewelina Bakala, Fernando González Perilli, Gustavo Sansone, Bruno Fleischer, Sebastián Marichal, and Tiago João Vieira Guerreiro
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- 2022
- Full Text
- View/download PDF
9. CETA: open, affordable and portable mixed-reality environment for low-cost tablets.
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Sebastian Marichal, Andrea Rosales, Gustavo Sansone, Ana Cristina Pires 0001, Ewelina Bakala, Fernando González Perilli, and Josep Blat
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- 2017
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- View/download PDF
10. CETA: designing mixed-reality tangible interaction to enhance mathematical learning.
- Author
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Sebastian Marichal, Andrea Rosales, Fernando González Perilli, Ana Cristina Pires 0001, Ewelina Bakala, Gustavo Sansone, and Josep Blat
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- 2017
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- View/download PDF
11. Building Blocks of Mathematical Learning: Virtual and Tangible Manipulatives Lead to Different Strategies in Number Composition
- Author
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Ana Cristina Pires, Fernando González Perilli, Ewelina Bakała, Bruno Fleisher, Gustavo Sansone, and Sebastián Marichal
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digital manipulatives ,tangible manipulatives ,technology-enhanced learning activities ,mathematics ,additive composition ,Education (General) ,L7-991 - Abstract
Multiple kinds of manipulatives, such as traditional, virtual, or technology-enhanced tangible objects, can be used in primary education to support the acquisition of mathematical concepts. They enable playful experiences and help children understand abstract concepts, but their connection with cognitive development is not totally clear. It is also not clear how virtual and physical materials influence the development of different strategies for solving instructional tasks. To shed light on these issues, we conducted a 13-day intervention with 64 children from first grade, divided into three groups: Virtual Interaction (VI), Tangible Interaction (TI), and Control Group (CO). The VI group played a fully digital version of a mathematics video game and the manipulation of the blocks took place on the tablet screen. The TI group played the same video game with digitally augmented tangible manipulatives. Finally, the CO group continued with their classroom curricular activities while we conducted the training, and only participated in the Pre and Post-Test evaluations. Our results highlighted that the use of tangible manipulatives led to a positive impact in children's mathematical abilities. Of most interest, we recorded children's actions during all the training activities, which allowed us to achieve a refined analysis of participants' operations while solving a number composition task. We explored the differences between the use of virtual and tangible manipulatives and the strategies employed. We observed that the TI group opted for a greater number of blocks in the number composition task, whereas the VI group favored solutions requiring fewer blocks. Interestingly, those children whose improvement in mathematics were greater were the ones employing a greater number of blocks. Our results suggest that tangible interactive material increases action possibilities and may also contribute to a deeper understanding of core mathematical concepts.
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- 2019
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12. Gaze Transition Entropy.
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Krzysztof Krejtz, Andrew T. Duchowski, Tomasz Szmidt, Izabela Krejtz, Fernando González Perilli, Ana Cristina Pires 0001, Anna Vilaro, and Natalia Villalobos
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- 2015
- Full Text
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13. Tus acciones te delatan: ¿Es el sistema cognitivo sensible a los parámetros cinemáticos de las acciones con distintas intenciones?
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Rocío Goñi Cabara and Fernando González Perilli
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lcsh:Psychology ,cognición corporeizada ,cinemática de las acciones ,lcsh:BF1-990 ,neuronas espejo ,percepción y acción ,lcsh:Consciousness. Cognition ,lcsh:BF309-499 - Abstract
George es un tenista que en este momento se encuentra a instantes de realizar un smash para rematar un partido. Anna, por su parte, está en la cacería de un inoportuno insecto volador utilizando una raqueta eléctrica. Si detuviésemos el tiempo en el instante en que George y Anna alzan sus brazos, sin acceder al contexto en el que la acción tiene lugar, ¿seríamos capaces de detectar la intención que subyace a cada movimiento? Estudios recientes sugieren que esto es posible a partir del análisis de la velocidad y trayectoria de acciones que, a primera vista, parecen idénticas.
- Published
- 2016
14. Chapter 4. Spanish basic colour categories are 11 or 12 depending on the dialect
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José Collado, Humberto Moreira, Anna Melnikova, Lilia R. Prado-León, Leticia Álvaro, Fernando González Perilli, and Julio Lillo
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010309 optics ,0103 physical sciences ,05 social sciences ,0501 psychology and cognitive sciences ,01 natural sciences ,050105 experimental psychology ,Mathematics - Published
- 2018
- Full Text
- View/download PDF
15. Basic Color Terms (BCTs) and Categories (BCCs) in Three Dialects of the Spanish Language: Interaction Between Cultural and Universal Factors
- Author
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Anna Melnikova, Humberto Moreira, Julio Lillo, José Collado, Lilia R. Prado-León, Leticia Álvaro, and Fernando González-Perilli
- Subjects
Spanish language ,universal factors ,Color vision ,As is ,lcsh:BF1-990 ,Color space ,Spanish ,01 natural sciences ,basic color terms ,050105 experimental psychology ,Uruguayan ,010309 optics ,symbols.namesake ,Lightness (philosophy) ,0103 physical sciences ,Psychology ,linguistic relativism ,0501 psychology and cognitive sciences ,Linguistic relativity ,General Psychology ,Original Research ,White (horse) ,05 social sciences ,basic color categories ,Mexican ,Castilian ,Linguistics ,lcsh:Psychology ,symbols ,Gray (horse) - Abstract
Two experiments were performed to identify and compare the Basic Color Terms (BCTs) and the Basic Color Categories (BCCs) included in three dialects (Castilian, Mexican, and Uruguayan) of the Spanish language. Monolexemic Elicited lists were used in the first experiment to identify the BCTs of each dialect. Eleven BCTs appeared for the Spanish and the Mexican, and twelve did so for the Uruguayan. The six primary BCTs (rojo “red,” verde “green,” amarillo “yellow,” azul “blue,” negro “black,” and blanco “white”) appeared in the three dialects. This occurred for only three derived BCTs (gris “gray,” naranja “orange,” and rosa “pink”) but not for the other five derived BCTs (celeste “sky blue,” marrón “brown,” café “brown,” morado “purple,” and violeta “purple”). Color transitions were used in the second experiment for two different tasks. Extremes naming task was used to determine the relation between two different dialects' BCTs: equality, equivalence or difference. The results provided the first evidence for marrón “brown” and café “brown” being equivalent terms for the same BCC (brown in English) as is the case of morado “purple” and violeta “purple.” Uruguayan celeste “sky blue” had no equivalent BCT in the other two dialects. Boundary delimitation task required the selection of the color in the boundary between two categories. The task was used to reasonably estimate the volume occupied by each BCC in the color space considering its chromatic area and lightness range. Excluding sky blue (celeste “sky blue”) and blue (azul “blue”), the other BCCs color volumes were similar across the three dialects. Uruguayan sky blue and blue volumes conjointly occupied the portion of the color space corresponding to the Castilian and Mexican blue BCC. The fact that the BCT celeste “sky blue” only appeared in Uruguayan very probably derived from specific cultural factors (the use of the color in the flags and the arrival of an important number of Italian immigrants). Nevertheless, these cultural factors seem to nurture from a perceptive structuring of the color space, which nature is universal, as the boundaries of this category can be delimited from the responses of Spanish and Mexican participants.
- Published
- 2018
16. I don't get you. Action observation effects inverted by kinematic variation
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Rebecca Ellis and Fernando González-Perilli
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Adult ,Male ,Movement ,media_common.quotation_subject ,Object (grammar) ,Poison control ,Experimental and Cognitive Psychology ,Arts and Humanities (miscellaneous) ,Surveys and Questionnaires ,Reaction Time ,Developmental and Educational Psychology ,Humans ,Learning ,Affordance ,media_common ,Communication ,business.industry ,General Medicine ,Biomechanical Phenomena ,Categorization ,Action (philosophy) ,Motor Skills ,Practice, Psychological ,Female ,Cognitive imitation ,Imitation ,business ,Psychology ,Psychomotor Performance ,Cognitive psychology ,Gesture - Abstract
Recent studies have reported an intricate interplay between affordance and mirror effects (the imitation of another agent) when participants attend to the concurrent presentation of an object and another agent interacting with it. In the present paper, we compare two experimental settings in which an observed action was presented as a prime for a task involving the categorization of a graspable object. In experiment 1a, the action depicted a reach and grasp gesture whereas in experiment 1b, only the reach phase was presented. This modification led to very different outcomes. Experiment 1a reflected the traditional imitation effect elicited by human motion. Conversely, experiment 1b showed the facilitation of contralateral responses. Affordance effects were found in experiment 1a only for the RVF. Our results support the view that motor simulation processes underlying imitation or joint actions are extremely sensitive to specific phase kinematics.
- Published
- 2015
- Full Text
- View/download PDF
17. CETA: designing mixed-reality tangible interaction to enhance mathematical learning
- Author
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Anadrea Rosales, Sebastián Marichal, Gustavo Sansone, Josep Blat, Ewelina Bakala, Fernando González Perilli, and Ana Cristina Pires
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Interaction design ,Process (engineering) ,Computer science ,05 social sciences ,050301 education ,Cognition ,Learning sciences ,Mixed reality ,Cuisenaire rods ,Human–computer interaction ,Milestone (project management) ,Design process ,0501 psychology and cognitive sciences ,Embodied interaction ,0503 education ,050107 human factors ,Mixed-reality ,Technology enhanced learning - Abstract
Comunicació presentada a la MobileHCI 2017: 19h International Conference on Human-Computer Interaction with Mobile Devices and Services, celebrada del 4 al 7 de setembre de 2017 a Viena, Àustria. The benefits of applying technology to education have been often questioned. Learning through digital devices might imply reducing the children’s physical interaction with the real world, when cognitive theories hold that such interaction is essential to develop abstract concepts in Mathematics or Physics. However, conflicting reports suggest that tangible interaction does not always improve engagement or learning. A central question is how cognitive theories can be successfully applied to the design of interactive systems in order to achieve enhanced learning experiences. In this paper we discuss the interaction design of a mixed-reality system for mathematics learning for school-aged children. Our design approach combines inspiration from previous frameworks with a user-centered design process with early prototype evaluations. As a result of this process we have created a mixed-reality environment for lowcost tablets and an augmented version of the Cuisenaire rods, a milestone of the manipulatives for mathematics learning. This project is funded by the National Agency for Research and Innovation of Uruguay through its Digital Inclusion Grant (Fondo Sectorial "Inclusión Digital: Educación con Nuevos Horizontes" - 2015:FSED_2_2015_1_120888).
- Published
- 2017
18. CETA: open, affordable and portable mixed-reality environment for low-cost tablets
- Author
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Ana Cristina Pires, Fernando González Perilli, Sebastián Marichal, Josep Blat, Ewelina Bakala, Gustavo Sansone, and Andrea Rosales
- Subjects
Open-source ,Multimedia ,Digital feedback ,Computer science ,05 social sciences ,02 engineering and technology ,computer.software_genre ,Metaverse ,Open-hardware ,Mixed reality ,Software portability ,Open source ,Tangible interaction ,Human–computer interaction ,0202 electrical engineering, electronic engineering, information engineering ,Interaction paradigm ,020201 artificial intelligence & image processing ,0501 psychology and cognitive sciences ,Android (operating system) ,computer ,050107 human factors ,Mixed-reality - Abstract
Comunicació presentada a: MobileHCI ’17, celebrat a Viena, Àustria, del 4 al 7 de setembre de 2017. Mixed-reality environments allow to combine tangible interaction with digital feedback, empowering interaction designers to take benefits from both real and virtual worlds. This interaction paradigm is also being applied in classrooms for learning purposes. However, most of the times the devices supporting mixed-reality interaction are neither portable nor affordable, which could be a limitation in the learning context. In this paper we propose CETA, a mixed-reality environment using low-cost Android tablets which tackles portability and costs issues. In addition, CETA is open-source, reproducible and extensible. This project is funded by the National Agency for Research and Innovation of Uruguay through its Digital Inclusion Grant (Fondo Sectorial "Inclusión Digital: Educación con Nuevos Horizontes" - 2015:FSED_2_2015_1_120888)
- Published
- 2017
19. What Can We Make of Theories of Embodiment and the Role of the Human Mirror Neuron System?
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Agustín Ibáñez, Analía Arévalo, Juliana V. Baldo, and Fernando González-Perilli
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Cognitive science ,Embodied cognition ,media_common.quotation_subject ,Empathy ,Imitation ,Psychology ,Neuroscience ,Mirror neuron ,media_common - Published
- 2016
- Full Text
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20. Editorial : What can we make of theories of embodiment and the role of the human mirror neuron system?
- Author
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Agustín Ibáñez, Juliana Baldo, Fernando González-Perilli, and Analía Arévalo
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grounded cognition ,media_common.quotation_subject ,Empathy ,Behavioral Neuroscience ,Embodiment ,Theory of mind ,Misattribution of memory ,Language processing ,mirror neurons ,Biological Psychiatry ,Mirror neuron ,embodiment ,media_common ,Communication ,business.industry ,language processing ,Grounded cognition ,Cognition ,Human mirror system ,human mirror system ,Psychiatry and Mental health ,Editorial ,Neuropsychology and Physiological Psychology ,Neurology ,Action (philosophy) ,Embodied cognition ,Mirror neurons ,business ,Psychology ,Imitation ,Neuroscience ,Cognitive psychology - Abstract
Over the last 20 years, work surrounding theories of embodiment and the role of the putative mirror neuron system (MNS) in humans has been hotly debated. In 2000, Ramachandran (2000, p. 1) suggested that mirror neurons would do for psychology what DNA did for biology, providing “a unifying framework” that would help explain a host of mental abilities.” In fact, the strong evidence for action/perception coupling observed in macaque mirror neurons led several authors to implicate this system in higher order functions in humans, such as empathy, language and theory of mind (Rizzolatti and Arbib, 1998; Gallese et al., 2004; but see Hickok, 2009). Thus, embodiment is a broad area of study that suggests that motor resonance participates in several of these higher order processes. However, the exact role played by specific brain structures and/or actual mirror neurons in these processes varies greatly across theories and authors. This special issue brought together 12 studies conducted with healthy as well as brain-injured populations, behavioral as well as imaging techniques (functional and structural), and opinion pieces and responses. Through this broad landscape, we offer a fresh and frugal approach to the challenges and controversies of the translational neuroscience of embodiment and the MNS. Two of the articles in this collection addressed how the human MNS might underlie the physiological mechanisms that give rise to human emotions. In “Motor empathy is a consequence of misattribution of sensory information in observers,” Mahayana et al. (2014) used TMS to measure participants' reactions while they observed videos of painful stimuli being inflicted on another person. Their results suggest that empathy may be partially caused by a misattribution of perceptual information: pain experienced in someone else is perceived as occurring in oneself. This finding raises an interesting and novel view on embodiment that suggests that the empathy experienced through our mirror system is in fact selfish, as it mostly reflects empathy toward ourselves. In “Washing the guilt away: effects of personal versus vicarious cleansing on guilty feelings and prosociality,” Xu et al. (2014) asked participants to write about a guilt-inducing past wrong and were then asked to wash their hands, watch a video of someone washing their hands, or a video of someone typing. They were then asked whether they would help a Ph.D. student with her thesis by answering some questions. Participants who felt the least guilty were those who washed their hands, followed by those who watched the hands-washing video, and then by those who watched the typing video. Also, participants who felt most guilty were more likely to help the student with her project. The authors conclude that washing one's hands or watching someone else washing their hands can be good for feelings of guilt, but not compassion. Both studies offer new evidence for the connection between inner ‘motor resonance’ and emotion (i.e., Wicker et al., 2003). Also, the study by Xu et al. and that of Kacinik (see below) are classic examples of embodied language, where even the enactment of metaphorical expressions can strongly activate the mirror neuron system. In “Language comprehension warps the mirror neuron system,” Zarr et al. (2013) asked participants to read sentences describing the transfer of objects away or toward the reader. The adapting sentences disrupted prediction of actions in the same direction, but (a) only for videos of biological motion, and (b) only when the effector implied by the language (e.g., the hand) matched the videos. Similarly, Kacinik (2014) asked participants to read a story and act out the idioms presented (e.g., literally sitting on the fence, on the edge of one's seat) in “Sticking your neck out and burying the hatchet: what idioms reveal about embodied simulation.” They found that the process of embodying idioms simply by engaging in the corresponding actions activated their meaning enough to significantly influence subsequent processing and judgments. Finally, in “Action relevance in linguistic context drives word-induced motor activity,” Aravena et al. (2014) analyzed online modulations of grip force while subjects listened to target words embedded in different linguistic contexts. They conclude that motor structure activation is part of a dynamic process that integrates the lexical meaning potential of a term and the context in the online construction of a situation model, which is a crucial process for fluent and efficient online language comprehension. Similarly to Xu et al. (see above), these three articles support the notion that the motor resonance of language strongly influences its comprehension. The strict version of this view, which argues that semiotic coding would mostly rely on the human MNS (see Pulvermuller et al., 2014), continues to be controversial and is challenged by other articles in this topic (see below). Two articles used neuroimaging to identify the neural correlates of embodiment. In an fMRI study entitled “Hand specific representations in language comprehension,” Moody-Triantis et al. (2014) asked participants to perform right or left hand actions and then read sentences describing these same actions. They found that language-induced activity overlapped with pre-motor and parietal regions associated with action planning rather than those observed in action execution, endorsing a less strict interpretation of the MNS in humans, in which association (and not primary motor cortices) are activated. In “Neuroanatomical substrates of action perception and understanding: an anatomic likelihood estimation meta-analysis of lesion-symptom mapping studies in brain injured patients” (2014), Urgesi et al. (2014) conducted a meta-analysis of 11 studies and 361 patients and reported that non-linguistic action perception and understanding are associated with the inferior frontal cortex, the inferior parietal cortex and the middle/superior temporal cortex. Again, rather than primary motor cortex, they found that surrounding regions in frontal, parietal, and temporal cortex were associated with action perception. Two other theoretical/opinion articles also steer away from stricter MNS interpretations and suggest that the motor system influences action perception but is not its sole critical component. In “Homuncular mirrors: misunderstanding causality in embodied cognition,” Mikulan et al. (2015) propose a network view of language processing in which the mirror neuron system plays an important role in priming or facilitating understanding (or even indexing action semantics) but not directly in action understanding. Similarly, Bach et al. (2014) propose an object-based view of action understanding in “The affordance-matching hypothesis: how objects guide action understanding and prediction.” They suggest that object knowledge (what an object is for and how it is used) informs and constrains action interpretation and prediction. Additionally, we included two response pieces to Bach et al.'s proposal, one by Osiurak (2014) and the other by Uithol and Maranesi (2014). The latter, in turn, received a response from Bach and colleagues (under review), which is also included in this issue. Osiurak proposes the “mechanical knowledge hypothesis,” which diminishes the role of manipulation in action understanding and distances itself from traditional MN theories, while Uithol and Maranesi support an enactivist view, which criticizes the need for integrating the processes of action interpretation and action prediction. On the other hand, Bach et al.'s counter argument suggests that the match is indeed needed to fulfill the requirements of a predictive model of action understanding. Intriguingly, in “Observation and imitation of actions performed by humans, androids and robots: an EMG study,” Hofree et al. (2015) show that these phenomena are not limited to agents with a biological appearance but also for robotic agents, opening important implications regarding human-robot interaction. All of these works expand our understanding of the human MNS by extending previous work and delimiting the boundaries of how we should interpret those findings. As a group, contributing authors seem to agree on less strict interpretations of embodiment and the human MNS, suggesting these are strong contributors to various aspects of action and cognition, but do not represent the sole basis of language, learning, or comprehension. Future work should further explore the precise mechanisms underlying the links between action planning, execution, and semantic processing, as well as the relative dependence of distinct cognitive processes on mirror activity.
- Published
- 2015
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