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1. Inclusive Innovation in Agriculture: Redesigning Agtech Ecosystems for All

2. INCLUSION BY DESIGN: REQUIREMENTS ELICITATION WITH DIGITALLY MARGINALIZED COMMUNITIES.

3. Color - A Factor of Relevance in Sketches

4. Reviving Sawantwadi’s Colorful Legacy: Exploring Artisan Perspectives on Traditional Wood Crafts

5. Exploring the Interconnections Between STEM Based Design, CAD-Based Learning and Design Thinking for Sustainability in Design Education

6. NFC Cards Technology for a Non-print Campus Project: Prototyping a Transition Towards Environmental Sustainability

7. High-Rise Design Studio: A Multidisciplinary Collaborative Approach

11. Destination design: identifying three key co-design strategies.

12. Navigating the Golden Triangle: The Need to Jointly Consider Modularization and Interface Choices When Making Performance, Cost, and Schedule Tradeoffs for Complex System Development.

13. General Adaptable Design and Evaluation Using Markov Processes.

14. Modeling Technical Risk Propagation Using Field-Effects in Automotive Technology Infusion Design Studies.

15. Inspirational Stimuli to Support Creative Ideation for the Design of Artificial Intelligence-Powered Products.

16. Designing with words: exploring the integration of text-to-image models in industrial design.

17. Optimization-based design exploration of building massing typologies—EvoMass and a typology-oriented computational design optimization method for early-stage performance-based building massing design.

18. How Does the Visualization Technique Affect the Design Process? Using Sketches, Real Products and Virtual Models to Test the User's Emotional Response.

19. Computer-aided design as a research instrument for engineering design: supporting multiple methods by observing artifacts, actors, and actions.

20. Exploring the Influence of Requirement Representation on Idea Generation.

21. Effective schematic design phase in design process.

22. Technology Gap Analysis on the BIM-Enabled Design Process of Prefabricated Buildings: An Autoethnographic Study.

23. Designing a Digital Service System for Sustainable Social Value Creation: A Holistic Design Method Based on Socio-Cyber-Physical System Perspectives.

24. Toward a policy landscape to support the product‐as‐a‐service design process for a circular economy.

25. A Comparative Analysis of Student Perceptions of Recommendations for Engagement in Design Processes.

26. Asynchronous Multi-Information Source Bayesian Optimization.

27. Enhancing Assessment Methods in Architectural Design Studio: A Proposal for Criteria-Based Evaluation.

28. Deconstruyendo usuarios: aportes desde el diseño ontológico y las tecnologías sociales.

29. Optimization-based design exploration of building massing typologies—EvoMass and a typology-oriented computational design optimization method for early-stage performance-based building massing design

30. Supplementing the Build Activity in Design Science Research with Soft Systems Methodology: A Technique of Creating Frameworks for Guiding Interventions Against Unstructured Problems

31. Model design in data science: engineering design to uncover design processes and anomalies.

32. Outmoded Lesson

33. Framing a holistic model of reasoning in the design process in technology education.

34. Flexibility; a critical concern in concept development in the early stages of architectural design process (case study: universities in Tehran).

35. A Kinematics-Based Optimization Design for the Leg Mechanism of a Novel Earth Rover.

36. Discrete Structural Design Synthesis: A Hierarchical-Inspired Deep Reinforcement Learning Approach Considering Topological and Parametric Actions.

37. Mapping Novice Designer Behavior to Design Fixation in the Early-Stage Design Process.

38. The Digital Twin Immersive Design Process and Its Potential Disruption to Healthcare Design through a User-Centered Approach.

39. Advancing Circular Buildings: A Review of Building Strategies for AEC Stakeholders.

40. The impact of Biomimicry on sensory experience: an analysis of the relationship between human senses and nature in the design process in Architecture.

41. The Use of Card-Game Design to Teach Universal Design Theory.

42. Teachers' Scaffolding Strategies in Relation to Enacted Verbal Reasoning in the Design Process.

43. Applying a design approach to robotics in education.

44. A Comprehensive Investigation of Rural and Low-Rise Housing Design Quality: a Thematic and Bibliometric Analysis.

45. Using linkography to understand the thinking differences of designers between engineering and art backgrounds in the early stages of the design process.

46. Human Designers' Dynamic Confidence and Decision-Making When Working With More Than One Artificial Intelligence.

47. The Impact of Site Contexts in Increasing the Diversity of Architectural Concepts: Using an Interactive Architectural Approach.

48. Proceso de diseño y artesanía.

49. Adaptasi Karakter "Maleficent: Mistress of Evil" Pada Busana Pesta Malam.

50. Human–machine co-creation: a complementary cognitive approach to creative character design process using GANs.

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