277 results on '"Drew Fudenberg"'
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2. Machine learning for evaluating and improving theories.
3. Payoff information and learning in signaling games.
4. How Flexible is that Functional Form?: Measuring the Restrictiveness of Theories.
5. Observability, dominance, and induction in learning models.
6. A reputation for honesty.
7. Rationalizable partition-confirmed equilibrium with heterogeneous beliefs.
8. How Flexible is that Functional Form? Quantifying the Restrictiveness of Theories.
9. 'I'm just a soul whose intentions are good': The role of communication in noisy repeated games.
10. Learning in Games and the Interpretation of Natural Experiments
11. Working to learn.
12. Player-compatible learning and player-compatible equilibrium.
13. Measuring the Completeness of Theories.
14. Simplicity and Probability Weighting in Choice under Risk
15. Measuring the Completeness of Economic Models
16. Recency, Records, and Recaps: Learning and Nonequilibrium Behavior in a Simple Decision Problem.
17. Fast convergence in evolutionary models: A Lyapunov approach.
18. Recency, records and recaps: learning and non-equilibrium behavior in a simple decision problem.
19. On Concave Functions Over Lotteries
20. Justified Communication Equilibrium
21. Delayed-response strategies in repeated games with observation lags.
22. Record-Keeping and Cooperation in Large Societies
23. Learning from private information in noisy repeated games.
24. The folk theorem for irreducible stochastic games with imperfect public monitoring.
25. Repeated games with asynchronous monitoring of an imperfect signal.
26. Heterogeneous beliefs and local information in stochastic fictitious play.
27. Location choice in two-sided markets with indivisible agents.
28. Limit Points of Endogenous Misspecified Learning
29. Self-confirming equilibrium and the Lucas critique.
30. Random matching in adaptive dynamics.
31. Monotone imitation dynamics in large populations.
32. When is reputation bad?
33. An economist's perspective on multi-agent learning.
34. The Nash-threats folk theorem with communication and approximate common knowledge in two player games.
35. Existence of equilibrium in large double auctions.
36. Perfect public equilibrium when players are patient.
37. Imitation processes with small mutations.
38. The Transfer Performance of Economic Models
39. Selective Memory Equilibrium
40. Word-of-mouth learning.
41. Learning to play Bayesian games.
42. Subjective Uncertainty over Behavior Strategies: A Correction.
43. Learning Purified Mixed Equilibria.
44. Learning Theory and Heterogeneous Play in a Signaling-Game Experiment
45. Pathwise Concentration Bounds for Misspecified Bayesian Beliefs
46. Testing the drift-diffusion model
47. A Reputation for Honesty
48. Speed, Accuracy, and the Optimal Timing of Choices
49. Learning and Type Compatibility in Signaling Games
50. The Stability of Misperceptions under Mutations
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