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886 results on '"Deng Zhigang"'

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1. Efficient excitation of nuclear isomer 152mEu using a bremsstrahlung radiation source generated by laser plasma

2. Research on behavior of underground pressure in shallow coal seam with three-face goaf working face

3. Two-dimensional Gabor filter-based belt tear detection

4. Study on Relationship Between P-wave Velocity and Stress of Coal Rocks with Different Impact Tendency

5. Multimodal Learning and Cognitive Processes in Radiology: MedGaze for Chest X-ray Scanpath Prediction

6. Enhancing Radiological Diagnosis: A Collaborative Approach Integrating AI and Human Expertise for Visual Miss Correction

9. Charge equilibration of Laser-accelerated Carbon Ions in Foam Target

10. Efficient production of nuclear isomer $^{93m}$Mo with laser-accelerated proton beam and an astrophysical implication on $^{92m}$Mo production

11. Numerical simulation of slope stability of the abandoned dreg site

12. MECHANICAL STRENGTH ANALYSIS OF PERMANENT MAGNET COMPONENTS

13. Energy loss enhancement of very intense proton beams in dense matter due to the beam-density effect

14. High-brightness betatron emission from the interaction of a sub picosecond laser pulse with pre-ionized low-density polymer foam for ICF research

15. Global-to-local Expression-aware Embeddings for Facial Action Unit Detection

16. Facial Action Units Detection Aided by Global-Local Expression Embedding

17. Target density effects on charge tansfer of laser-accelerated carbon ions in dense plasma

22. Crowdsourcing Autonomous Traffic Simulation

24. Anomalous stopping of laser-accelerated intense proton beam in dense ionized matter

31. Crowd Behavior Simulation with Emotional Contagion in Unexpected Multi-hazard Situations

32. Emotion-Based Crowd Simulation Model Based on Physical Strength Consumption for Emergency Scenarios

36. Charge equilibration of laser-accelerated carbon ions in a porous-structure foam target

37. How Can I See My Future? FvTraj: Using First-Person View for Pedestrian Trajectory Prediction

38. Functional Crowds

39. Crowd Formation Generation and Control

40. Perceptual Study on Facial Expressions

41. Visual Speech Animation

42. Blendshape Facial Animation

43. Biped Controller for Character Animation

44. Laughter Animation Generation

45. Real-Time Full Body Motion Control

46. Data-Driven Character Animation Synthesis

47. Data-Driven Hand Animation Synthesis

48. ODE-Driven Sketch-Based Organic Modelling

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