17 results on '"Deeks, Helen M."'
Search Results
2. Biomolecular applications of interactive molecular dynamics in virtual reality
- Author
-
Deeks, Helen M., Glowacki, David, and Mulholland, Adrian
- Subjects
615.1 ,Interactive Molecular Dynamics ,Virtual Reality ,Pharmacological ,Biomolecular ,Drug design ,Molecular Dynamics - Abstract
Recent advances in computational resources have allowed Molecular Dynamics (MD) to be run in real-time and displayed using Virtual Reality (VR), creating a fully interactive and immersive experience. Narupa is an open source program for performing Interactive Molecular Dynamics in Virtual Reality (iMD-VR), which is shown to have benefits for performing complex molecular manipulation tasks (in comparison to more conventional interfaces). Here, it is applied to the study of protein-ligand systems, starting with an initial exploration of three protein targets of varying complexity, and later expanded towards a target of high pharmacological relevance (SARS-CoV-2 Mpro). iMD-VR is demonstrated to be a useful tool for complexing proteins to both small, drug-like molecules and larger, more rotationally complex oligopeptides. Sound is also explored as a mechanism for providing feedback during iMD-VR about information relevant to ligand docking, where audio cues indicate the formation of key hydrogen bonding interactions to a user. Furthermore, the utility of iMD-VR is explored as a tool for enhancing the rate of sampling in a chemical system: the free energies of a series of distinct unbinding pathways,which were quickly generated using iMD-VR, are estimated using Umbrella Sampling. Chiefly, an iMD-VR unbinding pathway can be used to quickly describe a route in reduced dimensional space to bias sampling along. Overall, this thesis explores the utility of using iMD-VR for understanding protein-ligand systems, from recreating experimental (crystallographic) protein-ligand structures, to novel ways of conveying key simulation data, to quickly generating unbinding pathways which can be used to guide biased sampling methods. iMD-VR shows great promise as a tool for studying chemical systems of pharmacological interest.
- Published
- 2021
3. Interactive molecular dynamics in virtual reality for accurate flexible protein-ligand docking
- Author
-
Deeks, Helen M., Walters, Rebecca K., Hare, Stephanie R., O'Connor, Michael B., Mulholland, Adrian J., and Glowacki, David R.
- Subjects
Physics - Biological Physics ,Physics - Computational Physics ,Quantitative Biology - Biomolecules - Abstract
Simulating drug binding and unbinding is a challenge, as the rugged energy landscapes that separate bound and unbound states require extensive sampling that consumes significant computational resources. Here, we describe the use of interactive molecular dynamics in virtual reality (iMD-VR) as an accurate low-cost strategy for flexible protein-ligand docking. We outline an experimental protocol which enables expert iMD-VR users to guide ligands into and out of the binding pockets of trypsin, neuraminidase, and HIV-1 protease, and recreate their respective crystallographic protein-ligand binding poses within 5 - 10 minutes. Following a brief training phase, our studies shown that iMD-VR novices were able to generate unbinding and rebinding pathways on similar timescales as iMD-VR experts, with the majority able to recover binding poses within 2.15 Angstrom RMSD of the crystallographic binding pose. These results indicate that iMD-VR affords sufficient control for users to carry out the detailed atomic manipulations required to dock flexible ligands into dynamic enzyme active sites and recover crystallographic poses, offering an interesting new approach for simulating drug docking and generating binding hypotheses., Comment: PLOS ONE
- Published
- 2019
- Full Text
- View/download PDF
4. Interactive molecular dynamics in virtual reality from quantum chemistry to drug binding: An open-source multi-person framework
- Author
-
O'Connor, Michael, Bennie, Simon J., Deeks, Helen M., Jamieson-Binnie, Alexander, Jones, Alex J., Shannon, Robin J., Walters, Rebecca, Mitchell, Thomas J., Mulholland, Adrian J., and Glowacki, David R.
- Subjects
Physics - Chemical Physics ,Computer Science - Human-Computer Interaction ,Physics - Biological Physics ,Physics - Physics Education - Abstract
As molecular scientists have made progress in their ability to engineer nano-scale molecular structure, we are facing new challenges in our ability to engineer molecular dynamics (MD) and flexibility. Dynamics at the molecular scale differs from the familiar mechanics of everyday objects, because it involves a complicated, highly correlated, and three-dimensional many-body dynamical choreography which is often non-intuitive even for highly trained researchers. We recently described how interactive molecular dynamics in virtual reality (iMD-VR) can help to meet this challenge, enabling researchers to manipulate real-time MD simulations of flexible structures in 3D. In this article, we outline efforts to extend immersive technologies to the molecular sciences, and we introduce 'Narupa', a flexible, open-source, multi-person iMD-VR software framework which enables groups of researchers to simultaneously cohabit real-time simulation environments to interactively visualize and manipulate the dynamics of molecular structures with atomic-level precision. We outline several application domains where iMD-VR is facilitating research, communication, and creative approaches within the molecular sciences, including training machines to learn reactive potential energy surfaces (PESs), biomolecular conformational sampling, protein-ligand binding, reaction discovery using 'on-the-fly' quantum chemistry, and transport dynamics in materials. We touch on iMD-VR's various cognitive and perceptual affordances, and how these provide research insight for molecular systems. By synergistically combining human spatial reasoning and design insight with computational automation, technologies like iMD-VR have the potential to improve our ability to understand, engineer, and communicate microscopic dynamical behavior, offering the potential to usher in a new paradigm for engineering molecules and nano-architectures.
- Published
- 2019
- Full Text
- View/download PDF
5. Somatic Practices for Understanding Real, Imagined, and Virtual Realities
- Author
-
Thomas, Lisa May, Deeks, Helen M., Jones, Alex J., Metatla, Oussama, and Glowacki, David R.
- Subjects
Computer Science - Human-Computer Interaction ,Computer Science - Computers and Society ,Computer Science - Multimedia - Abstract
In most VR experiences, the visual sense dominates other modes of sensory input, encouraging non-visual senses to respond as if the visual were real. The simulated visual world thus becomes a sort of felt actuality, where the 'actual' physical body and environment can 'drop away', opening up possibilities for designing entirely new kinds of experience. Most VR experiences place visual sensory input (of the simulated environment) in the perceptual foreground, and the physical body in the background. In what follows, we discuss methods for resolving the apparent tension which arises from VR's prioritization of visual perception. We specifically aim to understand how somatic techniques encouraging participants to 'attend to their attention' enable them to access more subtle aspects of sensory phenomena in a VR experience, bound neither by rigid definitions of vision-based virtuality nor body-based corporeality. During a series of workshops, we implemented experimental somatic-dance practices to better understand perceptual and imaginative subtleties that arise for participants whilst they are embedded in a multi-person VR framework. Our preliminary observations suggest that somatic methods can be used to design VR experiences which enable (i) a tactile quality or felt sense of phenomena in the virtual environment (VE), (ii) lingering impacts on participant imagination even after the VR headset is taken off, and (iii) an expansion of imaginative potential.
- Published
- 2019
6. Sampling molecular conformations and dynamics in a multi-user virtual reality framework
- Author
-
Connor, Michael O, Deeks, Helen M., Dawn, Edward, Metatla, Oussama, Roudaut, Anne, Sutton, Matthew, Glowacki, Becca Rose, Sage, Rebecca, Tew, Philip, Wonnacott, Mark, Bates, Phil, Mulholland, Adrian J., and Glowacki, David R.
- Subjects
Physics - Chemical Physics ,Computer Science - Human-Computer Interaction ,Physics - Biological Physics ,Physics - Physics Education - Abstract
We describe a framework for interactive molecular dynamics in a multiuser virtual reality environment, combining rigorous cloud-mounted physical atomistic simulation with commodity virtual reality hardware, which we have made accessible to readers (see isci.itch.io/nsb-imd). It allows users to visualize and sample, with atomic-level precision, the structures and dynamics of complex molecular structures 'on the fly', and to interact with other users in the same virtual environment. A series of controlled studies, wherein participants were tasked with a range of molecular manipulation goals (threading methane through a nanotube, changing helical screw-sense, and tying a protein knot), quantitatively demonstrate that users within the interactive VR environment can complete sophisticated molecular modelling tasks more quickly than they can using conventional interfaces, especially for molecular pathways and structural transitions whose conformational choreographies are intrinsically 3d. This framework should accelerate progress in nanoscale molecular engineering areas such as drug development, synthetic biology, and catalyst design. More broadly, our findings highlight VR's potential in scientific domains where 3d dynamics matter, spanning research and education., Comment: 5 pages, 3 figures, 19 pages Supporting Info
- Published
- 2018
- Full Text
- View/download PDF
7. Exploring human-guided strategies for reaction network exploration: Interactive molecular dynamics in virtual reality as a tool for citizen scientists.
- Author
-
Shannon, Robin J., Deeks, Helen M., Burfoot, Eleanor, Clark, Edward, Jones, Alex J., Mulholland, Adrian J., and Glowacki, David R.
- Subjects
- *
MOLECULAR dynamics , *CHEMICAL systems , *VIRTUAL reality , *CITIZEN science - Abstract
The emerging fields of citizen science and gamification reformulate scientific problems as games or puzzles to be solved. Through engaging the wider non-scientific community, significant breakthroughs may be made by analyzing citizen-gathered data. In parallel, recent advances in virtual reality (VR) technology are increasingly being used within a scientific context and the burgeoning field of interactive molecular dynamics in VR (iMD-VR) allows users to interact with dynamical chemistry simulations in real time. Here, we demonstrate the utility of iMD-VR as a medium for gamification of chemistry research tasks. An iMD-VR "game" was designed to encourage users to explore the reactivity of a particular chemical system, and a cohort of 18 participants was recruited to playtest this game as part of a user study. The reaction game encouraged users to experiment with making chemical reactions between a propyne molecule and an OH radical, and "molecular snapshots" from each game session were then compiled and used to map out reaction pathways. The reaction network generated by users was compared to existing literature networks demonstrating that users in VR capture almost all the important reaction pathways. Further comparisons between humans and an algorithmic method for guiding molecular dynamics show that through using citizen science to explore these kinds of chemical problems, new approaches and strategies start to emerge. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
8. Interactive molecular dynamics in virtual reality from quantum chemistry to drug binding: An open-source multi-person framework.
- Author
-
O'Connor, Michael B., Bennie, Simon J., Deeks, Helen M., Jamieson-Binnie, Alexander, Jones, Alex J., Shannon, Robin J., Walters, Rebecca, Mitchell, Thomas J., Mulholland, Adrian J., and Glowacki, David R.
- Subjects
QUANTUM chemistry ,MOLECULAR dynamics ,PHARMACEUTICAL chemistry ,VIRTUAL reality ,NANOTECHNOLOGY - Abstract
As molecular scientists have made progress in their ability to engineer nanoscale molecular structure, we face new challenges in our ability to engineer molecular dynamics (MD) and flexibility. Dynamics at the molecular scale differs from the familiar mechanics of everyday objects because it involves a complicated, highly correlated, and three-dimensional many-body dynamical choreography which is often nonintuitive even for highly trained researchers. We recently described how interactive molecular dynamics in virtual reality (iMD-VR) can help to meet this challenge, enabling researchers to manipulate real-time MD simulations of flexible structures in 3D. In this article, we outline various efforts to extend immersive technologies to the molecular sciences, and we introduce "Narupa," a flexible, open-source, multiperson iMD-VR software framework which enables groups of researchers to simultaneously cohabit real-time simulation environments to interactively visualize and manipulate the dynamics of molecular structures with atomic-level precision. We outline several application domains where iMD-VR is facilitating research, communication, and creative approaches within the molecular sciences, including training machines to learn potential energy functions, biomolecular conformational sampling, protein-ligand binding, reaction discovery using "on-the-fly" quantum chemistry, and transport dynamics in materials. We touch on iMD-VR's various cognitive and perceptual affordances and outline how these provide research insight for molecular systems. By synergistically combining human spatial reasoning and design insight with computational automation, technologies such as iMD-VR have the potential to improve our ability to understand, engineer, and communicate microscopic dynamical behavior, offering the potential to usher in a new paradigm for engineering molecules and nano-architectures. [ABSTRACT FROM AUTHOR]
- Published
- 2019
- Full Text
- View/download PDF
9. Discovery of SARS-CoV-2 Mpro Peptide Inhibitors from Modelling Substrate and Ligand Binding
- Author
-
Chan, H. T. Henry, primary, Moesser, Marc A., additional, Walters, Rebecca K., additional, Malla, Tika R., additional, Twidale, Rebecca M., additional, John, Tobias, additional, Deeks, Helen M., additional, Johnston-Wood, Tristan, additional, Mikhailov, Victor, additional, Sessions, Richard B., additional, Dawson, William, additional, Salah, Eidarus, additional, Lukacik, Petra, additional, Strain-Damerell, Claire, additional, Owen, C. David, additional, Nakajima, Takahito, additional, Świderek, Katarzyna, additional, Lodola, Alessio, additional, Moliner, Vicent, additional, Glowacki, David R., additional, Walsh, Martin A., additional, Schofield, Christopher J., additional, Genovese, Luigi, additional, Shoemark, Deborah K., additional, Mulholland, Adrian J., additional, Duarte, Fernanda, additional, and Morris, Garrett M., additional
- Published
- 2021
- Full Text
- View/download PDF
10. Biomolecular Applications of Interactive Molecular Dynamics in Virtual Reality
- Author
-
Deeks, Helen M and Deeks, Helen M
- Abstract
Recent advances in computational resources have allowed Molecular Dynamics (MD) to be run in real-time and displayed using Virtual Reality (VR), creating a fully interactive and immersive experience. Narupa is an open source program for performing Interactive Molecular Dynamics in Virtual Reality (iMD-VR), which is shown to have benefits for performing complex molecular manipulation tasks (in comparison to more conventional interfaces). Here, it is applied to the study of protein-ligand systems, starting with an initial exploration of three protein targets of varying complexity, and later expanded towards a target of high pharmacological relevance (SARS-CoV-2 Mpro). iMD-VR is demonstrated to be a useful tool for complexing proteins to both small, drug-like molecules and larger, more rotationally complex oligopeptides. Sound is also explored as a mechanism for providing feedback during iMD-VR about information relevant to ligand docking, where audio cues indicate the formation of key hydrogen bonding interactions to a user. Furthermore, the utility of iMD-VR is explored as a tool for enhancing the rate of sampling in a chemical system: the free energies of a series of distinct unbinding pathways,which were quickly generated using iMD-VR, are estimated using Umbrella Sampling. Chiefly, an iMD-VR unbinding pathway can be used to quickly describe a route in reduced dimensional space to bias sampling along. Overall, this thesis explores the utility of using iMD-VR for understanding protein-ligand systems, from recreating experimental (crystallographic) protein-ligand structures, to novel ways of conveying key simulation data, to quickly generating unbinding pathways which can be used to guide biased sampling methods. iMD-VR shows great promise as a tool for studying chemical systems of pharmacological interest.
- Published
- 2021
11. Interactive Molecular Dynamics in Virtual Reality Is an Effective Tool for Flexible Substrate and Inhibitor Docking to the SARS-CoV-2 Main Protease
- Author
-
Deeks, Helen M., primary, Walters, Rebecca K., additional, Barnoud, Jonathan, additional, Glowacki, David R., additional, and Mulholland, Adrian J., additional
- Published
- 2020
- Full Text
- View/download PDF
12. Interactive molecular dynamics in virtual reality for accurate flexible protein-ligand docking
- Author
-
Deeks, Helen M., primary, Walters, Rebecca K., additional, Hare, Stephanie R., additional, O’Connor, Michael B., additional, Mulholland, Adrian J., additional, and Glowacki, David R., additional
- Published
- 2020
- Full Text
- View/download PDF
13. Discovery of SARS-CoV-2 Mpro peptide inhibitors from modelling substrate and ligand binding.
- Author
-
Chan, H. T. Henry, Moesser, Marc A., Walters, Rebecca K., Malla, Tika R., Twidale, Rebecca M., John, Tobias, Deeks, Helen M., Johnston-Wood, Tristan, Mikhailov, Victor, Sessions, Richard B., Dawson, William, Salah, Eidarus, Lukacik, Petra, Strain-Damerell, Claire, Owen, C. David, Nakajima, Takahito, Świderek, Katarzyna, Lodola, Alessio, Moliner, Vicent, and Glowacki, David R.
- Published
- 2021
- Full Text
- View/download PDF
14. Interactive molecular dynamics in virtual reality from quantum chemistry to drug binding: An open-source multi-person framework
- Author
-
O’Connor, Michael B., primary, Bennie, Simon J., additional, Deeks, Helen M., additional, Jamieson-Binnie, Alexander, additional, Jones, Alex J., additional, Shannon, Robin J., additional, Walters, Rebecca, additional, Mitchell, Thomas J., additional, Mulholland, Adrian J., additional, and Glowacki, David R., additional
- Published
- 2019
- Full Text
- View/download PDF
15. Sampling molecular conformations and dynamics in a multiuser virtual reality framework
- Author
-
O’Connor, Michael, primary, Deeks, Helen M., additional, Dawn, Edward, additional, Metatla, Oussama, additional, Roudaut, Anne, additional, Sutton, Matthew, additional, Thomas, Lisa May, additional, Glowacki, Becca Rose, additional, Sage, Rebecca, additional, Tew, Philip, additional, Wonnacott, Mark, additional, Bates, Phil, additional, Mulholland, Adrian J., additional, and Glowacki, David R., additional
- Published
- 2018
- Full Text
- View/download PDF
16. Sampling molecular conformations and dynamics in a multiuser virtual reality framework.
- Author
-
O'Connor, Michael, Deeks, Helen M., Dawn, Edward, Metatla, Oussama, Roudaut, Anne, Sutton, Matthew, Thomas, Lisa May, Glowacki, Becca Rose, Sage, Rebecca, Tew, Philip, Wonnacott, Mark, Bates, Phil, Mulholland, Adrian J., and Glowacki, David R.
- Subjects
- *
VIRTUAL reality , *MOLECULAR dynamics , *COMPUTING platforms , *CLOUD computing , *ARTIFICIAL intelligence - Abstract
The article focuses on a framework for interactive molecular dynamics in a multiuser virtual reality (VR) environment. It refers to a series of controlled studies, which found that sophisticated molecular modeling tasks could be completed more quickly by users within the interactive VR environment than they can using conventional interfaces.
- Published
- 2018
- Full Text
- View/download PDF
17. Discovery of SARS-CoV-2 M pro peptide inhibitors from modelling substrate and ligand binding.
- Author
-
Chan HTH, Moesser MA, Walters RK, Malla TR, Twidale RM, John T, Deeks HM, Johnston-Wood T, Mikhailov V, Sessions RB, Dawson W, Salah E, Lukacik P, Strain-Damerell C, Owen CD, Nakajima T, Świderek K, Lodola A, Moliner V, Glowacki DR, Spencer J, Walsh MA, Schofield CJ, Genovese L, Shoemark DK, Mulholland AJ, Duarte F, and Morris GM
- Abstract
The main protease (M
pro ) of SARS-CoV-2 is central to viral maturation and is a promising drug target, but little is known about structural aspects of how it binds to its 11 natural cleavage sites. We used biophysical and crystallographic data and an array of biomolecular simulation techniques, including automated docking, molecular dynamics (MD) and interactive MD in virtual reality, QM/MM, and linear-scaling DFT, to investigate the molecular features underlying recognition of the natural Mpro substrates. We extensively analysed the subsite interactions of modelled 11-residue cleavage site peptides, crystallographic ligands, and docked COVID Moonshot-designed covalent inhibitors. Our modelling studies reveal remarkable consistency in the hydrogen bonding patterns of the natural Mpro substrates, particularly on the N-terminal side of the scissile bond. They highlight the critical role of interactions beyond the immediate active site in recognition and catalysis, in particular plasticity at the S2 site. Building on our initial Mpro -substrate models, we used predictive saturation variation scanning (PreSaVS) to design peptides with improved affinity. Non-denaturing mass spectrometry and other biophysical analyses confirm these new and effective 'peptibitors' inhibit Mpro competitively. Our combined results provide new insights and highlight opportunities for the development of Mpro inhibitors as anti-COVID-19 drugs., Competing Interests: There are no conflicts to declare., (This journal is © The Royal Society of Chemistry.)- Published
- 2021
- Full Text
- View/download PDF
Catalog
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.