120 results on '"Depth plane"'
Search Results
2. Stereoscopic Vision
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Wade, Nicholas and Wade, Nicholas, Series editor
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- 2016
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3. Transformative Bodies in 3D Cinema: Computer Generated Morphing and Extra-sensory Depth Cues
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Ross, Miriam, Ritzer, Ivo, Series editor, and Spöhrer, Markus, editor
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- 2016
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4. Two Plane Volumetric Display for Simultaneous Independent Images at Multiple Depths
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Visentini-Scarzanella, Marco, Hirukawa, Takuto, Kawasaki, Hiroshi, Furukawa, Ryo, Hiura, Shinsaku, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Weikum, Gerhard, Series editor, Huang, Fay, editor, and Sugimoto, Akihiro, editor
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- 2016
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5. Low-Level Factors, Continued
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Patterson, Robert Earl and Patterson, Ph.D., Robert Earl
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- 2015
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6. Low-Level Factors
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Patterson, Robert Earl and Patterson, Ph.D., Robert Earl
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- 2015
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7. Depth and Emergence Construction
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Ross, Miriam and Ross, Miriam
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- 2015
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8. Arresting Forms
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Ross, Miriam and Ross, Miriam
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- 2015
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9. New Realisms
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Ross, Miriam and Ross, Miriam
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- 2015
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10. Introduction: Stereoscopic Illusions
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Ross, Miriam and Ross, Miriam
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- 2015
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11. Hyper-Haptic Visuality
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Ross, Miriam and Ross, Miriam
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- 2015
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12. Iterative Feedback Estimation of Depth and Radiance from Defocused Images
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Lin, Xing, Suo, Jinli, Cao, Xun, Dai, Qionghai, Hutchison, David, editor, Kanade, Takeo, editor, Kittler, Josef, editor, Kleinberg, Jon M., editor, Mattern, Friedemann, editor, Mitchell, John C., editor, Naor, Moni, editor, Nierstrasz, Oscar, editor, Pandu Rangan, C., editor, Steffen, Bernhard, editor, Sudan, Madhu, editor, Terzopoulos, Demetri, editor, Tygar, Doug, editor, Vardi, Moshe Y., editor, Weikum, Gerhard, editor, Lee, Kyoung Mu, editor, Matsushita, Yasuyuki, editor, Rehg, James M., editor, and Hu, Zhanyi, editor
- Published
- 2013
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13. Depth Matters: Influence of Depth Cues on Visual Saliency
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Lang, Congyan, Nguyen, Tam V., Katti, Harish, Yadati, Karthik, Kankanhalli, Mohan, Yan, Shuicheng, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Nierstrasz, Oscar, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Sudan, Madhu, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Vardi, Moshe Y., Series editor, Weikum, Gerhard, Series editor, Fitzgibbon, Andrew, editor, Lazebnik, Svetlana, editor, Perona, Pietro, editor, Sato, Yoichi, editor, and Schmid, Cordelia, editor
- Published
- 2012
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14. Scene Reconstruction Using MRF Optimization with Image Content Adaptive Energy Functions
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Li, Ping, Klein Gunnewiek, Rene, de With, Peter H. N., Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Nierstrasz, Oscar, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Sudan, Madhu, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Vardi, Moshe Y., Series editor, Weikum, Gerhard, Series editor, Blanc-Talon, Jacques, editor, Bourennane, Salah, editor, Philips, Wilfried, editor, Popescu, Dan, editor, and Scheunders, Paul, editor
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- 2008
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15. The Foreground Bias: Initial Scene Representations Across the Depth Plane
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Monica S. Castelhano and Suzette Fernandes
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business.industry ,05 social sciences ,050109 social psychology ,Observer (special relativity) ,Initial fixation ,050105 experimental psychology ,0501 psychology and cognitive sciences ,Computer vision ,Artificial intelligence ,Depth perception ,Psychology ,business ,Depth plane ,General Psychology - Abstract
When you walk into a large room, you perceive visual information that is both close to you in depth and farther in the background. Here, we investigated how initial scene representations are affected by information across depth. We examined the role of background and foreground information on scene gist by using chimera scenes (images with a foreground and background from different scene categories). Across three experiments, we found a foreground bias: Information in the foreground initially had a strong influence on the interpretation of the scene. This bias persisted when the initial fixation position was on the scene background and when the task was changed to emphasize scene information. We concluded that the foreground bias arises from initial processing of scenes for understanding and suggests that scene information closer to the observer is initially prioritized. We discuss the implications for theories of scene and depth perception.
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- 2021
16. Perception of Three-Dimensional Space: How Do We Use Information Derived from One or Both Eyes to Perceive the Spatial Layout of Our Surroundings?
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Boothe, Ronald G.
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- 2002
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17. Illusion and Truth in the Work of Art
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Păstrăguş, Mihai and Tymieniecka, Anna-Teresa, editor
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- 2002
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18. Path Integration in Fiddler Crabs and Its Relation to Habitat and Social Life
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Zeil, Jochen, Layne, John, and Wiese, Konrad, editor
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- 2002
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19. Spatially incongruent sounds affect visual localization in virtual environments
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Dong Liu and Pei-Luen Patrick Rau
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Linguistics and Language ,Computer science ,Distance discrimination ,Experimental and Cognitive Psychology ,Virtual reality ,Affect (psychology) ,050105 experimental psychology ,Language and Linguistics ,03 medical and health sciences ,0302 clinical medicine ,Humans ,0501 psychology and cognitive sciences ,Computer vision ,Sound Localization ,Sound (geography) ,geography ,geography.geographical_feature_category ,business.industry ,Distance Perception ,05 social sciences ,Visual localization ,Sensory Systems ,Sound ,Visual Perception ,Artificial intelligence ,Cues ,business ,Depth perception ,Depth plane ,030217 neurology & neurosurgery ,Spatial disparity - Abstract
Distance underestimations along the depth plane are widely found in virtual environments. However, past findings have shown that changes in the visual aspects of virtual reality settings do not lead to more accurate depth estimates. Therefore, we examined if nonvisual stimuli, namely, sounds, could serve as cues that affect observers' depth perception. Accordingly, we conducted two distance discrimination tasks to examine whether observers' depth localization is affected by a spatially incongruent sound. In Experiment 1, a spatially incongruent sound made a visual target appear farther away than a visual target presented with no sound only when a far-distance range (i.e., longer than 12 m) was introduced. Experiment 2 further indicated that the sound shifted visual localization only when audiovisual spatial disparity did not exceed 4°. Taken together, our findings suggest that the depth localization of a visual object in virtual reality can be altered by a spatially incongruent sound, and provide a potential approach that we can adopt a spatially incongruent sound as a cue to reduce the depth compression in VR.
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- 2020
20. Ultra Wide Band Millimeter Wave Holographic '3-D' Imaging of Concealed Targets on Mannequins
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Collins, H. Dale, Hall, Thomas E., Gribble, R. Parks, Thompson, Donald O., editor, and Chimenti, Dale E., editor
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- 1995
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21. Stereoscopic Properties of the Human Visual System
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Diner, Daniel B., Fender, Derek H., Levine, Martin D., editor, Diner, Daniel B., and Fender, Derek H.
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- 1993
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22. Double Camera Systems
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Diner, Daniel B., Fender, Derek H., Levine, Martin D., editor, Diner, Daniel B., and Fender, Derek H.
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- 1993
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23. Contrast sensitivity function in stereoscopic viewing of Gabor patches on a medical polarized three-dimensional stereoscopic display.
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Rousson, Johanna, Haar, Jérémy, Santal, Sarah, Kumcu, Asli, Platiša, Ljiljana, Piepers, Bastian, Kimpe, Tom, and Philips, Wilfried
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CONTRAST sensitivity (Vision) , *THREE-dimensional display systems , *THREE-dimensional imaging , *IMAGING systems , *IMAGE reconstruction - Abstract
While three-dimensional (3-D) imaging systems are entering hospitals, no study to date has explored the luminance calibration needs of 3-D stereoscopic diagnostic displays and if they differ from two-dimensional (2-D) displays. Since medical display calibration incorporates the human contrast sensitivity function (CSF), we first assessed the 2-D CSF for benchmarking and then examined the impact of two image parameters on the 3-D stereoscopic CSF: (1) five depth plane (DP) positions (between DP: -171 and DP: 2853 mm), and (2) three 3-D inclinations (0 deg, 45 deg, and 60 deg around the horizontal axis of a DP). Stimuli were stereoscopic images of a vertically oriented 2-D Gabor patch at one of seven frequencies ranging from 0.4 to 10 cycles/ deg. CSFs were measured for seven to nine human observers with a staircase procedure. The results indicate that the 2-D CSF model remains valid for a 3-D stereoscopic display regardless of the amount of disparity between the stereo images. We also found that the 3-D CSF at DP ≠ 0 does not differ from the 3-D CSF at DP = 0 for DPs and disparities which allow effortless binocular fusion. Therefore, the existing 2-D medical luminance calibration algorithm remains an appropriate tool for calibrating polarized stereoscopic medical displays. [ABSTRACT FROM AUTHOR]
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- 2016
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24. Implementation of the Scanning Tomographic Acoustic Microscope for Multiple-Angle Tomography
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Chiao, Richard Y., Lee, Hua, Ermert, Helmut, editor, and Harjes, Hans-Peter, editor
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- 1992
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25. Disambiguation of Objects by Stereopsis and Motion Cues
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Tyler, Christopher W., Blakemore, Colin, editor, Obrecht, Gérard, editor, and Stark, Lawrence W., editor
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- 1991
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26. Coherence aperture restricted spatial resolution for an arbitrary depth plane in incoherent digital holography
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Yutaro Katano, Yoshinori Iguchi, Teruyoshi Nobukawa, Masahide Goto, Ishii Norihiko, Nobuhiro Kinoshita, and Tetsuhiko Muroi
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Physics ,business.industry ,Aperture ,Holography ,Coherence (statistics) ,01 natural sciences ,Atomic and Molecular Physics, and Optics ,law.invention ,010309 optics ,Optics ,Band-pass filter ,law ,Temporal resolution ,0103 physical sciences ,Electrical and Electronic Engineering ,business ,Engineering (miscellaneous) ,Image resolution ,Depth plane ,Digital holography - Abstract
Incoherent digital holography (IDH) requires no spatial coherence; however, it requires high temporal coherence for a light source to capture holograms with high spatial resolution. Temporal coherence is often enhanced with a bandpass filter, reducing the light utilization efficiency. Thus, there is a trade-off between spatial resolution and light utilization efficiency. In this paper, we derive a relationship between spatial resolution and temporal coherence by including a conceptual aperture, determined by temporal coherence, in our previous theory of spatial resolution for arbitrary depth planes [Opt. Express 27, 33634 (2019)OPEXFF1094-408710.1364/OE.27.033634]. Experimental evaluations verified the effectiveness of our theory, which is useful for the optimization of IDH setups and avoiding the trade-off.
- Published
- 2021
27. Interaction between sampled rays' defocusing and number on accommodative response in integral imaging near-eye light field displays
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Zong Qin, Bo-Ru Yang, and Yuhan Zhang
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Physics ,Accommodative response ,Integral imaging ,Depth Perception ,Light ,business.industry ,Accommodation, Ocular ,02 engineering and technology ,Models, Theoretical ,021001 nanoscience & nanotechnology ,Stereo display ,01 natural sciences ,Atomic and Molecular Physics, and Optics ,Retina ,010309 optics ,Optics ,0103 physical sciences ,Holographic display ,Humans ,0210 nano-technology ,business ,Depth plane ,Light field ,Dioptre - Abstract
In an integral imaging near-eye light field display using a microlens array, a point on a reconstructed depth plane (RDP) is reconstructed by sampled rays. Previous studies respectively suggested the accommodative response may shift from the RDP under two circumstances: (i) the RDP is away from the central depth plane (CDP) to introduce defocusing in sampled rays; (ii) the sampled ray number is too low. However, sampled rays’ defocusing and number may interact, and the interaction’s influence on the accommodative response has been little revealed. Therefore, this study adopts a proven imaging model providing retinal images to analyze the accommodative response. As a result, when the RDP and the CDP coincide, the accommodative response matches the RDP. When the RDP deviates from the CDP, defocusing is introduced in sampled rays, causing the accommodative response to shift from the RDP towards the CDP. For example, in a system with a CDP of 4 diopters (D) and 45 sampled rays, when the RDP is at 3, 2, 1, and 0 D, the accommodative response shifts to 3.25, 2.75, 2, and 1.75 D, respectively. With fewer rays, the accommodative response tends to further shift to the CDP. Eventually, with fewer than five rays, the eye accommodates to the CDP and loses the 3D display capacity. Moreover, under different RDPs, the ray number influences differently, and vice versa. An x-y polynomial equation containing three interactive terms is finally provided to reveal the interaction between RDP position and ray number. In comparison, in a pinhole-based system with no CDP, the accommodative response always matches the RDP when the sampled ray number is greater than five.
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- 2021
28. P-32: Impact of 3D Visualization Conditions on the Contrast Sensitivity Function.
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Rousson, Johanna, Haar, Jérémy, Piepers, Bastian, Platiša, Ljiljana, Kimpe, Tom, and Philips, Wilfried
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CONTRAST sensitivity (Vision) ,THREE-dimensional imaging ,OPTICAL display devices ,CALIBRATION ,VISUAL perception - Abstract
Calibration algorithms of medical displays require knowledge of the contrast sensitivity function (CSF). Although 3D image formats are increasingly being employed in medical market, few studies have been devoted to the assessment of the 3D CSF. To explore the impact of 3D visualization conditions on the CSF, seventeen observers participated in a 3-down 1-up staircase study. Computed medians and results of Friedman test suggested that the 3D CSF might differ from the 2D CSF. Consequently, new calibration algorithms may need to be implemented; further investigation is ongoing. [ABSTRACT FROM AUTHOR]
- Published
- 2015
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29. Experience with searching in displays containing depth improves search performance by training participants to search more exhaustively
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Nick Donnelly, Simon Paul Liversedge, Kyle R. Cave, Tamaryn Menneer, Hayward J. Godwin, and Nick Holliman
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Visual search ,Computer science ,business.industry ,05 social sciences ,Training (meteorology) ,Eye movement ,Experimental and Cognitive Psychology ,Pattern recognition ,General Medicine ,050105 experimental psychology ,Task (project management) ,C800 ,03 medical and health sciences ,0302 clinical medicine ,Arts and Humanities (miscellaneous) ,Pattern Recognition, Visual ,Developmental and Educational Psychology ,Humans ,Learning ,0501 psychology and cognitive sciences ,Attention ,Artificial intelligence ,business ,Depth plane ,030217 neurology & neurosurgery - Abstract
In a typical visual search task, participants search for single targets amongst displays containing non-overlapping objects that are presented on a single depth plane. Recent work has begun to examine displays containing overlapping objects that are presented on different depth planes to one another. It has been found that searching displays containing depth improves response accuracy by making participants more likely to fixate targets and to identify targets after fixating them. Here we extended this previous research by seeking first of all to replicate the previous pattern of results, and then to determine whether extensive training using depth in search transfers to two-dimensional displays. We provided participants with sixteen sessions of training with displays containing transparent overlapping objects presented in depth, and found a similar pattern of results to our previous study. We also found evidence that some performance improvements from the depth training transferred to search of two-dimensional displays that did not contain depth. Further examinations revealed that participants learn to search more exhaustively (i.e., search for longer) in displays containing depth. We conclude that depth does influence search performance but the influences depend very much on the stimuli and the degree of overlap within them.
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- 2020
30. A Depth-Dependent Integrated VF Simulation for Analysis and Visualization of Glaucomatous VF Defects
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Andrew Turpin, Ping Liu, Anna Ma-Wyatt, and Allison M McKendrick
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0301 basic medicine ,genetic structures ,Computer science ,Visual impairment ,Biomedical Engineering ,Vision Disorders ,Glaucoma ,Article ,03 medical and health sciences ,0302 clinical medicine ,medicine ,Humans ,Intraocular Pressure ,Monocular ,business.industry ,volume perimetry ,Depth dependent ,Pattern recognition ,medicine.disease ,simulation ,eye diseases ,Visualization ,Visual field ,Ophthalmology ,030104 developmental biology ,functional visual field ,Fixation (visual) ,030221 ophthalmology & optometry ,Visual Field Tests ,Artificial intelligence ,medicine.symptom ,Visual Fields ,business ,Depth plane - Abstract
Purpose Visual fields (VF) are measured monocularly at a single depth, yet real-life activities require people to interact with objects binocularly at multiple depths. To better characterize visual functioning in clinical vision conditions such as glaucoma, analyzing visual impairment in a depth-dependent fashion is required. We developed a depth-dependent integrated VF (DD-IVF) simulation and demonstrated its usefulness by evaluating DD-IVF defects associated with 12 glaucomatous archetypes of 24-2 VF. Methods The 12 archetypes included typical variants of superior and inferior nasal steps, arcuate and altitudinal defects, temporal wedge, biarcuate, and intact VFs. DD-IVF simulation maps the monocular 24-2 VF archetypes to binocular ones as a function of depth by incorporating three parameters of fixation, object, and interpupillary distances. At each location and depth plane, sensitivities are linearly interpolated from corresponding locations in monocular VF and returned as the higher value of the two. Results The simulation produced 144 DD-IVFs for multiple depths from combinations of 12 glaucomatous archetypes. The DD-IVFs are included as a Shiny app in the binovisualfields package. The number of impaired locations in the DD-IVFs varied according to the overlap of VF loss between eyes. Conclusions Our DD-IVF program revealed binocular functional visual defects associated with glaucomatous archetypes of the 24-2 pattern and is designed to do the same for empirically measured VFs. The comparison of identified visual impairments across depths may be informative for future empirical exploration of functional visual impairments in depth in glaucoma and other conditions leading to bilateral VF loss. Translational relevance Our DD-IVF program can reveal depth-dependent functional visual defects for clinical vision conditions where 24-2 test patterns are available.
- Published
- 2020
31. Depth Plane Separation Affects Both Lightness Contrast and Assimilation
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Naira A. Taroyan, John Reidy, Steph Acaster, and Alessandro Soranzo
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Lightness ,Spatial configuration ,layer theories ,media_common.quotation_subject ,lightness assimilation ,lcsh:BF1-990 ,050105 experimental psychology ,Visual processing ,03 medical and health sciences ,0302 clinical medicine ,Contrast (vision) ,Psychology ,0501 psychology and cognitive sciences ,General Psychology ,media_common ,Original Research ,belongingness ,anchoring theory ,05 social sciences ,Assimilation (biology) ,lcsh:Psychology ,lightness contrast ,Biological system ,Depth plane ,030217 neurology & neurosurgery - Abstract
Lightness contrast and assimilation are two opposite phenomena: contrast occurs when a grey target perceptually acquires a complementary colour than the bordering, inducing, surfaces; assimilation is when a grey target perceptually acquires the same colour component as the inducers. Previous research has shown that both phenomena are affected by the manipulation of depth between the inducers and target. However, different results have been reported; it is not clear whether contrast persists when inducers are non-coplanar with the target. Previous studies differ for the spatial configuration of the stimuli and the technique adopted to manipulate depth. The aim of this research was to measure the effects of manipulating the depth between inducers and target in comparable conditions. Results show that contrast persists, but largely reduces, after depth manipulation whilst assimilation reverses to contrast. Furthermore, interesting asymmetries between white and black inducers emerged with white inducers favouring contrast and black inducers favouring assimilation. These results provide further evidence that high-level processes of visual processing are involved in both phenomena; with important consequences for lightness theories.
- Published
- 2020
32. Global depth perception alters local timing sensitivity
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Nestor Matthews, Leslie Welch, Kendra Schafer, Anthony Alec Bruno, and Elena K. Festa
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Time Factors ,Vision ,Social Sciences ,Audiology ,0302 clinical medicine ,Open Science ,Psychology ,Attention ,Mathematics ,Multidisciplinary ,05 social sciences ,Sensory Thresholds ,Physical Sciences ,Metallurgy ,Medicine ,Sensory Perception ,Perceptual Masking ,Research Article ,medicine.medical_specialty ,Psychometrics ,Science Policy ,Science ,Materials Science ,050105 experimental psychology ,03 medical and health sciences ,Motion ,medicine ,Psychophysics ,Alloys ,Humans ,0501 psychology and cognitive sciences ,Sensitivity (control systems) ,Nonverbal Communication ,Behavior ,Depth Perception ,Cognitive Psychology ,Biology and Life Sciences ,Reproducibility of Results ,Models, Theoretical ,Brass ,Time Perception ,Cognitive Science ,Perception ,Depth perception ,Depth plane ,030217 neurology & neurosurgery ,Photic Stimulation ,Neuroscience - Abstract
Dynamic environments often contain features that change at slightly different times. Here we investigated how sensitivity to these slight timing differences depends on spatial relationships among stimuli. Stimuli comprised bilaterally presented plaid pairs that rotated, or radially expanded and contracted to simulate depth movement. Left and right hemifield stimuli initially moved in the same or opposite directions, then reversed directions at various asynchronies. College students judged whether the direction reversed first on the left or right-a temporal order judgment (TOJ). TOJ thresholds remained similar across conditions that required tracking only one depth plane, or bilaterally synchronized depth planes. However, when stimuli required simultaneously tracking multiple depth planes-counter-phased across hemifields-TOJ thresholds doubled or tripled. This effect depended on perceptual set. Increasing the certainty with which participants simultaneously tracked multiple depth planes reduced TOJ thresholds by 45 percent. Even complete certainty, though, failed to reduce multiple-depth-plane TOJ thresholds to levels obtained with single or bilaterally synchronized depth planes. Overall, the results demonstrate that global depth perception can alter local timing sensitivity. More broadly, the findings reflect a coarse-to-fine spatial influence on how we sense time.
- Published
- 2020
33. The influence of relevant and irrelevant stereoscopic depth cues: Depth information does not always capture attention
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Gerhard Rinkenauer and Thorsten Plewan
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Adult ,Male ,Color target ,Linguistics and Language ,Spatial vision ,Experimental and Cognitive Psychology ,Stereoscopy ,Stimulus (physiology) ,050105 experimental psychology ,Language and Linguistics ,law.invention ,Young Adult ,03 medical and health sciences ,Stereoscopic depth ,0302 clinical medicine ,law ,Relative depth ,Humans ,Attention ,0501 psychology and cognitive sciences ,Depth Perception ,05 social sciences ,Sensory Systems ,Visual Perception ,Female ,Cues ,Psychology ,Depth plane ,030217 neurology & neurosurgery ,Cognitive psychology - Abstract
Previous research reported ambiguous findings regarding the relationship of visuospatial attention and (stereoscopic) depth information. Some studies indicate that attention can be focused on a distinct depth plane, while other investigations revealed attentional capture from irrelevant items located in other, unattended depth planes. To evaluate whether task relevance of depth information modulates the deployment of attentional resources across depth planes, the additional singleton paradigm was adapted: Singletons defined by depth (i.e., displayed behind or in front of a central depth plane) or color (green against gray) were presented among neutral items and served as targets or (irrelevant) distractors. When participants were instructed to search for a color target, no attentional capture from irrelevant depth distractors was observed. In contrast, it took substantially longer to search for depth targets when an irrelevant distractor was presented simultaneously. Color distractors as well as depth distractors caused attentional capture, independent of the distractors' relative depth position (i.e., in front of or behind the target). However, slight differences in task performance were obtained depending on whether or not participants fixated within the target depth plane. Thus, the current findings indicate that attentional resources in general are uniformly distributed across different depth planes. Although task relevant depth singletons clearly affect the attentional system, this information might be processed subsequent to other stimulus features.
- Published
- 2018
34. Adding another dimension to history effects in vision: Larger serial dependence in the depth plane than in the fronto-parallel plane in virtual reality
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Ömer Dağlar Tanrıkulu, David Pascucci, and Árni Kristjánsson
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Physics ,Ophthalmology ,Dimension (vector space) ,Geometry ,Virtual reality ,Parallel plane ,Depth plane ,Sensory Systems ,Serial dependence - Published
- 2021
35. Using visual and auditory cues to locate out-of-view objects in head-mounted augmented reality
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Simon Julier, Shiping Chen, Ernst Kruijff, Duncan P. Brumby, Nicola Binetti, and Luyan Wu
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010302 applied physics ,genetic structures ,InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.,HCI) ,Head (linguistics) ,business.industry ,Computer science ,Optical head-mounted display ,Object (computer science) ,Auditory cueing ,01 natural sciences ,eye diseases ,010309 optics ,Human-Computer Interaction ,Hardware and Architecture ,Visual discrimination ,0103 physical sciences ,Computer vision ,Augmented reality ,Artificial intelligence ,Electrical and Electronic Engineering ,business ,Depth plane ,Sensory cue - Abstract
When looking for an object in a complex visual scene, Augmented Reality (AR) can assist search with visual cues persistently pointing in the target’s direction. The effectiveness of these visual cues can be reduced if they are placed at a different visual depth plane to the target they are indicating. To overcome this visual-depth problem, we test the effectiveness of adding simultaneous spatialized auditory cues that are fixed at the target’s location. In an experiment we manipulated which cue(s) were available (visual-only vs. visual + auditory), and which disparity plane relative to the target the visual cue was displayed on. Results show that participants were slower at finding targets when the visual cue was placed on a different disparity plane to the target. However, this slowdown in search performance could be substantially reduced with auditory cueing. These results demonstrate the importance of AR cross-modal cueing under conditions of visual uncertainty and show that designers should consider augmenting visual cues with auditory ones.
- Published
- 2021
36. Visual selective attention with virtual barriers
- Author
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Darryl W. Schneider
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Adult ,Linguistics and Language ,media_common.quotation_subject ,Experimental and Cognitive Psychology ,Stimulus (physiology) ,050105 experimental psychology ,Language and Linguistics ,Young Adult ,03 medical and health sciences ,0302 clinical medicine ,Perception ,Reaction Time ,Humans ,Attention ,0501 psychology and cognitive sciences ,Selective attention ,media_common ,Generality ,05 social sciences ,Hand ,Sensory Systems ,Physical Barrier ,Psychology ,Depth perception ,Depth plane ,Photic Stimulation ,030217 neurology & neurosurgery ,Cognitive psychology ,Coding (social sciences) - Abstract
Previous studies have shown that interference effects in the flanker task are reduced when physical barriers (e.g., hands) are placed around rather than below a target flanked by distractors. One explanation of this finding is the referential coding hypothesis, whereby the barriers serve as reference objects for allocating attention. In five experiments, the generality of the referential coding hypothesis was tested by investigating whether interference effects are modulated by the placement of virtual barriers (e.g., parentheses). Modulation of flanker interference was found only when target and distractors differed in size and the virtual barriers were beveled wood-grain objects. Under these conditions and those of previous studies, the author conjectures that an impression of depth was produced when the barriers were around the target, such that the target was perceived to be on a different depth plane than the distractors. Perception of depth in the stimulus display might have led to referential coding of the stimuli in three-dimensional (3-D) space, influencing the allocation of attention beyond the horizontal and vertical dimensions. This 3-D referential coding hypothesis is consistent with research on selective attention in 3-D space that shows flanker interference is reduced when target and distractors are separated in depth.
- Published
- 2017
37. Allocation of attention in 3D space is adaptively modulated by relative position of target and distractor stimuli
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Gerhard Rinkenauer and Thorsten Plewan
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Linguistics and Language ,Spatial vision ,Computer science ,Experimental and Cognitive Psychology ,050105 experimental psychology ,Language and Linguistics ,Resource Allocation ,03 medical and health sciences ,Stereoscopic depth ,0302 clinical medicine ,Position (vector) ,Reaction Time ,Humans ,0501 psychology and cognitive sciences ,Computer vision ,Attention ,Depth Perception ,business.industry ,05 social sciences ,Differential effects ,Sensory Systems ,3d space ,Salient ,Visual Perception ,Artificial intelligence ,Focus (optics) ,business ,Depth plane ,030217 neurology & neurosurgery - Abstract
Allocation of attention across different depth planes is a prerequisite for visual selection in a three-dimensional environment. Previous research showed that participants successfully used stereoscopic depth information to focus their attention. This, however, does not mean that salient information from other depth planes is completely neglected. The present study investigated the question of whether competing visual information is differentially processed when displayed in a single depth plane or across two different depth planes. Moreover, it was of interest whether potential effects were further modulated by the items' relative spatial position (near or far). In three experiments participants performed a variant of the additional singleton paradigm. Targets were defined by stereoscopic depth information and as such appeared either in a near or far depth plane. Distractor stimuli were displayed in the same or in the opposed depth plane. The results consistently showed that visual selection was slower when target and distractor coincided within the same depth plane. There was no general advantage for targets presented in near or far depth planes. However, differential effects of target depth plane and the target-distractor relation were observed. Selection of near targets was more affected by distractors within the same depth plane while far targets were identified more slowly when the amount of information in closer depth planes increased. While attentional resources could not be exclusively centered to a distinct depth plane, the allocation of attention might be organized along an egocentric gradient through space and varies with the organization of the visual surrounding.
- Published
- 2019
38. Characteristics of the holographic diffuser in integral imaging display systems: A quantitative beam analysis approach
- Author
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Xingpeng Yan, Yingqing Huang, Yunpeng Liu, Qu Qiang, Zhiqiang Yan, Pei Li, Yan Zhan, Xiaoyu Jiang, and Mao Yan
- Subjects
Physics ,Integral imaging ,business.industry ,Mechanical Engineering ,Holography ,02 engineering and technology ,021001 nanoscience & nanotechnology ,01 natural sciences ,Atomic and Molecular Physics, and Optics ,Electronic, Optical and Magnetic Materials ,law.invention ,010309 optics ,Optics ,Three dimensional imaging ,law ,0103 physical sciences ,Depth of field ,Electrical and Electronic Engineering ,0210 nano-technology ,business ,Depth plane ,Intuition - Abstract
The holographic diffuser plays a significant role in the reconstruction performance of the large-size integral imaging display system. However, the influence of the holographic diffuser on the display quality is seldom theoretically analyzed. In this paper, a quantitative beam analysis approach is proposed, and a diffusing model is established to analyses the influence of the position and diffusing-angle of the holographic diffuser on different reconstruction points, then the mechanism of the aliasing effect caused by the holographic diffuser is revealed. Both the numerical and optical experiments are implemented to prove the validity of the established model, and the results are well agreed with the theoretical analysis, which shows that when the holographic diffuser with a certain diffusing-angle is located at the far-end of the marginal depth plane instead of the traditional central depth plane (CDP), the system can obtain an enhanced aliasing-free depth of field and have a better viewing effect, which is inconsistent with the traditional intuition and experience.
- Published
- 2021
39. Efficient no-reference metric for sharpness mismatch artifact between stereoscopic views
- Author
-
Alexander Raake, Karsten Müller, Mohan Liu, and Publica
- Subjects
business.industry ,Quality assessment ,Gaussian ,No reference ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Gaussian blur ,020206 networking & telecommunications ,Stereoscopy ,02 engineering and technology ,law.invention ,symbols.namesake ,law ,Signal Processing ,0202 electrical engineering, electronic engineering, information engineering ,Media Technology ,symbols ,020201 artificial intelligence & image processing ,Computer vision ,Computer Vision and Pattern Recognition ,Artificial intelligence ,Electrical and Electronic Engineering ,business ,Depth plane ,Mathematics ,Coding (social sciences) - Abstract
This paper focuses on sharpness mismatch between stereoscopic views.An automatic metric is proposed to assess sharpness mismatch artifacts.The proposed metric outperforms the sota metrics on sharpness mismatch artifacts.A subjective test was carried out based on natural stereo 3D videos. This paper analyzes sharpness mismatch between stereoscopic views. Sharpness mismatch is a special binocular mismatch and can occur through e.g. focus mismatch between stereoscopic cameras, errors in post-processing or asymmetric coding for low-bandwidth transmission, where one view is subsampled or transmitted at a much lower rate. Although blurred edges in one view can be suppressed by the corresponding sharper edges in the other view according to the binocular suppression phenomenon, sharpness mismatch can still be perceived and cause eye strain for viewers. Subjective studies were carried out with a test video dataset, in which the stereoscopic views are asymmetrically blurred by Gaussian low-pass filters since defocus-based effects of lens aberrations can be modeled as Gaussian blur. Also, an efficient novel automatic no-reference approach to measure the probability of sharpness mismatch is presented in this paper. The sharpness mismatch score is estimated by measuring width deviations of edge pairs in each "edge-significant" depth plane based on depth edges in both views. The probability of sharpness mismatch (PSM) is then calculated considering the perceptibility of edge width deviations considering absolute depth at which the edges occur. This PSM metric is evaluated using the test video dataset and blurriness dataset of LIVE 3D Phase II database. The experimental results show that the proposed metric outperforms the state-of-the-art stereo 3D quality metrics on analyzing sharpness mismatch between stereoscopic views.
- Published
- 2016
40. P-82: Refocusing Algorithm in Integral Imaging Display with Tunable Central Depth Plane
- Author
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Qiong-Hua Wang, Huan Deng, Xiong Zhaolong, and Yan Xing
- Subjects
Integral imaging ,business.industry ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,02 engineering and technology ,Function (mathematics) ,021001 nanoscience & nanotechnology ,01 natural sciences ,010309 optics ,Acceleration ,Computer graphics (images) ,0103 physical sciences ,Computer vision ,Artificial intelligence ,0210 nano-technology ,business ,Algorithm ,Depth plane ,Mathematics - Abstract
In this paper, we propose a refocusing algorithm in integral imaging display with tunable central depth plane for the large-depth three-dimensional scene. The algorithm is described with plenoptic function and accelerated by the compute unified device architecture. The experimental results demonstrate the adjustability of the proposed algorithm in integral imaging display and the acceleration for the execution.
- Published
- 2016
41. Effect of different directions of attentional shift on inhibition of return in three-dimensional space
- Author
-
Xiaole Liu, Aijun Wang, Qi Chen, and Ming Zhang
- Subjects
Male ,Attentional shift ,Linguistics and Language ,Delayed response ,Experimental and Cognitive Psychology ,Three-dimensional space ,050105 experimental psychology ,Language and Linguistics ,Inhibition of return ,Young Adult ,03 medical and health sciences ,0302 clinical medicine ,Reaction Time ,Humans ,Attention ,0501 psychology and cognitive sciences ,Inhibitory effect ,Cued speech ,05 social sciences ,Sensory Systems ,Inhibition, Psychological ,Space Perception ,Facilitation ,Female ,Cues ,Psychology ,Depth plane ,Photic Stimulation ,030217 neurology & neurosurgery ,Cognitive psychology - Abstract
When attention is oriented to a peripheral cue, the processing of nearby stimuli is facilitated. This brief period of facilitation is followed by a long-lasting inhibitory effect, during which there is a delayed response to stimuli presented at a previously cued location. Although the mechanisms underlying the facilitatory effect of attentional orienting/reorienting in three-dimensional (3-D) space have been documented, there is not yet consensus as to how attention orients/reorients in depth during the later inhibitory phase (i.e., inhibition of return [IOR]). In the present study, by incorporating the Posner exogenous cueing paradigm into a virtual 3-D environment, we aimed to investigate whether an IOR effect occurs when attention orients and reorients at the uncued depth in the same hemispace, and whether the IOR effects are the same or different when attention orients/reorients along different trajectories in 3-D space. Our results showed asymmetrical spatial IOR effects when attention was oriented/reoriented at the uncued depth in the same hemispace. Spatial IOR was depth-specific when targets appeared in the near depth plane, whereas it was not depth-specific when targets appeared in the far depth plane. Apart from these results, we also found that attention oriented/reoriented at the same depth but in a different hemispace experienced a reduction in IOR size, thus indicating that the direction-specific spatial IOR mechanisms when attention orients/reorients along different trajectories are different. Taken together, our results suggest that spatial IOR is not entirely "depth-blind," and that the ecological importance of the 3-D world influences the direction of attentional shifts of spatial IOR in 3-D space.
- Published
- 2016
42. Gabor superlens with variable focus
- Author
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Anel Garza-Rivera, J. E. Gómez-Correa, J. P. Trevino, Victor Coello, and Francisco Javier Renero-Carrillo
- Subjects
Physics ,Microlens ,Superlens ,business.industry ,Physics::Optics ,Magnification ,Atomic and Molecular Physics, and Optics ,Electronic, Optical and Magnetic Materials ,Radius of curvature (optics) ,Optics ,Computer Science::Computer Vision and Pattern Recognition ,Electrical and Electronic Engineering ,Zoom ,business ,Depth plane ,Voltage ,Free-space optical communication - Abstract
In this Letter, a Gabor superlens with variable focus is presented. This configuration uses tunable liquid lenses in the third microlens array of the Gabor superlens. By applying voltage, the radius of curvature of the micro-tunable doublet arrays changes, and the Gabor conditions are fulfilled at different focal planes. As a consequence, the magnification of the image at the focal planes changes, and a zoom effect is observed. The marginal depth plane for this system goes from 0.86 to 0.89 mm. The optical simulation, calculations, and results of the simulated optical system performance are presented.
- Published
- 2020
43. Category-selective areas in human visual cortex exhibit preferences for stimulus depth
- Author
-
Julie D. Golomb, Samoni Nag, and Daniel Berman
- Subjects
Adult ,Male ,Adolescent ,Computer science ,Cognitive Neuroscience ,media_common.quotation_subject ,Stimulus (physiology) ,050105 experimental psychology ,Article ,03 medical and health sciences ,Young Adult ,0302 clinical medicine ,Perception ,medicine ,Humans ,0501 psychology and cognitive sciences ,Computer vision ,Anaglyph 3D ,media_common ,Visual Cortex ,Brain Mapping ,Depth Perception ,business.industry ,05 social sciences ,Cognitive neuroscience of visual object recognition ,Brain ,Human brain ,Magnetic Resonance Imaging ,Visual cortex ,medicine.anatomical_structure ,Neurology ,Pattern Recognition, Visual ,Female ,Artificial intelligence ,Depth perception ,business ,Depth plane ,030217 neurology & neurosurgery ,Photic Stimulation - Abstract
Multiple regions in the human brain are dedicated to accomplish the feat of object recognition; yet our brains must also compute the 2D and 3D locations of the objects we encounter in order to make sense of our visual environments. A number of studies have explored how various object category-selective regions are sensitive to and have preferences for specific 2D spatial locations in addition to processing their preferred-stimulus categories, but there is no survey of how these regions respond to depth information. In a blocked functional MRI experiment, subjects viewed a series of category-specific (i.e., faces, objects, scenes) and unspecific (e.g., random moving dots) stimuli with red/green anaglyph glasses. Critically, these stimuli were presented at different depth planes such that they appeared in front of, behind, or at the same (i.e., middle) depth plane as the fixation point (Experiment 1) or simultaneously in front of and behind fixation (i.e., mixed depth; Experiment 2). Comparisons of mean response magnitudes between back, middle, and front depth planes reveal that face and object regions OFA and LOC exhibit a preference for front depths, and motion area MT+ exhibits a strong linear preference for front, followed by middle, followed by back depth planes. In contrast, scene-selective regions PPA and OPA prefer front and/or back depth planes (relative to middle). Moreover, the occipital place area demonstrates a strong preference for “mixed” depth above and beyond back alone, raising potential implications about its particular role in scene perception. Crucially, the observed depth preferences in nearly all areas were evoked irrespective of the semantic stimulus category being viewed. These results reveal that the object category-selective regions may play a role in processing or incorporating depth information that is orthogonal to their primary processing of object category information.
- Published
- 2018
44. P-32: Impact of 3D Visualization Conditions on the Contrast Sensitivity Function
- Author
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Ljiljana Platisa, Johanna Rousson, Bastian Piepers, Wilfried Philips, Jérémy Haar, and Tom Kimpe
- Subjects
Physics ,Nuclear magnetic resonance ,media_common.quotation_subject ,Contrast (vision) ,Depth plane ,Visualization ,media_common - Published
- 2015
45. Projection-Type Integral Imaging Using a Pico-projector
- Author
-
Yucheol Yang and Sung-Wook Min
- Subjects
Integral imaging ,Computer science ,business.industry ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Image processing ,Atomic and Molecular Physics, and Optics ,law.invention ,Optics ,Projector ,law ,Computer Science::Computer Vision and Pattern Recognition ,Ray tracing (graphics) ,Computer vision ,Artificial intelligence ,business ,Depth plane ,Lens array - Abstract
A pico-projector is a compact and mobile projector that has an infinite focus. We apply the pico-projector to a projection-type integral imaging system, which can expand the image depth to form multiple central depth planes. In a projection-type integral imaging system, the image flipping problem arises because the expanded elemental images pass through a lens array. To solve this problem, we propose the ray tracing of a pico-projector at a central depth plane and compensate the elemental image using a pixel-mapping process. Experiments to verify the proposed method are performed, and the results are presented.
- Published
- 2014
46. Adding depth to overlapping displays can improve visual search performance
- Author
-
Kyle R. Cave, Nick Donnelly, Tamaryn Menneer, Hayward J. Godwin, Nick Holliman, and Simon Paul Liversedge
- Subjects
Adult ,Opacity ,Injury control ,Computer science ,Accident prevention ,Visual Physiology ,Poison control ,Experimental and Cognitive Psychology ,050105 experimental psychology ,03 medical and health sciences ,Behavioral Neuroscience ,Young Adult ,0302 clinical medicine ,Arts and Humanities (miscellaneous) ,Humans ,0501 psychology and cognitive sciences ,Attention ,Eye Movement Measurements ,Visual search ,Communication ,Depth Perception ,business.industry ,05 social sciences ,Pattern recognition ,C800 ,Pattern Recognition, Visual ,Artificial intelligence ,business ,Depth plane ,030217 neurology & neurosurgery ,Psychomotor Performance - Abstract
Standard models of visual search have focused upon asking participants to search for a single target in displays where the objects do not overlap one another, and where the objects are presented on a single depth plane. This stands in contrast to many everyday visual searches wherein variations in overlap and depth are the norm, rather than the exception. Here, we addressed whether presenting overlapping objects on different depths planes to one another can improve search performance. Across 4 different experiments using different stimulus types (opaque polygons, transparent polygons, opaque real-world objects, and transparent X-ray images), we found that depth was primarily beneficial when the displays were transparent, and this benefit arose in terms of an increase in response accuracy. Although the benefit to search performance only appeared in some cases, across all stimulus types, we found evidence of marked shifts in eye-movement behavior. Our results have important implications for current models and theories of visual search, which have not yet provided detailed accounts of the effects that overlap and depth have on guidance and object identification processes. Moreover, our results show that the presence of depth information could aid real-world searches of complex, overlapping displays. (PsycINFO Database Record
- Published
- 2017
47. Depth-Based Focus Stacking with Labeled-Laplacian Propagation
- Author
-
Xuanwu Yin, Guijin Wang, Xiaowei Hu, Wentao Li, and Huazhong Yang
- Subjects
Computer science ,business.industry ,Photography ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Pattern recognition ,02 engineering and technology ,01 natural sciences ,Focus stacking ,010309 optics ,Colored ,Kernel (image processing) ,0103 physical sciences ,0202 electrical engineering, electronic engineering, information engineering ,020201 artificial intelligence & image processing ,Depth of field ,Artificial intelligence ,business ,Laplace operator ,Depth plane ,MathematicsofComputing_DISCRETEMATHEMATICS - Abstract
Focus stacking is a promising technique to extend the depth of field in general photography, through fusing different images focused at various depth plane. However, existing depth propagation process in depth-based focus stacking is affected by colored texture and structure differences in guided images. In this paper, we propose a novel focus stacking method based on max-gradient flow and labeled Laplacian depth propagation. We firstly extract sparse source points with max-gradient flow to remove false edges caused in large blur kernel cases. Secondly, we present a depth-edge operator to give these sparse points 2 different labels: off-plane edges and in-plane edges. Only off-plane edges are then utilized in our proposed labeled-Laplacian propagation method to refine final dense depthmap and the all-in-focus image. Experiments show that our all-in-focus image is superior to other state-of-the-art methods.
- Published
- 2017
48. The Impact of Stereoscopic Depth on the Munker-White Illusion
- Author
-
Michael Kavšek
- Subjects
Adult ,Male ,Color vision ,media_common.quotation_subject ,Illusion ,Experimental and Cognitive Psychology ,Contrast Sensitivity ,Young Adult ,Stereoscopic depth ,Optics ,Artificial Intelligence ,Orientation ,parasitic diseases ,Psychophysics ,Humans ,Mathematics ,Hue ,media_common ,Depth Perception ,Optical Illusions ,Optical illusion ,business.industry ,food and beverages ,Sensory Systems ,Ophthalmology ,Pattern Recognition, Visual ,embryonic structures ,Female ,Depth perception ,business ,Depth plane ,Color Perception - Abstract
The current study investigated the impact of stereoscopic depth information on adults' perception of a coloured version of the Munker–White illusion. In one half of the illusory figure red patches were embedded in black stripes and flanked by yellow stripes. In the other half of the illusory figure red patches were embedded in yellow stripes and flanked by black stripes. The red patches either remained in the same depth plane as the black and yellow inducing stripes (zero horizontal disparity condition) or were shifted into the foreground (crossed horizontal disparity condition) or into the background (uncrossed horizontal disparity condition). According to the results, the illusory effect was robust across all viewing conditions. The illusion mainly consisted of a subjective darkening of the red patches superimposed on the yellow stripes, a perceived hue shift of the red patches superimposed on the black stripes toward yellow, and a subjective saturation decrease in both kinds of red patches. Moreover, the study established a partial confirmation of Anderson's scission theory, according to which the Munker–White illusion should be largest in the crossed horizontal disparity condition, intermediate in the zero horizontal disparity condition, and smallest in the uncrossed horizontal disparity condition.
- Published
- 2014
49. Study of the Temporal and Spatial Distribution of Water Temperature in Ertan Reservoir Based on Prototype Observation
- Author
-
Baohong Lu and Chang Jun Qi
- Subjects
Water depth ,Mathematical model ,Water temperature ,Air temperature ,General Engineering ,Environmental science ,Soil science ,Geotechnical engineering ,Thermal stratification ,Spatial distribution ,Depth plane ,Isothermal process - Abstract
When a reservoir is built, it will change the hydraulic features of the natural river, and cause thermal stratification which has significantly influence on the reservoir area and downstream ecological environment. Through analysis of the temporal and spatial variations of the observed temperature in terms of the prototype temperature observations in Ertan reservoir, the preliminary conclusions can be gained as follows: the water temperature distribution in Ertan reservoir is basically represented as isothermal in the same depth plane, and as stratifies along water depth. The great monthly variations of water-temperature in the reservoir are affected by the air temperature obviously.
- Published
- 2013
50. Depth Modulation of the Attentional Repulsion Effect
- Author
-
Sung-en Chien and Katsumi Watanabe
- Subjects
Adult ,Depth Perception ,Communication ,business.industry ,Experimental and Cognitive Psychology ,Geometry ,Fixation, Ocular ,Sensory Systems ,Fixation point ,Ophthalmology ,Artificial Intelligence ,Visual Objects ,Fixation (visual) ,Humans ,Attention ,Cues ,Depth perception ,Psychology ,business ,Depth plane ,computer ,Sensory cue ,computer.programming_language - Abstract
Shifts of attention can cause mislocalisation of visual objects. A brief cue that attracts attention can cause a shift in the perceived location of a subsequently presented visual object—specifically, moving it away from the focus of attention (attentional repulsion). In the present study we investigated whether depth would influence the magnitude of attentional repulsion by presenting peripheral visual cues in different depth planes from the target or fixation. In experiment 1 the results showed that the magnitude of the attentional repulsion was larger when the cue was presented at the depth plane farther away from the target and fixation. In experiment 2 we presented the fixation point in the same depth plane as the nearest cues and found larger repulsion effects when the cues were presented in depth planes farther away from the fixation. In experiment 3 no depth modulation was observed when the fixation was presented in the same depth plane with the farthest cues. Taken together, when the cues were presented in the depth plane farther away from the fixation, the magnitude of the attentional repulsion effect increased. It is speculated that the residual coarser spatial representation in the space farther from the fixation plane or the enhanced attentional process for the space closer than the fixation may be responsible for the larger attentional repulsion effect.
- Published
- 2013
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