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48 results on '"Doumanis, Ioannis"'

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1. IP Over ICN Goes Live

2. IPTV Over ICN

3. Inclusive Child Engagement in HCI: Exploring Ocean Health with Schoolchildren

4. Using Cognitive Walkthrough and Hybrid Prototyping to Gather User Requirements in Early Design Virtual Reality Prototypes

6. Evaluating humanoid embodied conversational agents in mobile guide applications

10. REVERIE Virtual Hangout: An Immersive Social and Collaborative VR Experience

11. Multimodal Assessment of Network Music Performance

12. An empirical evaluation of QoME for NMP

15. Using Serious Games for Learning British Sign Language Combining Video, Enhanced Interactivity, and VR Technology

16. Evaluating the Impact of Multimodal Collaborative Virtual Environments on User’s Spatial Knowledge and Experience of Gamified Educational Tasks

17. Quality of Musicians' Experience in Network Music Performance: A Subjective Evaluation

20. Adult Learning Sign Language by combining video, interactivity and play

21. A framework for understanding and defining Quality of Musicians' Experience in Network Music Performance environments

22. Aretousa: A competitive audio streaming software for Network Music Performance

23. An Empirical Investigation of the Impact of an Embodied Conversational Agent on the User's Perception and Performance with a Route-Finding Application

24. Affective Communication between ECAs and Users in Collaborative Virtual Environments: The REVERIE European Parliament Use Case

25. Adult Learning Sign Language by combining video, interactivity and play

28. Improving video QoE with IP over ICN

29. The impact of multimodal collaborative virtual environments on learning: A gamified online debate

30. Improving video QoE with IP over ICN.

32. IPTV Over ICN

33. IP Over ICN Goes Live

34. Evaluating an intelligent Q&A system for mobile cultural learning

35. Westminster Serious Games Platform (wmin-SGP) a tool for real-time authoring of roleplay simulations for learning

38. A Framework for Research in Gamified Mobile Guide Applications using Embodied Conversational Agents (ECAs)

39. An Expert Review of REVERIE and its potential for game-based learning

40. An empirical study on the effects of embodied conversational agents on user retention performance and perception in a simulated mobile environment

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