38 results on '"Daniel S. Harvie"'
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2. Modernising tactile acuity assessment; clinimetrics of semi-automated tests and effects of age, sex and anthropometry on performance
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Nick A. Olthof, Michel W. Coppieters, G Lorimer Moseley, Michele Sterling, Dylan J. Chippindall, and Daniel S. Harvie
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Neurologic examination ,Touch perception ,Tactile acuity ,Locognosia ,Reliability ,Neck ,Medicine ,Biology (General) ,QH301-705.5 - Abstract
Background Reduced tactile acuity has been observed in several chronic pain conditions and has been proposed as a clinical indicator of somatosensory impairments related to the condition. As some interventions targeting these impairments have resulted in pain reduction, assessing tactile acuity may have significant clinical potential. While two-point discrimination threshold (TPDT) is a popular method of assessing tactile acuity, large measurement error has been observed (impeding responsiveness) and its validity has been questioned. The recently developed semi-automated ‘imprint Tactile Acuity Device’ (iTAD) may improve tactile acuity assessment, but clinimetric properties of its scores (accuracy score, response time and rate correct score) need further examination. Aims Experiment 1: To determine inter-rater reliability and measurement error of TPDT and iTAD assessments. Experiment 2: To determine internal consistencies and floor or ceiling effects of iTAD scores, and investigate effects of age, sex, and anthropometry on performance. Methods Experiment 1: To assess inter-rater reliability (ICC(2,1)) and measurement error (coefficient of variation (CoV)), three assessors each performed TPDT and iTAD assessments at the neck in forty healthy participants. Experiment 2: To assess internal consistency (ICC(2,k)) and floor or ceiling effects (skewness z-scores), one hundred healthy participants performed the iTAD’s localisation and orientation tests. Balanced for sex, participants were equally divided over five age brackets (18–30, 31–40, 41–50, 51–60 and 61–70). Age, sex, body mass index (BMI) and neck surface area were assessed to examine their direct (using multiple linear regression analysis) and indirect (using sequential mediation analysis) relationship with iTAD scores. Results Mean ICC(2,1) was moderate for TPDT (0.70) and moderate-to-good for the various iTAD scores (0.65–0.86). The CoV was 25.3% for TPDT and ranged from 6.1% to 16.5% for iTAD scores. Internal consistency was high for both iTAD accuracy scores (ICC(2,6) = 0.84; ICC(2,4) = 0.86). No overt floor or ceiling effects were detected (all skewness z-scores
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- 2021
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3. The iSTOPP study: Protocol for a proof-of-concept randomised clinical trial of sensory discrimination training in people with persistent neck pain
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Daniel S. Harvie, Nick Olthof, Andrea Hams, Hayley Thomson, and Michel W. Coppieters
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Neck pain ,Chronic pain ,Tactile acuity ,Cortical reorganisation ,Sensory training ,Two-point discrimination ,Medicine (General) ,R5-920 - Abstract
Background: Neck pain can be associated with a reduction in tactile acuity that is thought to reflect disrupted sensory processing. Tactile acuity training may normalise sensory processing and improve symptoms. This proof-of-concept trial will assess the feasibility of a novel tactile acuity training method and whether this intervention improves tactile acuity in people with persistent neck pain. Methods: and analysis: In this two-arm randomised clinical proof-of-concept trial we will recruit participants with neck pain receiving usual care physiotherapy in a secondary outpatient healthcare setting. Thirty-six participants will be randomised 2:1 to receive four weeks of either tactile acuity training using the Imprint Tactile Acuity Device (iTAD) or a placebo intervention, in addition to usual care. The placebo intervention will consist of a de-activated TENS machine (iTENS) said to deliver a sub-threshold inhibitory therapy. Outcomes will be assessed at baseline, mid-treatment, and at 5-weeks and 2-months follow-up. The primary outcome tactile acuity will be evaluated using the two-point discrimination test and locognosia tests. Feasibility will be informed by recruitment and attrition rates, adherence, credibility of the interventions, treatment satisfaction and blinding. Pain intensity and anatomical spread will be analysed as secondary outcomes. The effect of iTAD training on tactile acuity will be assessed using a 2 (Group: iTAD vs. iTENS) x 4 (Time: baseline, mid-treatment, 5-week and 2-month outcome assessment) mixed ANOVA. Secondary outcomes including pain and pain spread, will be analysed with a focus on informing sample size calculations in future trials. Ethics and dissemination: Risks associated with this study are minor. Usual care is not withheld, and participants consent to random allocation of either iTAD or iTENS. Potential benefits to participants include any benefit associated with the interventions and contributing to research that may assist people with chronic pain in the future. Trial results will be disseminated via academic journals and conference presentations. The study is approved by the Human Research Ethics Committee of Griffith University (2017/128).
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- 2021
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4. Immersive Education for Chronic Condition Self-Management
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Daniel S. Harvie
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virtual reality ,chronic condition ,chronic disease ,self-management ,health education (MeSH) ,Electronic computers. Computer science ,QA75.5-76.95 - Abstract
Chronic conditions represent a significant twenty first century challenge. Education and self-management training are the mainstay of clinical intervention for such conditions since care is dependent on health literacy and self-management. This intervention not only imparts the necessary understanding and skills for self-management, but also helps people to overcome personal barriers to positive behavioral change, such as low self-efficacy. Moreover, education maximizes dignity, by enabling shared decision-making. A plethora of research supports the role of education and self-management training in the management of chronic conditions, whilst at the same time highlighting that not all approaches lead to meaningful behavioral change. Immersive virtual reality (VR) offers a unique set of features and tools for delivering these interventions. For example, the immersive nature focuses attention and promotes engagement; the ability to simulate authentic and interactive real-world scenarios can be used to promote the benefits of active learning; and the ability to facilitate embodiment of avatars with distinct appearance and capability can be used to bias new perceptions and behaviors in-line with the avatar's characteristics. Moreover, the ability to use VR independent of a clinician renders a potential solution to instances where significant barriers to healthcare access exist. This short perspective paper will discuss how VR may be used to host education and self-management interventions in the domain of chronic condition management. Further, it will outline considerations for developers and conclude with a call for the co-creation of new VR-based education and self-management interventions.
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- 2021
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5. Learning to predict pain: differences in people with persistent neck pain and pain-free controls
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Daniel S. Harvie, Jeroen D. Weermeijer, Nick A. Olthof, and Ann Meulders
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Generalization ,Extinction ,Neck pain ,Chronic pain ,Predictive learning ,Contingency learning ,Medicine ,Biology (General) ,QH301-705.5 - Abstract
Background Learning to predict threatening events enables an organism to engage in protective behavior and prevent harm. Failure to differentiate between cues that truly predict danger and those that do not, however, may lead to indiscriminate fear and avoidance behaviors, which in turn may contribute to disability in people with persistent pain. We aimed to test whether people with persistent neck pain exhibit contingency learning deficits in predicting pain relative to pain-free, gender-and age-matched controls. Method We developed a differential predictive learning task with a neck pain-relevant scenario. During the acquisition phase, images displaying two distinct neck positions were presented and participants were asked to predict whether these neck positions would lead to pain in a fictive patient with persistent neck pain (see fictive patient scenario details in Appendix A). After participants gave their pain-expectancy judgment in the hypothetical scenario, the verbal outcome (PAIN or NO PAIN) was shown on the screen. One image (CS+) was followed by the outcome “PAIN”, while another image (CS−) was followed by the outcome “NO PAIN”. During the generalization phase, novel but related images depicting neck positions along a continuum between the CS+ and CS− images (generalization stimuli; GSs) were introduced to assess the generalization of acquired predictive learning to the novel images; the GSs were always followed by the verbal outcome “NOTES UNREADABLE” to prevent extinction learning. Finally, an extinction phase was included in which all images were followed by “NO PAIN” assessing the persistence of pain-expectancy judgments following disconfirming information. Results Differential pain-expectancy learning was reduced in people with neck pain relative to controls, resulting from patients giving significantly lower pain-expectancy judgments for the CS+, and significantly higher pain-expectancy judgments for the CS−. People with neck pain also demonstrated flatter generalization gradients relative to controls. No differences in extinction were noted. Discussion The results support the hypothesis that people with persistent neck pain exhibit reduced differential pain-expectancy learning and flatter generalization gradients, reflecting deficits in predictive learning. Contrary to our hypothesis, no differences in extinction were found. These findings may be relevant to understanding behavioral aspects of chronic pain.
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- 2020
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6. Using visuo-kinetic virtual reality to induce illusory spinal movement: the MoOVi Illusion
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Daniel S. Harvie, Ross T. Smith, Estin V. Hunter, Miles G. Davis, Michele Sterling, and G. Lorimer Moseley
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Chronic pain ,Virtual reality ,Bodily illusion ,Brain training ,Central mechanisms ,Medicine ,Biology (General) ,QH301-705.5 - Abstract
Background Illusions that alter perception of the body provide novel opportunities to target brain-based contributions to problems such as persistent pain. One example of this, mirror therapy, uses vision to augment perceived movement of a painful limb to treat pain. Since mirrors can’t be used to induce augmented neck or other spinal movement, we aimed to test whether such an illusion could be achieved using virtual reality, in advance of testing its potential therapeutic benefit. We hypothesised that perceived head rotation would depend on visually suggested movement. Method In a within-subjects repeated measures experiment, 24 healthy volunteers performed neck movements to 50o of rotation, while a virtual reality system delivered corresponding visual feedback that was offset by a factor of 50%–200%—the Motor Offset Visual Illusion (MoOVi)—thus simulating more or less movement than that actually occurring. At 50o of real-world head rotation, participants pointed in the direction that they perceived they were facing. The discrepancy between actual and perceived direction was measured and compared between conditions. The impact of including multisensory (auditory and visual) feedback, the presence of a virtual body reference, and the use of 360o immersive virtual reality with and without three-dimensional properties, was also investigated. Results Perception of head movement was dependent on visual-kinaesthetic feedback (p = 0.001, partial eta squared = 0.17). That is, altered visual feedback caused a kinaesthetic drift in the direction of the visually suggested movement. The magnitude of the drift was not moderated by secondary variables such as the addition of illusory auditory feedback, the presence of a virtual body reference, or three-dimensionality of the scene. Discussion Virtual reality can be used to augment perceived movement and body position, such that one can perform a small movement, yet perceive a large one. The MoOVi technique tested here has clear potential for assessment and therapy of people with spinal pain.
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- 2017
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7. Key Learning Statements for Persistent Pain Education: An Iterative Analysis of Consumer, Clinician and Researcher Perspectives and Development of Public Messaging
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Hayley B. Leake, Amelia Mardon, Tasha R. Stanton, Daniel S. Harvie, David S. Butler, Emma L. Karran, Dianne Wilson, John Booth, Trevor Barker, Pene Wood, Kal Fried, Chris Hayes, Lissanthea Taylor, Melanie Macoun, Amanda Simister, G. Lorimer Moseley, Carolyn Berryman, Leake, Hayley B, Mardon, Amelia, Stanton, Tasha R, Harvie, Daniel S, Butler, David S, Karran, Emma L, Wilson, Dianne, Booth, John, Barker, Trevor, Wood, Pene, Fried, Kal, Hayes, Chris, Taylor, Lissanthea, Macoun, Melanie, Simister, Amanda, Moseley, G Lorimer, and Berryman, Carolyn
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Anesthesiology and Pain Medicine ,pain management ,Neurology ,health promotion ,Health Personnel ,Humans ,Learning ,Educational Status ,Pain ,Neurology (clinical) ,chronic pain ,pain education ,consumers - Abstract
Over the last decade, the content, delivery and media of pain education have been adjusted in line with scientific discovery in pain and educational sciences, and in line with consumer perspectives. This paper describes a decade-long process of exploring consumer perspectives on pain science education concepts to inform clinician-derived educational updates (undertaken by the authors). Data were collected as part of a quality audit via a series of online surveys in which consent (non-specific) was obtained from consumers for their data to be used in published research. Consumers who presented for care for a persistent pain condition and were treated with a pain science education informed approach were invited to provide anonymous feedback about their current health status and pain journey experience 6, 12 or 18 months after initial assessment. Two-hundred eighteen consumers reported improvement in health status at follow-up. Results of the surveys from three cohorts of consumers that reported improvement were used to generate iterative versions of ‘Key Learning Statements’. Early iteration of these Key Learning Statements was used to inform the development of Target Concepts and associated community-targeted pain education resources for use in public health and health professional workforce capacity building initiatives. Perspective This paper reflects an explicit interest in the insights of people who have been challenged by persistent pain and then recovered, to improve pain care. Identifying pain science concepts that consumers valued learning provided valuable information to inform resources for clinical interactions and community-targeted pain education campaigns. Refereed/Peer-reviewed
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- 2022
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8. Virtual Reality Body Image Training for Chronic Low Back Pain: A Single Case Report.
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Daniel S. Harvie, Ebonie Rio, Ross T. Smith, Nick Olthof, and Michel W. Coppieters
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- 2020
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9. Visually evoked pain and its extinction using virtual reality in a patient with complex regional pain syndrome type II
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Daniel S. Harvie, Tasha R. Stanton, Hannah Kennedy, Michel W. Coppieters, Neuromechanics, AMS - Musculoskeletal Health, and AMS - Rehabilitation & Development
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Anesthesiology and Pain Medicine ,Neurology ,SDG 3 - Good Health and Well-being ,Neurology (clinical) - Abstract
In this case report, we used virtual reality (VR) to explore pain evoked by only the appearance of being touched (rather than actually being touched) in a person with complex regional pain syndrome type II. Furthermore, we explored the degree to which this visually evoked pain could be extinguished by applying exposure principles in VR. In stage 1, we identified 4 specific scenarios where pain was triggered by visually simulated touch (without physical stimulation) and used these scenarios to quantify baseline sensitivity to visuotactile stimulation. In stage 2, the patient undertook a 12-week virtual exposure program, and the visual triggers were reassessed 3 weeks after the commencement and immediately upon completion of the program. At baseline, severe pain and a profound cold sensation were immediately and consistently evoked in concert with visually simulated touch. At 12-week follow-up, only one of the initially provocative visual stimuli triggered pain and only after 60 seconds of repeated stimulation. Unfortunately, the transfer of desensitisation from VR to the real world was limited. This case report describes the phenomena of visually evoked pain. Moreover, it describes the near complete extinguishing of visually evoked pain through virtual graded exposure. How improvements gained in VR might be better transferred to real-word improvements merits further investigation.
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- 2022
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10. 'It made you feel like you’ve still got it': experiences of people with chronic low back pain undertaking a single session of body image training in virtual reality
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Joan M Kelly, Michel W. Coppieters, Joseph Kluver, Michael Deen, Ebonie Rio, Daniel S. Harvie, Kelly, Joan M, Coppieters, Michel W, Kluver, Joseph, Deen, Michael, Rio, Ebonie, and Harvie, Daniel S
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body image ,virtual reality ,Physical Therapy, Sports Therapy and Rehabilitation ,low back pain ,qualitative research ,embodiment - Abstract
Introduction: Embodying fit avatars in virtual reality (VR) is proposed as a possible treatment for cortical body representations and pain-related self-perceptions. Objective: To explore consumer perceptions of a novel VR intervention (VR-BiT) for chronic low back pain. Methods: Adults (n = 17, mean age(SD) = 52(14)) with chronic low back pain who had undergone a single session of VR-BiT as part of a randomized controlled trial underwent a semi-structured interview using open-ended questions. Interviews were audio-recorded, transcribed verbatim, and analyzed thematically. Results: Data reduction identified four themes: clinically beneficial and beyond; helping and hindering use; desire for more; and individualized future. Participants experienced wide ranging effects, including improved physical self-efficacy, pain, ability to perform physical activity and psychological symptoms. The intervention was well tolerated, except for two reports of nausea, and a few participants indicating pain associated with unaccustomed movement. Most participants were motivated to use VR-BiT again, despite some having technical issues. Participants suggested that personalizing VR-BiT and regular use would be beneficial. Conclusions: There was strong consumer support for further use of VR-BiT. Future studies of VR-BiT effectiveness are warranted and should consider incorporating individual user preferences, including people with diverse pain presentations, and involving a multi-session design. Refereed/Peer-reviewed
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- 2022
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11. Psycho-sensory relationships in chronic pain
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Nils Georg Niederstrasser, Michele Sterling, Daniela Vasco, Daniel S. Harvie, Samantha Low-Choy, Harvie, Daniel S, Vasco, Daniela, Sterling, Michele, Low-Choy, Samantha, and Niederstrasser, Nils G
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medicine.medical_specialty ,generalised anxiety ,psychological factors ,03 medical and health sciences ,0302 clinical medicine ,Rating scale ,Whiplash ,Medicine ,Clinical significance ,030212 general & internal medicine ,pain catastrophising ,Neck pain ,business.industry ,Chronic pain ,Articles ,medicine.disease ,anxiety ,Low back pain ,Anesthesiology and Pain Medicine ,Migraine ,Physical therapy ,Anxiety ,fear of pain ,medicine.symptom ,business ,chronic pain ,030217 neurology & neurosurgery - Abstract
Background: Psychological variables contribute to pain- and injury-related outcomes. We examined the hypothesis that anatomical spread and intensity of persistent pain relate to anxiety-related variables: generalised anxiety, fear of pain and pain catastrophising. Methods: An online survey was used to gather data from 413 women with persistent pain (low back pain, n = 139; fibromyalgia syndrome, n = 95; neck pain, n = 55; whiplash, n = 41; rheumatoid arthritis, n = 37; migraine, n = 46). The spread and intensity of pain were assessed using the McGill pain chart and a Numerical Rating Scale. A Bayesian Structural Equation Model assessed if the intensity and spread of pain increased with anxiety-related variables. Men were also surveyed (n = 80), but the sample size was only sufficient for analysing if their data were consistent with the model for women. Results: Across subgroups of women, one standard deviation increase in catastrophising, generalised anxiety and fear corresponded to 27%, 7% and −1% additional pain areas and a 1.1, 0 and –0.1 change in pain intensity (on 0–10 scale), respectively. Overall, our clinical significance criterion – a 30% shift in pain variable in relation to one standard deviation increase in psychological variable – was not met. However, in subgroups it was met for pain spread (low back pain, neck pain and migraine) and pain intensity (migraine and neck pain) in relation to pain catastrophising. The model generally had low goodness-of-fit to men. Conclusion: These data support a meaningful relationship between some anxiety-related variables and pain in women for some conditions. Since the model did not consistently fit the men, we may conclude that the relationships are moderated by sex. Clinician attention to psychological variables as potential contributing factors can be justified; however, research is needed to understand the relationship and whether psychological treatment can reduce pain.
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- 2021
12. Low back pain: Can we mitigate the inadvertent psycho-behavioural harms of spinal imaging?
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Luke P Wheeler, Daniel S. Harvie, Emma L. Karran, Wheeler, Luke P, Karran, Emma L, and Harvie, Daniel S
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Diagnostic Imaging ,medicine.medical_specialty ,MEDLINE ,Medical Overuse ,Primary care ,03 medical and health sciences ,0302 clinical medicine ,over-referred ,medicine ,Humans ,spinal imaging ,Intensive care medicine ,low back pain ,Spinal imaging ,Physician-Patient Relations ,business.industry ,030503 health policy & services ,Imaging Procedures ,Low back pain ,Spine ,Patient attitudes ,Radiological weapon ,Practice Guidelines as Topic ,medicine.symptom ,0305 other medical science ,business ,Low Back Pain ,030217 neurology & neurosurgery - Abstract
Background: Low back pain is responsible for significant personal and societal burden, particularly when it becomes persistent. Despite international consensus regarding the judicious use of diagnostic spinal imaging, patients continue to be over-referred. Objective: The aim of this article is to highlight the critical need for primary care clinicians to engage in thoughtful use of imaging procedures, and to consider alternative or adjunct methods for providing reassurance, in order to avoid or mitigate the potential negative impact of 'anomalous' findings. Discussion: While imaging is frequently requested with the goal of reassuring patients, it can paradoxically have a negative impact on patient attitudes and beliefs and can influence pain behaviours. For improved patient outcomes we recommend contextualisation of radiological findings within age-related norms, use of reassuring and non‑threatening language when communicating results, and educating patients on non‑pathoanatomical contributors to pain. Refereed/Peer-reviewed
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- 2018
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13. Do pain-associated contexts increase pain sensitivity? An investigation using virtual reality
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Daniel S. Harvie, Michele Sterling, Ashley Smith, Harvie, Daniel S, Sterling, Michele, and Smith, Ashley D
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Adult ,Male ,Nociception ,Pain Threshold ,medicine.medical_specialty ,Nocebo ,Conditioning, Classical ,classical conditioning ,Stimulation ,Context (language use) ,Audiology ,Placebo ,Young Adult ,03 medical and health sciences ,conditioned hyperalgesia ,0302 clinical medicine ,pain mechanisms ,030202 anesthesiology ,Physical Stimulation ,medicine ,Noxious stimulus ,Humans ,pain ,business.industry ,Virtual Reality ,Chronic pain ,Classical conditioning ,medicine.disease ,nocebo ,contextual conditioning ,Anesthesiology and Pain Medicine ,placebo ,Female ,Neurology (clinical) ,business ,030217 neurology & neurosurgery - Abstract
Background and aims Pain is not a linear result of nociception, but is dependent on multisensory inputs, psychological factors, and prior experience. Since nociceptive models appear insufficient to explain chronic pain, understanding non-nociceptive contributors is imperative. Several recent models propose that cues associatively linked to painful events might acquire the capacity to augment, or even cause, pain. This experiment aimed to determine whether contexts associated with pain, could modulate mechanical pain thresholds and pain intensity. Methods Forty-eight healthy participants underwent a contextual conditioning procedure, where three neutral virtual reality contexts were paired with either unpredictable noxious stimulation, unpredictable vibrotactile stimulation, or no stimulation. Following the conditioning procedure, mechanical pain thresholds and pain evoked by a test stimulus were examined in each context. In the test phase, the effect of expectancy was equalised across conditions by informing participants when thresholds and painful stimuli would be presented. Results Contrary to our hypothesis, scenes that were associated with noxious stimulation did not increase mechanical sensitivity (p=0.08), or increase pain intensity (p=0.46). However, an interaction with sex highlighted the possibility that pain-associated contexts may alter pain sensitivity in females but not males (p=0.03). Conclusions Overall, our data does not support the idea that pain-associated contexts can alter pain sensitivity in healthy asymptomatic individuals. That an effect was shown in females highlights the possibility that some subgroups may be susceptible to such an effect, although the magnitude of the effect may lack real-world significance. If pain-associated cues prove to have a relevant pain augmenting effect, in some subgroups, procedures aimed at extinguishing pain-related associations may have therapeutic potential.
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- 2018
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14. Classical Conditioning Differences Associated With Chronic Pain: A Systematic Review
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Susan Hillier, Ann Meulders, Daniel S. Harvie, G. Lorimer Moseley, Harvie, Daniel S, Moseley, G Lorimer, Hillier, Susan L, and Meulders, Ann
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medicine.medical_specialty ,Conditioning, Classical ,classical conditioning ,CINAHL ,associative learning ,Developmental psychology ,03 medical and health sciences ,0302 clinical medicine ,Physical medicine and rehabilitation ,030202 anesthesiology ,Generalization (learning) ,medicine ,Animals ,Humans ,Disabled Persons ,Set (psychology) ,Irritable bowel syndrome ,Expectancy theory ,Learning Disabilities ,business.industry ,learning deficits ,Chronic pain ,Classical conditioning ,medicine.disease ,Associative learning ,Anesthesiology and Pain Medicine ,Neurology ,Neurology (clinical) ,Chronic Pain ,chronic pain ,business ,030217 neurology & neurosurgery - Abstract
Prominent clinical models of chronic pain propose a fundamental role of classical conditioning in the development of pain-related disability. If classical conditioning is key to this process, then people with chronic pain may show a different response to pain-related conditioned stimuli than healthy control subjects. We set out to determine whether this is the case by undertaking a comprehensive and systematic review of the literature. To identify studies comparing classical conditioning between people with chronic pain and healthy control subjects, the databases MEDLINE, PsychINFO, PsychARTICLES, Scopus, and CINAHL were searched using key words and medical subject headings consistent with ‘classical conditioning’ and ‘pain.’ Articles were included when: 1) pain-free control and chronic pain groups were included, and 2) a differential classical conditioning design was used. The systematic search revealed 7 studies investigating differences in classical conditioning between people with chronic pain and healthy control participants. The included studies involved a total of 129 people with chronic pain (fibromyalgia syndrome, spinal pain, hand pain, irritable bowel syndrome), and 104 healthy control participants. Outcomes included indices of pain-related conditioning such as unconditioned stimulus (US) expectancy and contingency awareness, self-report and physiological measures of pain-related fear, evaluative judgements of conditioned stimulus pleasantness, and muscular and cortical responses. Because of variability in outcomes, meta-analyses included a maximum of 4 studies. People with chronic pain tended to show reduced differential learning and flatter generalization gradients with respect to US expectancy and fear-potentiated eyeblink startle responses. Some studies showed a propensity for greater muscular responses and perceptions of unpleasantness in response to pain-associated cues, relative to control cues. Perspective The review revealed preliminary evidence that people with chronic pain may exhibit less differential US expectancy and fear learning. This characteristic may contribute to widespread fear-avoidance behavior. The assumption that altered classical conditioning may be a predisposing or maintaining factor for chronic pain remains to be verified.
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- 2017
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15. Description and psychometric properties of a prototype to test tactile acuity in the neck
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Daniel S. Harvie, Nick Olthof, G. Lorimer Moseley, Michele Sterling, Lauren Craig-Ward, Michel W. Coppieters, Robert Sharp, Courtney Francis Keith Henderson, Jeroen Weermeijer, Brendan Thompson, Neuromechanics, AMS - Musculoskeletal Health, AMS - Rehabilitation & Development, Olthof, Nick A, Harvie, Daniel S, Henderson, Courtney, Thompson, Brendan, Sharp, Robert, Craig-Ward, Lauren, Weermeijer, Jeroen D, Sterling, Michele, Moseley, G Lorimer, and Coppieters, Michel W
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Male ,medicine.medical_specialty ,Psychometrics ,Neck (MeSH) ,Physical Therapy, Sports Therapy and Rehabilitation ,Audiology ,Age and sex ,reliability (MeSH) ,Mean difference ,03 medical and health sciences ,0302 clinical medicine ,Group differences ,touch perception (MeSH) ,medicine ,Validity (MeSH) ,Humans ,030212 general & internal medicine ,Tactile acuity ,Reliability (statistics) ,Neck pain ,Neck Pain ,business.industry ,Construct validity ,Reproducibility of Results ,Test (assessment) ,neck (MeSH) ,Chronic pain (MeSH) ,Reliability (MeSH) ,Touch ,tactile acuity ,medicine.symptom ,Touch perception (MeSH) ,business ,030217 neurology & neurosurgery ,Neck - Abstract
Background: Clinical tools assessing tactile acuity in people with persistent pain have limitations. Therefore, a novel and semi-automated tool was developed: The Imprint Tactile Acuity Device (iTAD). Aim: To describe the iTAD prototype and present the psychometric properties of its tactile acuity assessments: the localisation test, the orientation test and the overall score (mean of both tests). Method: A test-retest design with fifty healthy participants was used to assess intra-rater reliability (ICC(2.1)), internal consistency (ICC(2.4)) and measurement error (SEM) of the three assessments (0–100% accuracy scores each) performed at the neck. Using a known-group comparison design, balanced by age and sex, scores of thirty individuals with persistent neck pain were compared to thirty healthy controls to determine construct validity. Results: The ICC(2,1) and ICC(2,4) were 0.60 and 0.78 for the localisation test, 0.66 and 0.77 for the orientation test, and 0.73 and 0.84 for the overall score. The SEMs were 9.0%, 8.1% and 6.0%, respectively. No fixed or proportional bias, or signs of heteroscedasticity were observed. Overall, no between group differences were observed (p = 0.49). In the male subgroup, however, the overall score was lower for people with neck pain than for healthy participants (mean difference (SE); 7.6% (2.5); p = 0.008). Discussion: The tactile acuity assessments of the iTAD demonstrate moderate reliability and good internal consistency. Measurement errors appear comparable to currently preferred methods. Clear construct validity was not established, but results may be biased by design issues of the prototype. Taken together, the iTAD shows promise but further fine-tuning is needed.
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- 2020
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16. Illusion-enhanced Virtual Reality Exercise for Neck Pain: A Replicated Single Case Series
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G. Lorimer Moseley, Bart Michiels, Ann Meulders, Michele Sterling, Daniel S. Harvie, Ross T. Smith, Section Experimental Health Psychology, RS: FPN CPS I, Harvie, Daniel S, Smith, Ross T, Moseley, GL, Meulders, Ann, Michiels, Bart, and Sterling, Michele
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DISABILITY-INDEX ,neck pain ,law.invention ,0302 clinical medicine ,Randomized controlled trial ,TREATMENT MODALITIES ,030202 anesthesiology ,law ,brain training ,Back pain ,MIRROR VISUAL FEEDBACK ,Range of Motion, Articular ,media_common ,OF-THE-ART ,Neck pain ,exercise therapy ,Neck Pain ,Chronic pain ,Virtual Reality ,whiplash-associated disorder ,Exercise Therapy ,BACK-PAIN ,illusion ,virtual reality ,medicine.symptom ,Chronic Pain ,Range of motion ,chronic pain ,medicine.medical_specialty ,GRADED MOTOR IMAGERY ,Imagery, Psychotherapy ,media_common.quotation_subject ,persistent pain ,Illusion ,Virtual reality ,NONCONSCIOUS ACTIVATION ,03 medical and health sciences ,MOVEMENT ,Physical medicine and rehabilitation ,cortical representation ,cortical reorganization ,medicine ,Humans ,HAND LOCALIZATION ,business.industry ,braintraining ,Neck exercises ,medicine.disease ,Anesthesiology and Pain Medicine ,PSYCHOMETRIC PROPERTIES ,Neurology (clinical) ,business ,030217 neurology & neurosurgery - Abstract
Objectives: Body illusions have shown promise in treating some chronic pain conditions. We hypothesized that neck exercises performed in virtual reality (VR) with visual feedback of rotation amplified would reduce persistent neck pain. Methods: In a multiple-baseline replicated single case series, 8 blinded individuals with persistent neck pain completed a 4-phase intervention (initial n=12, 4 dropouts): (1) "baseline"; (2) "VR" during which participants performed rotation exercises in VR with no manipulation of visual feedback; (3) "VR enhanced" during which identical exercises were performed but visual feedback overstated the range of motion being performed; (4) "follow-up." Primary outcomes were twice-daily measures of pain-free range of motion and pain intensity. During the baseline and follow-up phases, measures were taken but no intervention took place. Results: No differences in primary outcomes were found between VR and baseline, VR enhanced and VR, or VR enhanced and follow-up. Discussion: Our hypothesis, that neck exercises performed in VR with visual feedback of rotation amplified, would reduce persistent neck pain was not supported. Possible explanations and future directions are discussed. ispartof: Clinical Journal Of Pain vol:36 issue:2 pages:101-109 ispartof: location:United States status: published
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- 2019
17. A biomechanical analysis of the stand-up paddle board stroke: a comparative study
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Ben Schram, Maichel Ghobrial, Jason Sharp, Matthew Cristini, Daniel S. Harvie, Wayne Hing, Emma Keady, Joshoa Tussler, James Furness, Matthew G. Becker, Kevin Kemp-Smith, Jeff A. Nessler, Schram, Ben, Furness, James, Kemp-Smith, Kevin, Sharp, Jason, Cristini, Matthew, Harvie, Daniel, Keady, Emma, Ghobrial, Maichel, Tussler, Joshoa, Hing, Wayne, Nessler, Jeff, and Becker, Matthew
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stand-up paddle ,musculoskeletal diseases ,medicine.medical_specialty ,sports injury ,Kinematics ,Sports injury ,Shoulders ,Epidemiology ,injury ,medicine.medical_treatment ,Elbow ,lcsh:Medicine ,Injury ,Aquatic sport ,Biomechancis ,Stand-up paddle ,General Biochemistry, Genetics and Molecular Biology ,aquatic sport ,Skill level ,03 medical and health sciences ,0302 clinical medicine ,Surfing ,Medicine ,Paddle ,biomechancis ,skill level ,Rehabilitation ,business.industry ,General Neuroscience ,motion analysis ,lcsh:R ,Biomechanics ,030229 sport sciences ,General Medicine ,technique ,Kinesiology ,Trunk ,medicine.anatomical_structure ,Orthopedics ,kinematics ,Motion analysis ,Physical therapy ,Technique ,General Agricultural and Biological Sciences ,business ,Range of motion ,030217 neurology & neurosurgery ,surfing - Abstract
Background Stand-up paddle boarding (SUP) is a rapidly growing global aquatic sport, with increasing popularity among participants within recreation, competition and rehabilitation. To date, few scientific studies have focused on SUP. Further, there is no research examining the biomechanics of the SUP paddle stroke. The purpose of this study was to investigate whether variations in kinematics existed among experienced and inexperienced SUP participants using three-dimensional motion analysis. This data could be of significance to participants, researchers, coaches and health practitioners to improve performance and inform injury minimization strategies. Methods A cross-sectional observational design study was performed with seven experienced and 19 inexperienced paddlers whereby whole-body kinematic data were acquired using a six-camera Vicon motion capture system. Participants paddled on a SUP ergometer while three-dimensional range of motion (ROM) and peak joint angles were calculated for the shoulders, elbows, hips and trunk. Mann–Whitney U tests were conducted on the non-normally distributed data to evaluate differences between level of expertise. Results Significant differences in joint kinematics were found between experienced and inexperienced participants, with inexperienced participants using greater overall shoulder ROM (78.9° ± 24.9° vs 56.6° ± 17.3°, p = 0.010) and less hip ROM than the experienced participants (50.0° ± 18.5° vs 66.4° ± 11.8°, p = 0.035). Experienced participants demonstrated increased shoulder motion at the end of the paddle stoke compared to the inexperienced participants (74.9° ± 16.3° vs 35.2° ± 28.5°, p = 0.001 minimum shoulder flexion) and more extension at the elbow (6.0° ± 9.2° minimum elbow flexion vs 24.8° ± 13.5°, p = 0.000) than the inexperienced participants. Discussion The results of this study indicate several significant kinematic differences between the experienced and inexperienced SUP participants. These variations in technique were noted in the shoulder, elbow and hip and are evident in other aquatic paddling sports where injury rates are higher in these joints. These finding may be valuable for coaches, therapists and participants needing to maximize performance and minimize injury risk during participation in SUP.
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- 2019
18. Distorted distance perception to reachable points in people with chronic shoulder pain
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José Eduardo Pompeu, Victoria J. Madden, Marcello F. de Sousa, Juliana T. Gasparin, Rafael Krasic Alaiti, Daniel S. Harvie, Maria Helena Leite Hunziker, Marcelo Fernandes da Costa, Alaiti, Rafael K, Harvie, Daniel S, Gasparin, Juliana T, de Sousa, Marcello F, Pompeu, José E, Madden, Victoria J, Hunziker, Maria Helena Leite, and da Costa, Marcelo F
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Male ,medicine.medical_specialty ,body image ,shoulder pain ,media_common.quotation_subject ,Physical Therapy, Sports Therapy and Rehabilitation ,Perceptual inference ,Correlation ,03 medical and health sciences ,0302 clinical medicine ,Physical medicine and rehabilitation ,perceptual distortion ,Shoulder Pain ,Perception ,medicine ,Body Image ,Humans ,pain ,030212 general & internal medicine ,Perceptual Distortion ,media_common ,Aged ,Pain Measurement ,Persistent pain ,Distance Perception ,Chronic pain ,Middle Aged ,medicine.disease ,perceptual inference ,MOVIMENTO (FISIOLOGIA) ,Case-Control Studies ,Chronic shoulder pain ,Female ,Chronic Pain ,Psychology ,chronic pain ,030217 neurology & neurosurgery - Abstract
usc Perception is not simply a carbon copy of the real world, but is subject to distortions that may reflect protective drive. This study aimed to investigate whether people with chronic shoulder pain show perceptual distortions of space and body that may promote protective behavior. Eighty-four people with shoulder pain and 51 healthy controls participated. Participants estimated (1) distances to points on a cork-board within and outside reaching distance, and (2) the perceived length of their own arms. A novel measure of movement-related pain was also used to determine whether movement-related pain relates to perceptual distortion. Overall, distance and arm length estimates did not differ between groups, nor did participants perceive their arms to be of different length. However, a moderate correlation between movement-related pain and the index of distance perception was found within the pain group, specifically for distance estimates to points within reach. Our results suggest that distorted perception is not a typical consequence of chronic shoulder pain; however, that it may occur in cases where pain is strongly linked to movement. Our findings have implications for understanding avoidance of movement in people with persistent pain. Refereed/Peer-reviewed
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- 2019
19. Selectivity of conditioned fear of touch is modulated by somatosensory precision
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Ann Meulders, Danny Camfferman, Daniel S. Harvie, Emily Reid, G. Lorimer Moseley, and Russell S. A. Brinkworth
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medicine.medical_specialty ,Cognitive Neuroscience ,Experimental and Cognitive Psychology ,Sensory system ,Audiology ,Somatosensory system ,Developmental psychology ,03 medical and health sciences ,0302 clinical medicine ,Developmental Neuroscience ,medicine ,030212 general & internal medicine ,Fear conditioning ,Biological Psychiatry ,Sensory stimulation therapy ,Endocrine and Autonomic Systems ,General Neuroscience ,Chronic pain ,medicine.disease ,Generalization (Psychology) ,Neuropsychology and Physiological Psychology ,Neurology ,Touch Perception ,Anxiety ,medicine.symptom ,Psychology ,030217 neurology & neurosurgery - Abstract
Learning to initiate defenses in response to specific signals of danger is adaptive. Some chronic pain conditions, however, are characterized by widespread anxiety, avoidance, and pain consistent with a loss of defensive response specificity. Response specificity depends on ability to discriminate between safe and threatening stimuli; therefore, specificity might depend on sensory precision. This would help explain the high prevalence of chronic pain in body areas of low tactile acuity, such as the lower back, and clarify why improving sensory precision may reduce chronic pain. We compared the acquisition and generalization of fear of pain-associated vibrotactile stimuli delivered to either the hand (high tactile acuity) or the back (low tactile acuity). During acquisition, tactile stimulation at one location (CS+) predicted the noxious electrocutaneous stimulation (US), while tactile stimulation at another location (CS-) did not. Responses to three stimuli with decreasing spatial proximity to the CS+ (generalizing stimuli; GS1-3) were tested. Differential learning and generalization were compared between groups. The main outcome of fear-potentiated startle responses showed differential learning only in the hand group. Self-reported fear and expectancy confirmed differential learning and limited generalization in the hand group, and suggested undifferentiated fear and expectancy in the back group. Differences in generalization could not be inferred from the startle data. Specificity of fear responses appears to be affected by somatosensory precision. This has implications for our understanding of the role of sensory imprecision in the development of chronic pain.
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- 2016
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20. A New Kind of Spatial Inattention Associated With Chronic Limb Pain?
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Alberto Gallace, Emily Reid, G. Lorimer Moseley, Sarah B. Wallwork, Daniel S. Harvie, K. Jane Chalmers, and Charles Spence
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medicine.medical_specialty ,Visual perception ,Bisection ,media_common.quotation_subject ,Chronic pain ,Poison control ,medicine.disease ,Neglect ,Visual processing ,03 medical and health sciences ,0302 clinical medicine ,Physical medicine and rehabilitation ,Complex regional pain syndrome ,Neurology ,Physical therapy ,medicine ,030212 general & internal medicine ,Neurology (clinical) ,Psychology ,Pathological ,030217 neurology & neurosurgery ,media_common - Abstract
Pathological limb pain patients show decreased attention to some stimuli on the painful limb and increased attention to others, a paradox that has dogged the field for over a decade. We hypothesized that pathological pain involves a spatial inattention confined to bodily representations. Patients showed inattention to the painful side for visual processing of body parts but not letters, tactile processing but not auditory, and body-part bisection tasks but not line bisection tasks. We propose the new term "somatospatial inattention" to describe bodily-specific spatial inattention associated with pathological limb pain.
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- 2016
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21. Tactile acuity is reduced in people with chronic neck pain
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Daniel S. Harvie, Ashley Smith, Grace Edmond-Hank, Harvie, Daniel S, Edmond-Hank, Grace, and Smith, Ashley D
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Adult ,Male ,Pain Threshold ,medicine.medical_specialty ,Graphesthesia ,neck pain ,Physical Therapy, Sports Therapy and Rehabilitation ,two-point discrimination ,Risk Assessment ,03 medical and health sciences ,Chronic neck pain ,Two-point discrimination ,Young Adult ,0302 clinical medicine ,Physical medicine and rehabilitation ,Sex Factors ,Reference Values ,medicine ,Whiplash ,Humans ,030212 general & internal medicine ,musculoskeletal pain ,Whiplash Injuries ,Neck pain ,Neck Pain ,business.industry ,whiplash ,Chronic pain ,Age Factors ,somatosensory precision ,Middle Aged ,medicine.disease ,Prognosis ,Tactile acuity ,Cross-Sectional Studies ,Touch Perception ,Touch ,tactile acuity ,Somatosensory Disorders ,Body region ,Female ,medicine.symptom ,Chronic Pain ,business ,chronic pain ,030217 neurology & neurosurgery - Abstract
usc Background: Tactile acuity deficits have been demonstrated in a range of persistent pain conditions and may reflect underlying cortical re-organisation. Objective: This study aimed to determine whether tactile acuity is impaired in people with chronic neck pain relative to controls,and whether deficits relate to pain location,duration and intensity. Methods: In this cross-sectional study, 20 people with chronic neck pain (5 idiopathic neck pain;15 whiplash-associated disorder) and 20 pain-free controls underwent two-point discrimination (TPD) testing at the neck, back and arm, and point-to-point (PTP) and graphesthesia tests of tactile acuity at the neck and arm. Results: Linear mixed effects models demonstrated a significant group*body region interaction for TPD, Graphesthesia and PTP tests (Ps< 0.001), with post hoc tests showing impaired TPD in people with neck pain relative to controls at the neck, low back, and arm (P≤0.001). Graphesthesia and PTP was also impaired at the neck (P< 0.001)but not the arm (P≥0.48).TPD correlated with intensity and duration of pain (Pearson's r=0.48, P< 0.05; Pearson's r=0.77, P< 0.01). There was no sig difference between the two neck pain groups for any tactile acuity measure (TPD: P= 0.054; Graphesthesia; P= 0.67; Point to Point:P= 0.77), however, low power limited confidence in this comparison. Conclusion: People with chronic neck pain demonstrated tactile acuity deficits in painful and non-painful regions when measured using the TPD test, with the magnitude of deficits appearing greatest at the neck. The study also revealed a positive relationship between TPD and pain intensity/duration, further supporting the main study finding. Refereed/Peer-reviewed
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- 2017
22. Classical Conditioning Fails to Elicit Allodynia in an Experimental Study with Healthy Humans
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G. Lorimer Moseley, Victoria J. Madden, Daniel S. Harvie, Johan W.S. Vlaeyen, Leslie N. Russek, Section Experimental Health Psychology, RS: FPN CPS I, Madden, Victoria J, Russek, Leslie N, Harvie, Daniel S, Vlaeyen, Johan WS, and Moseley, G Lorimer
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Male ,Hot Temperature ,Conditioning, Classical ,Audiology ,associative learning ,HABITUATION ,ACTIVATION ,0302 clinical medicine ,STRESS SCALES ,ANXIETY ,pain ,030212 general & internal medicine ,Habituation ,pain threshold ,Pain Measurement ,ASSOCIATIONS ,General Medicine ,Middle Aged ,Associative Learning ,DEPRESSION ,Healthy Volunteers ,SENSITIZATION ,Allodynia ,Hyperalgesia ,Anesthesia ,Pain catastrophizing ,Female ,medicine.symptom ,Nociceptive Stimulus ,Classical Conditioning ,Adult ,Pain Threshold ,medicine.medical_specialty ,Adolescent ,classical conditioning ,Pain ,Vibration ,03 medical and health sciences ,Young Adult ,PAIN CATASTROPHIZING SCALE ,Threshold of pain ,medicine ,Reaction Time ,Humans ,allodynia ,Conditioning (Psychology) ,business.industry ,Classical conditioning ,NEGATIVE AFFECT ,Associative learning ,Anesthesiology and Pain Medicine ,Neurology (clinical) ,business ,030217 neurology & neurosurgery ,RESPONSES - Abstract
OBJECTIVE : Associative learning has been proposed as a mechanism behind the persistence of pain after tissue healing. The simultaneous occurrence of nociceptive and non-nociceptive input during acute injury mimics the pairings thought to drive classical conditioning effects. However, empirical evidence for classically conditioned allodynia is lacking. We aimed to manipulate pain thresholds with a classical conditioning procedure that used non-nociceptive somatosensory stimuli as conditioned stimuli (CS) and nociceptive stimuli as unconditioned stimuli. We also explored the influence of gender, depression, anxiety, negative affect, and pain catastrophizing on the main manipulation. DESIGN : Thirty-four healthy humans participated in a differential classical conditioning procedure that used vibrotactile stimulations at two different locations as CS. In an acquisition phase, CS+ was paired with painful thermal stimulation, and CS- with nonpainful thermal stimulation. Heat pain threshold was assessed during paired heat-CS trials before and after acquisition. A 2 (time: 1 and 2) x 2 (condition: CS+ and CS-) repeated-measures analysis of variance compared pain thresholds before and after acquisition. Exploratory analyses explored the influence of gender, depression, anxiety, negative affect, and pain catastrophizing. Postexperiment questions investigated participants' awareness of the contingencies employed. RESULTS : The classical conditioning procedure did not alter pain thresholds. Exploratory analyses did not reveal any influence of individual differences. Thirty of the 34 participants were unaware of the contingencies between stimuli. CONCLUSIONS : The results of this study provide no evidence that allodynia can be induced in healthy humans using a classical conditioning procedure with simultaneous timing.
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- 2017
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23. Contextual modulation of pain sensitivity utilising virtual environments
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Ashley Smith, Tara Biddulph, Daniel S. Harvie, Brooke Murray, Klancy Carlow, Melissa Paton, Smith, Ashley, Carlow, Klancy, Biddulph, Tara, Murray, Brooke, Paton, Melissa, and Harvie, Daniel S
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0301 basic medicine ,psychological factors ,03 medical and health sciences ,0302 clinical medicine ,Salience (neuroscience) ,Catastrophisation ,medicine ,Trait anxiety ,pain catastrophising ,business.industry ,Oculus rift ,Chronic pain ,Repeated measures design ,Original Articles ,anxiety ,medicine.disease ,030104 developmental biology ,Anesthesiology and Pain Medicine ,Anxiety ,fear of pain ,Pain catastrophizing ,medicine.symptom ,chronic pain ,business ,030217 neurology & neurosurgery ,Cognitive psychology - Abstract
Background: Investigating psychological mechanisms that modulate pain, such as those that might be accessed by manipulation of context, is of great interest to researchers seeking to better understand and treat pain. The aim of this study was to better understand the interaction between pain sensitivity, and contexts with inherent emotional and social salience – by exploiting modern immersive virtual reality (VR) technology. Methods: A within-subjects, randomised, double-blinded, repeated measures (RM) design was used. In total, 25 healthy participants were exposed to neutral, pleasant, threatening, socially positive and socially negative contexts, using an Oculus Rift DK2. Pressure pain thresholds (PPTs) were recorded in each context, as well as prior to and following the procedure. We also investigated whether trait anxiety and pain catastrophisation interacted with the relationship between the different contexts and pain. Results: Pressure pain sensitivity was not modulated by context ( p = 0.48). Anxiety and pain catastrophisation were not significantly associated with PPTs, nor did they interact with the relationship between context and PPTs. Conclusion: Contrary to our hypothesis, socially and emotionally salient contexts did not influence pain thresholds. In light of other research, we suggest that pain outcomes might only be tenable to manipulation by contextual cues if they specifically manipulate the meaning of the pain-eliciting stimulus, rather than manipulate psychological state generally – as per the current study. Future research might exploit immersive VR technology to better explore the link between noxious stimuli and contexts that directly alter its threat value.
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- 2017
24. Tactile acuity testing at the neck: A comparison of methods
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James I. Novak, Grace Sutherland, Hayden Buckman, Mark J. Catley, Joan Kelly, Jonathan Chan, Daniel S. Harvie, Neil Alan Tuttle, Michele Sterling, Harvie, Daniel S, Kelly, Joan, Buckman, Hayden, Chan, Jonathan, Sutherland, Grace, Catley, Mark, Novak, James, Tuttle, Neil, and Sterling, Michele
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Adult ,Male ,medicine.medical_specialty ,Graphesthesia ,Adolescent ,medicine.medical_treatment ,Concurrent validity ,Physical Therapy, Sports Therapy and Rehabilitation ,Audiology ,Somatosensory system ,clinimetrics ,03 medical and health sciences ,Young Adult ,0302 clinical medicine ,medicine ,Humans ,030212 general & internal medicine ,Musculoskeletal Diseases ,musculoskeletal pain ,Reliability (statistics) ,Diagnostic Techniques and Procedures ,reliability ,Rehabilitation ,Neck Pain ,Chronic pain ,Reproducibility of Results ,medicine.disease ,Tactile acuity ,Low back pain ,Healthy Volunteers ,Touch Perception ,tactile acuity ,Physical therapy ,Female ,medicine.symptom ,Chronic Pain ,chronic pain ,Psychology ,030217 neurology & neurosurgery - Abstract
Background Interest in measurement of tactile acuity in musculoskeletal practice has emerged following its link to functional reorganization of the somatosensory cortex in ongoing pain states. Several tactile acuity measurement methods have been described but have not been thoroughly investigated in the cervical region. Objective This study examined reliability, concurrent validity and responsiveness of four tests of tactile acuity—Two-point discrimination, Point-to-point, Graphesthesia, and Localisation tests—at the cervical region. Method Forty-two healthy participants were included. In Part 1 (n = 22), participants' tactile acuity was assessed at two time points, 30 min apart, to determine the test-retest reliability and concurrent validity of each of the tests. In Part 2 (n = 20), participants received five daily tactile training sessions, delivered via a vibro-tactile device. Tactile acuity was assessed pre- and post-training to examine responsiveness of each test. Results Two-point discrimination demonstrated excellent test-retest reliability (ICC = 0.85, SEM = 3.7 mm), Point-to-point and Localisation tests demonstrated good reliability (ICC = 0.60, SEM = 2.8 mm; ICC = 0.60, SEM = 8.8%), and Graphesthesia demonstrated fair reliability (ICC = 0.48, SEM = 1.9/20). There was no significant correlation among measures. Only Graphesthesia failed to show responsiveness to change following training. Conclusion The reliability of Two-point discrimination appears superior to other examined tests of tactile acuity, however measurement variability should be considered. Two-point discrimination, Point-to-point, and Localisation tests appear responsive to change, although testing in clinical samples is needed. The lack of concurrent validity among tests suggests that they cannot be used interchangeably.
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- 2017
25. The use of virtual reality tools in the clinic
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Ebonie Rio, Tasha R. Stanton, and Daniel S. Harvie
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Human–computer interaction ,Computer science ,Physical Therapy, Sports Therapy and Rehabilitation ,Orthopedics and Sports Medicine ,Virtual reality - Published
- 2019
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26. Comparison of spatial summation properties at different body sites
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Maleea D. Holbert, Danny Camfermann, Ashley Pedler, Daniel S. Harvie, Holbert, Maleea D, Pedler, Ashley, Camfferman, Danny, and Harvie, Daniel S
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Male ,Pain Threshold ,medicine.medical_specialty ,Models, Neurological ,neck pain ,spatial summation ,Audiology ,Summation ,Young Adult ,03 medical and health sciences ,0302 clinical medicine ,medicine ,Noxious stimulus ,distance based spatial summation ,Humans ,Nervous System Physiological Phenomena ,sensory processing ,low back pain ,Pain Measurement ,030222 orthopedics ,Neck pain ,Neck Pain ,business.industry ,Chronic pain ,Nociceptors ,Pain Perception ,Pain scale ,medicine.disease ,Low back pain ,Healthy Volunteers ,Anesthesiology and Pain Medicine ,Nociception ,Physical therapy ,Female ,Body region ,Neurology (clinical) ,Chronic Pain ,medicine.symptom ,business ,chronic pain ,Low Back Pain ,030217 neurology & neurosurgery - Abstract
Background and aims The nociceptive system appears to have evolved a range of protective characteristics that are of great interest in understanding both acute and chronic pain. Spatial summation is one important characteristic, whereby increasing area of a stimulus, or distance between multiple stimuli, results in more intense pain—not only greater area of pain. One of the mysteries of chronic pain is why spinal pain is so prevalent relative to pain at other sites. Since pathological tissue models have failed to fully explain spinal pain, we theorized that body region specific differences in sensory processing—such as a greater propensity for spatial summation—may help to explain its vulnerability. We aimed to examine this by comparing the properties of summation at different body parts: the dorsal forearm, neck, and back. Methods Spatial summation of pain was investigated using noxious intra-dermal electrical stimuli in healthy pain-free adults (14 males, 6 females), and the perceived pain intensity was rated on a 0-100 pain scale. Area-based stimulation was investigated by doubling the stimulation area with the addition of a second electrode placed adjacent to the first. Distance-based summation was investigated by randomly varying the separation distance between paired noxious electrical stimuli at separations of 0,10,15, and 20 cm. Results This study demonstrated that the properties of area- and distance-based summation are uniform across the neck, back, and forearm in healthy adults. Spatial summation of pain was also found to be greatest at 15- and 20-cm paired separations for all body regions tested, confirming that noxious information can be integrated over an extensive anatomical area. Conclusion Data from this investigation refutes the thesis that spatial summation of pain may be a contributing factor for the reported difference in chronicity rates between spinal and peripheral sites. It remains, however, a potentially important mechanism by which noxious inputs from multi-level pathology might integrate and contribute to pain. Implications While data from this project suggest that there are no regional differences in the properties of spatial summation of noxious stimuli, regional differences in other characteristics of the nociceptive system may yet provide insight into why some spinal pain is so highly prevalent; nociceptive distance-based summation may be highly relevant where two or more conditions co-exist in close proximity.
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- 2017
27. Using visuo-kinetic virtual reality to induce illusory spinal movement: the MoOVi illusion
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G. Lorimer Moseley, Daniel S. Harvie, Ross T. Smith, Estin V Hunter, Michele Sterling, Miles G Davis, Harvie, Daniel S, Smith, Ross T, Hunter, Estin V, Davis, Miles G, Sterling, Michele, and Moseley, G Lorimer
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Drugs and Devices ,genetic structures ,media_common.quotation_subject ,Illusion ,lcsh:Medicine ,Chronic pain ,Virtual reality ,bodily illusion ,General Biochemistry, Genetics and Molecular Biology ,Brain training ,03 medical and health sciences ,0302 clinical medicine ,Anaesthesiology and Pain Management ,Perception ,central mechanisms ,brain training ,medicine ,030212 general & internal medicine ,Bodily illusion ,media_common ,Auditory feedback ,Optical illusion ,General Neuroscience ,lcsh:R ,General Medicine ,medicine.disease ,Spinal pain ,Human-Computer Interaction ,Central mechanisms ,Mirror therapy ,virtual reality ,General Agricultural and Biological Sciences ,Psychology ,chronic pain ,030217 neurology & neurosurgery ,Neuroscience ,Cognitive psychology - Abstract
BackgroundIllusions that alter perception of the body provide novel opportunities to target brain-based contributions to problems such as persistent pain. One example of this, mirror therapy, uses vision to augment perceived movement of a painful limb to treat pain. Since mirrors can’t be used to induce augmented neck or other spinal movement, we aimed to test whether such an illusion could be achieved using virtual reality, in advance of testing its potential therapeutic benefit. We hypothesised that perceived head rotation would depend on visually suggested movement.MethodIn a within-subjects repeated measures experiment, 24 healthy volunteers performed neck movements to 50oof rotation, while a virtual reality system delivered corresponding visual feedback that was offset by a factor of 50%–200%—the Motor Offset Visual Illusion (MoOVi)—thus simulating more or less movement than that actually occurring. At 50oof real-world head rotation, participants pointed in the direction that they perceived they were facing. The discrepancy between actual and perceived direction was measured and compared between conditions. The impact of including multisensory (auditory and visual) feedback, the presence of a virtual body reference, and the use of 360oimmersive virtual reality with and without three-dimensional properties, was also investigated.ResultsPerception of head movement was dependent on visual-kinaesthetic feedback (p = 0.001, partial eta squared = 0.17). That is, altered visual feedback caused a kinaesthetic drift in the direction of the visually suggested movement. The magnitude of the drift was not moderated by secondary variables such as the addition of illusory auditory feedback, the presence of a virtual body reference, or three-dimensionality of the scene.DiscussionVirtual reality can be used to augment perceived movement and body position, such that one can perform a small movement, yet perceive a large one. The MoOVi technique tested here has clear potential for assessment and therapy of people with spinal pain.
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- 2017
28. Spatially-defined motor deficits in people with unilateral complex regional pain syndrome
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G. Lorimer Moseley, K. Jane Chalmers, Felicity A Braithwaite, Daniel S. Harvie, Alberto Gallace, Sarah B. Wallwork, Charles Spence, Emily Reid, Reid, E, Braithwaite, F, Wallwork, S, Harvie, D, Chalmers, K, Spence, C, Gallace, A, Moseley, G, Reid, Emily J, Braithwaite, Felicity A, Wallwork, Sarah B, Harvie, Daniel, Chalmers, K Jane, Spence, Charles, Gallace, Alberto, and Moseley, G Lorimer
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0301 basic medicine ,Adult ,Male ,medicine.medical_specialty ,Cognitive Neuroscience ,Pain ,Experimental and Cognitive Psychology ,Button pressing ,Task (project management) ,Perceptual Disorders ,Upper Extremity ,03 medical and health sciences ,0302 clinical medicine ,Physical medicine and rehabilitation ,Motor control ,Task Performance and Analysis ,motor control ,medicine ,Humans ,pain ,Attention ,Neglect ,neglect ,Brain ,Middle Aged ,medicine.disease ,Hand ,attention ,Sensory function ,030104 developmental biology ,Neuropsychology and Physiological Psychology ,Complex regional pain syndrome ,medicine.anatomical_structure ,Upper limb ,Female ,Psychology ,030217 neurology & neurosurgery ,Complex Regional Pain Syndromes - Abstract
Objective: Spatially-defined disruption of autonomic and sensory function has been identified in Complex Regional Pain Syndrome (CRPS). This study aimed to determine whether motor performance is also disrupted in a spatially-defined manner in people with CRPS.Methods: Thirteen people with CRPS type 1 of the upper limb participated in two motor experiments. In Experiment 1 participants performed a circle drawing task that primarily tested motor accuracy. In Experiment 2 participants performed a button pressing task that tested motor co-ordination. In both experiments the motor tasks were performed with either hand (affected or healthy), and on either side of the body midline – that is, on the affected side of space or healthy side of space.Results: There was a main effect of both Limb and Side for the motor tasks. In Experiment 1, motor accuracy for the circle drawing task was poorer when participants used their affected hand than when they used their healthy one (p < .001), and when the task was performed on the affected side of their body midline than when it was performed on the healthy side (p < .001). In Experiment 2, motor co-ordination for the button pressing task was poorer when participants used their affected hand than when they used their healthy one (p < .001), and when the task was performed on the affected side of the midline (p < .001), as compared to the healthy side of the midline.Conclusions: Unilateral CRPS is associated with a spatially-defined disruption of motor performance. Participants perform worse when the task is performed on the affected side of the body midline, regardless of whether they use their affected or healthy hand. Refereed/Peer-reviewed
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- 2016
29. A systematic review of randomized controlled trials on exercise parameters in the treatment of patellofemoral pain: what works?
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Daniel S. Harvie, Timothy O'Leary, Saravana Kumar, Harvie, Daniel, O'Leary, Timothy Redmond, and Kumar, Saravana
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medicine.medical_specialty ,business.industry ,Alternative medicine ,General Medicine ,Review ,medicine.disease ,law.invention ,Patellofemoral pain ,Randomized controlled trial ,law ,Intervention (counseling) ,PFPS ,musculature ,medicine ,Physical therapy ,lower limb ,In patient ,repetitions ,Exercise prescription ,business ,patellofemoral pain syndrome ,General Nursing ,Patellofemoral pain syndrome ,Research evidence - Abstract
Purpose: There is research evidence which supports the effectiveness of exercise in reducing pain and increasing function in patients with patellofemoral pain syndrome. However, what is unclear are the parameters underpinning this intervention. This has led to uncertainty when operationalizing exercises for patients with patellofemoral pain syndrome in clinical practice. The aim of this review was to evaluate the parameters of exercise programs reported in primary research, to provide clinicians with evidence-based recommendations for exercise prescription for patellofemoral pain Conclusion: Currently, the primary research on this topic supports the use of closed kinetic chain, strengthening exercises for musculature of the lower limb, combined with flexibility options. The current evidence base supports a prescription of daily exercises of two-four sets of ten or more repetitions over a period of 6 weeks or more. Methods: A systematic review of randomized controlled trials was undertaken. Only trials that identified exercise to be effective in treating patellofemoral pain were included. Appropriate databases and reference lists were searched using established keywords. Data relating to common exercise parameters such as the type of exercise, length, and frequency of intervention, intensity, repetitions, sets, and specific technique were extracted, along with details of co-interventions that may have been used. Results: A total of ten randomized controlled trials were included in this review and from these trials 14 interventions arms were evaluated. All 14 interventions focused on active exercises, all but two of which also included a passive stretching component. The current body of evidence demonstrates positive results with exercise interventions such as knee extension, squats, stationary cycling, static quadriceps, active straight leg raise, leg press, and step-up and down exercises for patients with patellofemoral pain syndrome. A progressive regime of daily exercises of two to four sets of ten or more repetitions over an intervention period of 6 weeks or more, combined with exercises to address flexibility of the lower limb musculature was commonly used. Refereed/Peer-reviewed
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- 2011
30. Can pain or hyperalgesia be a classically conditioned response in humans? A systematic review and meta-analysis
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Karin B. Jensen, Victoria J. Madden, Tasha R. Stanton, Johan W.S. Vlaeyen, Romy Parker, Daniel S. Harvie, G. Lorimer Moseley, Madden, Victoria J, Harvie, Daniel S, Parker, Romy, Jensen, Karin B, Vlaeyen, Johan WS, Moseley, G Lorimer, and Stanton, Tasha R
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medicine.medical_specialty ,Nocebo ,Conditioning, Classical ,education ,classical conditioning ,Pain ,FEAR ,associative learning ,Allodynia ,ANALGESIA ,Physical medicine and rehabilitation ,Medicine, General & Internal ,NOCEBO ,MOVEMENT-RELATED PAIN ,Anesthesiology ,Pavlovian Conditioning ,medicine ,ANXIETY ,Humans ,pain ,hyperalgesia ,allodynia ,Conditioning (Psychology) ,PLACEBO ,business.industry ,ACQUISITION ,Classical conditioning ,General Medicine ,Pain scale ,Associative Learning ,3. Good health ,Associative learning ,Anesthesiology and Pain Medicine ,TRIALS ,EXPECTATION ,Hyperalgesia ,Meta-analysis ,Anesthesia ,Neurology (clinical) ,Pavlovian conditioning ,medicine.symptom ,Classical Conditioning ,business ,BEHAVIOR - Abstract
Background. Clinical scenarios of repeated pain usually involve both nociceptive and non-nociceptive input. It is likely that associations between these stimuli are learned over time. Such learning may underlie subsequent amplification of pain, or evocation of pain in the absence of nociception. Methods. We undertook a systematic review and meta-analysis to evaluate the evidence that allodynia or hyperalgesia can be a classically conditioned response. A sensitive search of the literature covered Medline, Embase, CINAHL, AMED, PubMed, Scopus, PsycArticles, PsycINFO, Cochrane Library, and Web of Science. Additional studies were identified by contacting experts and searching published reviews. Two reviewers independently assessed studies for inclusion, evaluated risk of bias, and extracted data. Studies were included if they aimed to elicit or amplify pain using a classical conditioning procedure in healthy, adult humans. Studies were excluded if they did not distinguish between classical conditioning and explicit verbal suggestion as learning sources, or did not use experiential learning. Results. Thirteen studies, with varying risk of bias, were included. Ten studies evaluated classically conditioned hyperalgesia: nine found hyperalgesia; one did not. Pooled effects (n58 with full data) showed a significant pain increase after conditioning (mean difference of 7.40 [95%CI: 4.00–10.80] on a 0–100 pain scale). Three studies evaluated conditioned allodynia and found conflicting results. Conclusion. The existing literature suggests that classical conditioning can amplify pain. No conclusions can be drawn about whether or not classical conditioning can elicit pain. Rigorous experimental conditioning studies with nociceptive unconditioned stimuli are needed to fill this gap in knowledge. Refereed/Peer-reviewed
- Published
- 2016
31. Selectivity of conditioned fear of touch is modulated by somatosensory precision
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Daniel S, Harvie, Ann, Meulders, Emily, Reid, Danny, Camfferman, Russell S A, Brinkworth, and G Lorimer, Moseley
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Adult ,Male ,Electroshock ,Reflex, Startle ,Conditioning, Classical ,Pain Perception ,Fear ,Anticipation, Psychological ,Generalization, Psychological ,Young Adult ,Touch Perception ,Touch ,Physical Stimulation ,Humans ,Female - Abstract
Learning to initiate defenses in response to specific signals of danger is adaptive. Some chronic pain conditions, however, are characterized by widespread anxiety, avoidance, and pain consistent with a loss of defensive response specificity. Response specificity depends on ability to discriminate between safe and threatening stimuli; therefore, specificity might depend on sensory precision. This would help explain the high prevalence of chronic pain in body areas of low tactile acuity, such as the lower back, and clarify why improving sensory precision may reduce chronic pain. We compared the acquisition and generalization of fear of pain-associated vibrotactile stimuli delivered to either the hand (high tactile acuity) or the back (low tactile acuity). During acquisition, tactile stimulation at one location (CS+) predicted the noxious electrocutaneous stimulation (US), while tactile stimulation at another location (CS-) did not. Responses to three stimuli with decreasing spatial proximity to the CS+ (generalizing stimuli; GS1-3) were tested. Differential learning and generalization were compared between groups. The main outcome of fear-potentiated startle responses showed differential learning only in the hand group. Self-reported fear and expectancy confirmed differential learning and limited generalization in the hand group, and suggested undifferentiated fear and expectancy in the back group. Differences in generalization could not be inferred from the startle data. Specificity of fear responses appears to be affected by somatosensory precision. This has implications for our understanding of the role of sensory imprecision in the development of chronic pain.
- Published
- 2015
32. Neck Pain and Proprioception Revisited Using the Proprioception Incongruence Detection Test
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Susan Hillier, Ann Meulders, Victoria J. Madden, Daniel S. Harvie, G. Lorimer Moseley, Ross T. Smith, Markus Broecker, Harvie, Daniel S, Hillier, Susan, Madden, Victoria J, Smith, Ross T, Broecker, Markus, Meulders, Ann, and Moseley, G Lorimer
- Subjects
Adult ,Male ,medicine.medical_specialty ,Rotation ,medicine.medical_treatment ,Movement ,neck pain ,persistent pain ,proprioception incongruence detection (PID) Test ,Physical Therapy, Sports Therapy and Rehabilitation ,03 medical and health sciences ,0302 clinical medicine ,Physical medicine and rehabilitation ,Motor imagery ,Feedback, Sensory ,medicine ,Back pain ,Humans ,Pain Measurement ,030222 orthopedics ,Neck pain ,Rehabilitation ,Neck Pain ,Proprioception ,Middle Aged ,Test (assessment) ,Proprioceptive function ,Cross-Sectional Studies ,Test score ,Case-Control Studies ,proprioceptive imprecision ,Physical therapy ,Somatosensory Disorders ,Female ,medicine.symptom ,Psychology ,Head ,030217 neurology & neurosurgery - Abstract
Background Proprioceptive imprecision is believed to contribute to persistent pain. Detecting imprecision in order to study or treat it remains challenging given the limitations of current tests. Objectives The aim of this study was to determine whether proprioceptive imprecision could be detected in people with neck pain by testing their ability to identify incongruence between true head motion and a false visual reference using the Proprioception Incongruence Detection (PID) Test. Design A cross-sectional study was conducted. Methods Twenty-four people with neck pain and 24 matched controls repeatedly rotated to specific markers within a virtual world and indicated if their true head rotation was more or less than the rotation suggested by the visual feedback. Visual feedback was manipulated at 6 corrections, ranging from 60% of true movement to 140% of true movement. A standard repositioning error (RPE) test as undertaken for comparison. Results Healthy controls were better able to detect incongruence between vision and true head rotation (X̅=75.6%, SD=8.5%) than people with neck pain were (X̅=69.6%, SD=12.7%). The RPE test scores were not different between groups. The PID Test score related to self-reported pain intensity but did not relate to RPE test score. Limitations Causality cannot be established from this cross-sectional study, and further work refining the PID Test is needed for it to offer clinical utility. Conclusions Proprioceptive precision for neck movement appears worse in people with neck pain than in those without neck pain, and the extent of the deficit appears to be related to usual pain severity. The PID Test appears to be a more sensitive test than the RPE test and is likely to be useful for assessment of proprioceptive function in research and clinical settings.
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- 2015
33. When touch predicts pain: predictive tactile cues modulate perceived intensity of painful stimulation independent of expectancy
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Ann Meulders, Daniela K. Peto, Russell S. A. Brinkworth, G. Lorimer Moseley, Victoria J. Madden, Susan Hillier, Daniel S. Harvie, Harvie, Daniel S, Meulders, Ann, Madden, Victoria J, Hillier, Susan L, Peto, Daniela K, Brinkworth, Russell, and Moseley, Lorimer
- Subjects
Adult ,Male ,Pain Threshold ,medicine.medical_specialty ,Nocebo ,Adolescent ,pain modulation ,Conditioning, Classical ,classical conditioning ,Pain ,Stimulation ,Stimulus (physiology) ,Audiology ,Somatosensory system ,pain mechanisms ,050105 experimental psychology ,Developmental psychology ,03 medical and health sciences ,Young Adult ,0302 clinical medicine ,Conditioning, Psychological ,medicine ,Humans ,0501 psychology and cognitive sciences ,Sensory cue ,business.industry ,05 social sciences ,Classical conditioning ,Fear ,Electric Stimulation ,nocebo ,Associative learning ,Anesthesiology and Pain Medicine ,Nociception ,Touch ,Female ,Neurology (clinical) ,Cues ,business ,030217 neurology & neurosurgery - Abstract
Aims Non-nociceptive somatosensory input, such as tactile or proprioceptive information, alway precedes nociceptive input during a painful event. This relationship provides clear opportunities fo predictive associative learning, which may shape future painful experiences. In this differential classica conditioning study we tested whether pain-associated tactile cues (conditioned stimuli; CS) could altei the perceived intensity of painful stimulation, and whether this depends on duration of the CS—seeing that CS duration might allow or prevent conscious expectation. Methods Subjects underwent a classical differential conditioning task in which a tactile cue at locatior A (CS+) preceded painful electrical stimulation at location B (UShigh), whereas a tactile cue at location C (CS–) preceded non-painful electrical stimulation at location B (USlow). At test, we compared the pain evoked by a moderately painful stimulus (USmed) when preceded by either the CS+ or CS–. CS duration was manipulated between subjects. Participants were assigned to one of three groups: Long CS (4s, allowing conscious expectation), Short CS (110 ms) and CS-US indistinguishable (20 ms), preventing conscious expectation). We hypothesised that more pain would be evoked by the US when preceded by the CS+ relative to the CS-, and that the effect would be independent of CS duration. Results Fifty-four healthy participants (31 females, age = 26, SD = 9) were included in the analysis. The hypotheses were supported in that more intense pain was evoked by the USmed when paired with the tactile CS+, than when paired with the tactile CS-; mean difference 3 mm on a 150 mm VAS (C 0.4-4.8 mm). CS duration did not moderate the effect. The effect was greater in those participants where calibration was optimal, as indicated by a relatively more painful UShigh. Conclusions We conclude that pain-associated tactile cues can influence pain, and that this effect i: not dependent on stimulus duration. This suggests that explicit expectation is not a requirement for predictive cues to modulate pain. That the presence of the CS+ resulted in only a 5.3% higher intensity rating compared with the CS- may reflect a limitation of laboratory studies, where a limited number o trials, an artificial context and the use of experimental pain are likely to reveal only glimpses of what i: clinically possible. Implications Pain-associated visual and auditory cues have been shown to enhance pain in laboratory and clinical scenarios, supposedly by influencing expectation of impending harm. We show that pain-associated somatosensory cues can also modulate pain and that this can occur independently of expectation. This points to a larger potential role for associative learning in the development and treatment of pain than has previously been considered. We suggest that research into associative mechanisms underpinning pain, as distinct from those that link pain to pain-related fear and avoidance, is worthwhile.
- Published
- 2015
34. Bogus visual feedback alters onset of movement-evoked pain in people with neck pain
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Daniel S. Harvie, G. Lorimer Moseley, Ann Meulders, Ross T. Smith, Markus Broecker, Victoria J. Madden, Harvie, Daniel S, Broecker, Markus, Smith, Ross T, Meulders, Ann, Madden, Victoria J, and Moseley, Lorimer
- Subjects
Adult ,Male ,medicine.medical_specialty ,genetic structures ,media_common.quotation_subject ,Illusion ,open data ,Sensory system ,perception ,Rotation ,Physical medicine and rehabilitation ,Double-Blind Method ,Feedback, Sensory ,Perception ,Threshold of pain ,medicine ,Humans ,illusions ,Computer Simulation ,pain ,Range of Motion, Articular ,Sensory cue ,General Psychology ,redirected walking ,media_common ,Neck pain ,Neck Pain ,Proprioception ,Middle Aged ,Evoked Potentials, Motor ,multisensoryprocessing ,body representation ,virtual reality ,Female ,medicine.symptom ,Cues ,movement ,Psychology ,Social psychology ,Psychomotor Performance - Abstract
Pain is a protective perceptual response shaped by contextual, psychological, and sensory inputs that suggest danger to the body. Sensory cues suggesting that a body part is moving toward a painful position may credibly signal the threat and thereby modulate pain. In this experiment, we used virtual reality to investigate whether manipulating visual proprioceptive cues could alter movement-evoked pain in 24 people with neck pain. We hypothesized that pain would occur at a lesser degree of head rotation when visual feedback overstated true rotation and at a greater degree of rotation when visual feedback understated true rotation. Our hypothesis was clearly supported: when vision overstated the amount of rotation, pain occurred at 7% less rotation than under conditions of accurate visual feedback, and when vision understated rotation, pain occurred at 6% greater rotation than under conditions of accurate visual feedback. We concluded that visual-proprioceptive information modulated the threshold for movement-evoked pain, which suggests that stimuli that become associated with pain can themselves trigger pain. Refereed/Peer-reviewed
- Published
- 2015
35. Exploring changes in the brain associated with recovery from phantom limb pain--the potential importance of telescoping
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G.L. Moseley, Daniel S. Harvie, Moseley, GL, and Harvie, D
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Telescoping series ,Male ,medicine.medical_specialty ,business.industry ,Phantom limb pain ,phantom limb ,body regions ,psychotherapy ,Psychotherapy ,Anesthesiology and Pain Medicine ,Physical medicine and rehabilitation ,female ,male ,Phantom Limb ,medicine ,Physical therapy ,Humans ,Female ,business ,humans - Abstract
This paper is a commentary on the article 'Foell, J., Bekrater-Bodmann, R., Diers, M. and Flor, H. (2014). Mirror therapy for phantom limb pain : brain changes and the role of body representation. European Journal of Pain, vol. 18, no. 5, pp. 729-739, doi: 10.1002/j.1532-2149.2013.00433.x'. In this issue, you will find a paper entitled 'Mirror therapy for phantom limb pain: Brain changes and the role of body representation' (Foell et al. 2014). Thirteen amputees with chronic phantom limb pain (PLP) participated in a 4-week mirror therapy programme. Functional brain imaging measures taken before and after the programme were related to change in PLP over the same period.
- Published
- 2014
36. Spatial summation of pain in humans investigated using transcutaneous electrical stimulation
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Emily Reid, Daniel S. Harvie, Rohan G Miegel, G. Lorimer Moseley, Charles Spence, Reid, Emily, Harvie, Daniel, Miegel, Rohan, Spence, Charles, and Moseley, G Lorimer
- Subjects
Male ,medicine.medical_specialty ,Models, Neurological ,noxious ,Pain ,Stimulation ,spatial summation ,Audiology ,Summation ,Young Adult ,Forearm ,medicine ,Humans ,distance-based summation ,pain ,electrical stimulation ,business.industry ,Perspective (graphical) ,Transcutaneous Electrical Stimulation ,Pain Perception ,Intensity (physics) ,Anesthesiology and Pain Medicine ,Nociception ,medicine.anatomical_structure ,Neurology ,Anesthesia ,Transcutaneous Electric Nerve Stimulation ,Potential confounder ,Female ,Neurology (clinical) ,business - Abstract
UNLABELLED: Spatial summation of pain is well accepted but surprisingly understudied. Area-based summation refers to the increase in pain evoked by increasing the area of stimulation. Distance-based summation refers to the increase in pain evoked by increasing the distance between multiple stimuli. Although transcutaneous electrical stimulation has several advantages over other experimental pain paradigms, whether or not this modality evokes spatial summation remains unknown. We aimed to answer this question in order to lay the foundation for critical studies of spatial summation. Twenty-five healthy participants received stimuli on their forearm, and the primary outcome, pain intensity, was compared across 5 spatial configurations-1 with a single stimulus and 4 paired configurations at 0-, 5-, 10-, and 20-cm separations. Importantly, the potential confounder of a proximal-distal gradient in nociceptive sensitivity was removed in this study. Pain intensity was higher in response to the paired stimuli than in response to the single stimulus (P < .001), and the paired stimuli separated by 5, 10 and 20 cm, evoked greater pain than stimuli at a separation of 0 cm (P < .001), thus confirming both area- and distance-based summation, respectively. We conclude that transcutaneous electrical stimulation is appropriate for future investigations of spatial summation. PERSPECTIVE: Distance-based summation is likely implicated in some clinical pain. However, current understanding for spatial summation is limited. This study demonstrates that transcutaneous electrical stimulation is safe, feasible, and valid for future investigations of spatial summation and will allow critical questions to be answered.
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- 2014
37. Contingency learning deficits and generalization in chronic unilateral hand pain patients
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Ann Meulders, Johan W.S. Vlaeyen, G. Lorimer Moseley, Daniel S. Harvie, Suzanne Caragianis, Jane K. Bowering, Meulders, Ann, Harvie, Daniel, Bowering, Katherine, Caragianis, Suzanne, Vlaeyen, Johan, Moseley, Lorimer, Clinical Psychological Science, and RS: FPN CPS I
- Subjects
Male ,Theory of Mind ,EXPECTANCY ,Hand pain ,Functional Laterality ,Generalization, Psychological ,Developmental psychology ,TRAIT ANXIETY ,generalization ,Expectancy theory ,Learning Disabilities ,Chronic pain ,Fear ,RANDOMIZED CONTROLLED-TRIAL ,Middle Aged ,Neurology ,Female ,Pain catastrophizing ,contingency learning ,Chronic Pain ,Psychology ,chronic pain ,Adult ,medicine.medical_specialty ,GRADED MOTOR IMAGERY ,Adolescent ,ANXIETY DISORDERS ,Generalization ,Motor Activity ,Young Adult ,Physical medicine and rehabilitation ,Generalization (learning) ,medicine ,unconditioned stimulus-expectancy ,Humans ,METAANALYSIS ,Aged ,Psychological Tests ,MOVEMENTS ,hand pain ,Perspective (graphical) ,Classical conditioning ,Hand ,medicine.disease ,MODEL ,Anesthesiology and Pain Medicine ,STIMULUS ,Neurology (clinical) ,Contingency ,Photic Stimulation - Abstract
UNLABELLED: Contingency learning, in particular the formation of danger beliefs, underpins conditioned fear and avoidance behavior, yet equally important is the formation of safety beliefs. That is, when threat beliefs and accompanying fear/avoidance spread to technically safe cues, it might cause disability. Indeed, such over generalization has been advanced as a trans-diagnostic pathologic marker, but it has not been investigated in chronic pain. Using a novel hand pain scenario contingency learning task, we tested the hypotheses that chronic hand pain patients demonstrate less differential pain expectancy judgments because of poor safety learning and demonstrate broader generalization gradients than healthy controls. Participants viewed digitized 3-dimensional hands in different postures presented in random order (conditioned stimulus [CS]) and rated the likelihood that a fictive patient would feel pain when moving the hand into that posture. Subsequently, the outcome (pain/no pain) was presented on the screen. One hand posture was followed by pain (CS+), another was not (CS-). Generalization was tested using novel hand postures (generalization stimuli) that varied in how similar they were to the original conditioned stimuli. Patients, but not healthy controls, demonstrated a contingency learning deficit determined by impaired safety learning, but not by exaggerated pain expectancy toward the CS+. Patients showed flatter, asymmetric generalization gradients than the healthy controls did, with higher pain expectancy for novel postures that were more similar to the original CS-. The results clearly uphold our hypotheses and suggest that contingency learning deficits might be important in the development and maintenance of the chronic pain-related disability. PERSPECTIVE: Chronic hand pain patients demonstrate 1) reduced differential contingency learning determined by a lack of safety belief formation, but not by exaggerated threat belief formation, and 2) flatter, asymmetric generalization gradients than the healthy controls. ispartof: The Journal of Pain vol:15 issue:10 pages:1046-1056 ispartof: location:United States status: published
- Published
- 2014
38. ‘Pain-related fear: Exposure-based treatment of Chronic Pain’ Editors: edited by Johan W.S.Vlaeyen, Stephen J.Morley, Steven J.Linton, KatjaBoersma, and JeroendeJong, 1st ed., IASP-press, 196 pages, 2012
- Author
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G. Lorimer Moseley and Daniel S. Harvie
- Subjects
Anesthesiology and Pain Medicine ,Psychoanalysis ,Chronic pain ,medicine ,medicine.disease ,Psychology ,Pain related fear - Published
- 2013
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