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534 results on '"Daskalakis, Constantinos"'

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1. The Conflict Graph Design: Estimating Causal Effects under Arbitrary Neighborhood Interference

2. How much is a noisy image worth? Data Scaling Laws for Ambient Diffusion

3. Maximizing utility in multi-agent environments by anticipating the behavior of other learners

4. Breaking the $T^{2/3}$ Barrier for Sequential Calibration

5. A Lower Bound on Swap Regret in Extensive-Form Games

6. Is Efficient PAC Learning Possible with an Oracle That Responds 'Yes' or 'No'?

7. Near-Optimal Learning and Planning in Separated Latent MDPs

8. Consistent Diffusion Meets Tweedie: Training Exact Ambient Diffusion Models with Noisy Data

9. On Tractable $\Phi$-Equilibria in Non-Concave Games

10. From External to Swap Regret 2.0: An Efficient Reduction and Oblivious Adversary for Large Action Spaces

11. Smooth Nash Equilibria: Algorithms and Complexity

12. Online Learning and Solving Infinite Games with an ERM Oracle

13. Consistent Diffusion Models: Mitigating Sampling Drift by Learning to be Consistent

14. SDYN-GANs: Adversarial Learning Methods for Multistep Generative Models for General Order Stochastic Dynamics

15. Learning and Testing Latent-Tree Ising Models Efficiently

16. EM's Convergence in Gaussian Latent Tree Models

17. STay-ON-the-Ridge: Guaranteed Convergence to Local Minimax Equilibrium in Nonconvex-Nonconcave Games

18. Efficient Truncated Linear Regression with Unknown Noise Variance

19. Score-Guided Intermediate Layer Optimization: Fast Langevin Mixing for Inverse Problems

20. What Makes A Good Fisherman? Linear Regression under Self-Selection Bias

21. Estimation of Standard Auction Models

22. The Complexity of Markov Equilibrium in Stochastic Games

23. How Good are Low-Rank Approximations in Gaussian Process Regression?

24. Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Games

25. Near-Optimal No-Regret Learning for Correlated Equilibria in Multi-Player General-Sum Games

26. Recommender Systems meet Mechanism Design

27. Near-Optimal No-Regret Learning in General Games

28. Statistical Estimation from Dependent Data

29. A Statistical Taylor Theorem and Extrapolation of Truncated Densities

30. Independent Policy Gradient Methods for Competitive Reinforcement Learning

31. Efficient Methods for Structured Nonconvex-Nonconcave Min-Max Optimization

32. Sample-Optimal and Efficient Learning of Tree Ising models

33. Tight last-iterate convergence rates for no-regret learning in multi-player games

34. Computationally and Statistically Efficient Truncated Regression

35. The Complexity of Constrained Min-Max Optimization

36. Generative Ensemble Regression: Learning Particle Dynamics from Observations of Ensembles with Physics-Informed Deep Generative Models

37. Truncated Linear Regression in High Dimensions

38. Constant-Expansion Suffices for Compressed Sensing with Generative Priors

39. Learning Ising models from one or multiple samples

40. How Good are Low-Rank Approximations in Gaussian Process Regression?

41. Logistic-Regression with peer-group effects via inference in higher order Ising models

42. GANs with Conditional Independence Graphs: On Subadditivity of Probability Divergences

43. Multi-item Non-truthful Auctions Achieve Good Revenue

44. Last Iterate is Slower than Averaged Iterate in Smooth Convex-Concave Saddle Point Problems

45. Multi-Item Mechanisms without Item-Independence: Learnability via Robustness

46. SGD Learns One-Layer Networks in WGANs

47. Learning from weakly dependent data under Dobrushin's condition

48. Regression from Dependent Observations

50. HOGWILD!-Gibbs can be PanAccurate

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