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293 results on '"Fan, Changjie"'

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1. Rank Aggregation in Crowdsourcing for Listwise Annotations

2. Reinforcement Learning From Imperfect Corrective Actions And Proxy Rewards

3. Storynizor: Consistent Story Generation via Inter-Frame Synchronized and Shuffled ID Injection

4. FreeAvatar: Robust 3D Facial Animation Transfer by Learning an Expression Foundation Model

5. StyleTalk++: A Unified Framework for Controlling the Speaking Styles of Talking Heads

6. EA-RAS: Towards Efficient and Accurate End-to-End Reconstruction of Anatomical Skeleton

7. LLM4GEN: Leveraging Semantic Representation of LLMs for Text-to-Image Generation

8. Character-Adapter: Prompt-Guided Region Control for High-Fidelity Character Customization

9. Bayesian Design Principles for Offline-to-Online Reinforcement Learning

10. vMFER: Von Mises-Fisher Experience Resampling Based on Uncertainty of Gradient Directions for Policy Improvement

12. ICE: Interactive 3D Game Character Editing via Dialogue

13. A Dataset for the Validation of Truth Inference Algorithms Suitable for Online Deployment

14. XRL-Bench: A Benchmark for Evaluating and Comparing Explainable Reinforcement Learning Techniques

15. Towards a Simultaneous and Granular Identity-Expression Control in Personalized Face Generation

16. A New Baseline Assumption of Integated Gradients Based on Shaply value

17. AlignDiff: Aligning Diverse Human Preferences via Behavior-Customisable Diffusion Model

18. EfficientDreamer: High-Fidelity and Robust 3D Creation via Orthogonal-view Diffusion Prior

19. Rethinking Noisy Label Learning in Real-world Annotation Scenarios from the Noise-type Perspective

20. Prioritized Trajectory Replay: A Replay Memory for Data-driven Reinforcement Learning

21. FlowFace++: Explicit Semantic Flow-supervised End-to-End Face Swapping

22. TalkCLIP: Talking Head Generation with Text-Guided Expressive Speaking Styles

23. NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination

24. DINet: Deformation Inpainting Network for Realistic Face Visually Dubbing on High Resolution Video

25. Diverse 3D Hand Gesture Prediction from Body Dynamics by Bilateral Hand Disentanglement

26. Zero-Shot Text-to-Parameter Translation for Game Character Auto-Creation

27. Adaptive Value Decomposition with Greedy Marginal Contribution Computation for Cooperative Multi-Agent Reinforcement Learning

28. Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learning

29. StyleTalk: One-shot Talking Head Generation with Controllable Speaking Styles

30. TCFimt: Temporal Counterfactual Forecasting from Individual Multiple Treatment Perspective

31. FlowFace: Semantic Flow-guided Shape-aware Face Swapping

32. Facial Action Unit Detection and Intensity Estimation from Self-supervised Representation

33. EUCLID: Towards Efficient Unsupervised Reinforcement Learning with Multi-choice Dynamics Model

35. Distributed Multi-Robot Obstacle Avoidance via Logarithmic Map-based Deep Reinforcement Learning

36. Off-Beat Multi-Agent Reinforcement Learning

37. DecBERT: Enhancing the Language Understanding of BERT with Causal Attention Masks

38. Youling: an AI-Assisted Lyrics Creation System

40. Episodic Multi-agent Reinforcement Learning with Curiosity-Driven Exploration

41. RL4RS: A Real-World Dataset for Reinforcement Learning based Recommender System

42. LOT: A Story-Centric Benchmark for Evaluating Chinese Long Text Understanding and Generation

43. Neural-to-Tree Policy Distillation with Policy Improvement Criterion

44. Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motion

45. GLIB: Towards Automated Test Oracle for Graphically-Rich Applications

46. Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games

47. Long Text Generation by Modeling Sentence-Level and Discourse-Level Coherence

48. OpenMEVA: A Benchmark for Evaluating Open-ended Story Generation Metrics

49. Easy and Efficient Transformer : Scalable Inference Solution For large NLP model

50. Write-a-speaker: Text-based Emotional and Rhythmic Talking-head Generation

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