322 results on '"Dodero, Juan Manuel"'
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2. Exploring the Impact of ChatGPT on Education: A Case of Study on Spanish Tweets
3. Serious Game Adventure for Learning Data Exploration Skills
4. Serious Game Adventure for Learning Data Exploration Skills
5. Two-sample test based on Self-Organizing Maps
6. 'Let's Date!' A 360-Degree Video Application to Support Foreign Language Learning
7. Inference of Common Multidimensional Equally-Distributed Attributes
8. Chatbot to Provide Initial Assistance to Erasmus Students in Case of Emergency
9. Chatbot for communicating with university students in emergency situation
10. Chatbot to Provide Initial Assistance to Erasmus Students in Case of Emergency
11. Flip-Game Engineering and Technology Methodology
12. Visual Environment for Designing Interactive Learning Scenarios with Augmented Reality
13. PresQ: Discovery of Multidimensional Equally-Distributed Dependencies via Quasi-Cliques on Hypergraphs
14. A Framework to Create Conversational Agents for the Development of Video Games by End-Users
15. Mobile Apps to Support and Assess Foreign Language Learning
16. Applying static code analysis for domain-specific languages
17. Learning Analytics in Mobile Applications Based on Multimodal Interaction
18. Evidence-Based Systematic Literature Reviews in the Cloud
19. Generative Adaptation and Reuse of Competence Development Programmes
20. "Let's date!" A 360-degree video application to support foreign language learning
21. Skill assessment in learning experiences based on serious games: A Systematic Mapping Study
22. ChatbotSQL: Conversational agent to support relational database query language learning
23. Flip-Game Engineering and Technology Methodology
24. Supporting Skill Assessment in Learning Experiences Based on Serious Games Through Process Mining Techniques
25. Supporting Skill Assessment in Learning Experiences Based on Serious Games Through Process Mining Techniques
26. Open data framework for sustainable assessment of project-based learning experiences
27. Automating Technical Reviews in Software Forges and Repositories Based on Linked Data
28. Guess It! Using Gamificated Apps to Support Students Foreign Language Learning by Organic Community-Driven Peer-Assessment
29. Evidence-Based Systematic Literature Reviews in the Cloud
30. A Community-Driven Mobile System to Support Foreign Language Learning
31. A framework for software process deployment and evaluation
32. Assessment of Collaborative Learning Experiences by Graphical Analysis of Wiki Contributions
33. Semantic Accessibility to E-learning Web Services
34. Using a 3D Online Game to Assess Students’ Foreign Language Acquisition and Communicative Competence
35. Semantic Management of Digital Contents for the Cultural Domain
36. Open Linked Data Model Revelation and Access for Analytical Web Science
37. E-Learning through an Adaptive cMOOC: Is it Worthy of Further Research?
38. Development Issues on Linked Data Weblog Enrichment
39. An Automatic Indicator of the Reusability of Learning Objects Based on Metadata That Satisfies Completeness Criteria
40. Scalability of assessments of wiki-based learning experiences in higher education
41. Reusability Evaluation of Learning Objects Stored in Open Repositories Based on Their Metadata
42. Analysis of Educational Metadata Supporting Complex Learning Processes
43. Transformational Techniques for Model-Driven Authoring of Learning Designs
44. Iterative Design of Learning Processes
45. Scalable authentic assessment of collaborative work assignments in wikis
46. Towards an Effective Instructional Engineering Analysis Method
47. Evaluation of an Agent-Mediated Collaborative Production Protocol in an Instructional Design Scenario
48. Redesigning a Foreign Language Learning Task Using Mobile Devices: A Comparative Analysis between the Digital and Paper-Based Outcomes
49. Dynamic Generation of Agent Communities from Distributed Production and Content-Driven Delivery of Knowledge
50. A Methodological Approach to Encourage the Service-Oriented Learning Systems Development
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