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1. A novel strategy for improving bowel preparation based on social software‐enhanced education: A prospective, multicenter, randomized controlled study.

2. An Empirical Investigation of User Acceptance of Personalized Mobile Software for Sustainability Education.

3. An analysis of the effects of learner-centered software education and required support strategies.

4. Enhancing Anesthesia Education and Clinical Practice: A Comprehensive Review of GASMAN Simulation Software.

5. The effects of the expectation confirmation model (ECM) and the technology acceptance model (TAM) on learning management systems (LMS) in sub-saharan Africa.

6. Design specifications and capabilities of a 3D simulation software for clinical education of physiotherapy students in the neurology department.

7. Usage of Gamification Techniques in Software Engineering Education and Training: A Systematic Review.

8. Development of Arduino applications for IoT applications in software engineering education: a systematic literature review.

9. Use of artificial intelligence software in dental education: A study on assisted proximal caries assessment in bitewing radiographs.

10. 林业经营者参与森林碳汇经营意愿 及影响因素研究 ———基于不同背景因素的Meta 分析.

11. The effectiveness of blended learning model on students' level of understanding and motivation in discrete mathematics courses.

12. The Vicious Worm education tool improves the knowledge of community health workers on Taenia solium cysticercosis in Rwanda.

13. Modern software and physical education: can online training enhance gym training?

14. Tecnologias digitais no ensino de geometria: uma revisão sistemática da literatura.

15. Comprensión Lectora en Pantalla: Una Propuesta Educativa de Software Libre.

16. Virtual reality as a pedagogical tool: An experimental study of English learner in lower elementary grades.

17. The Impact of Using Online Learning Software During the Covid-19 Pandemic in Higher Education.

18. A bibliometric analysis of generative AI in education: current status and development.

19. NeuralUQ: A Comprehensive Library for Uncertainty Quantification in Neural Differential Equations and Operators.

20. From a glimpse into the key aspects of calibration and correlation to their practical considerations in chemical analysis.

21. The Impact of Implementing Blockchain Technology in Learning on Data Security and Integrity.

22. ALL: Supporting Experiential Accessibility Education and Inclusive Software Development.

23. Software factory a higher education road map.

24. Charting the Course: A Business Model Taxonomy for LMS.

25. Developing a Virtual Reality Simulation System for Preoperative Planning of Robotic-Assisted Thoracic Surgery.

26. The Effects of the Developments in Artificial Intelligence and Open-Access Software on the Visions of Academicians.

27. Ecology with artificial intelligence and machine learning in Asia: A historical perspective and emerging trends.

28. The Implementation of Hybrid Education at Sunergeo Theological Seminary Banten as a response to the Great Commission.

29. Cultivating The Research Culture Mediated by Motivation Factors in Enhancing Teachers' Performance in Conducting Action Research.

30. Tendencies of Prospective Music Teachers to Use Technology and the Status of Technology Use in Teaching Practice Course.

32. Learning environments in software testing education: An overview.

34. Optimizing the Implementation of Computer-Based Exams to Paperless in the Department of Chemistry of Musamus University.

35. Documentary Review on the GeoGebra software applied to Physical Culture and sports.

36. A Study on Computational Thinking for Major of Computer Science.

37. Learning Performances towards the BookRoll E-Book System for Flipped Classrooms in Software Engineering Education.

38. Impacto de las intervenciones educativas para fomentar la salud en pacientes en rehabilitación cardiaca: revisión sistemática.

39. Development of Project-Based Learning (PBL) in Cloud Education Model to Enhance the Application Ability and Computational Thinking for Undergraduate Students.

40. SATISFACTION TOWARD LEARNING MANAGEMENT SYSTEM: EXTENDED SCALE OF EDUCATIONAL SYSTEM QUALITY.

41. Identifying algorithm in program code based on structural features using CNN classification model.

42. Guiding principles for the appraisal of English-teaching software.

43. A Data-Driven Approach to Teaching Research Methods: iMethod, a Proof-of-Concept.

44. Project-Based Learning and Simulation Platform of Instructional Robot Control

45. PTC Inc.

46. Integrating SPOCs in Software Testing Education: Evidence in Emergency Remote Courses.

47. What’s Wrong? Maybe Nothing: Conflict, Democracy, and Doing Good Work.

48. Perception of teachers and lecturers in Malaysia and Indonesia towards challenges of 21st century education.

49. Development And Evaluation of a Software Program Specifically Designed for Music Courses Within the Framework of Primary Education Curriculum

50. Mapping Surveillance Capitalism in South American Higher Education.

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