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1. Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Cameras

2. CinePreGen: Camera Controllable Video Previsualization via Engine-powered Diffusion

3. FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering

4. HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation

5. Spectral Representation for Causal Estimation with Hidden Confounders

6. Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text

7. UQE: A Query Engine for Unstructured Databases

8. Diffusion Spectral Representation for Reinforcement Learning

9. RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting

10. HYDRA: Model Factorization Framework for Black-Box LLM Personalization

11. Target Networks and Over-parameterization Stabilize Off-policy Bootstrapping with Function Approximation

12. Value-Incentivized Preference Optimization: A Unified Approach to Online and Offline RLHF

13. Dual3D: Efficient and Consistent Text-to-3D Generation with Dual-mode Multi-view Latent Diffusion

14. MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model

15. PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios

16. TELA: Text to Layer-wise 3D Clothed Human Generation

17. PhyRecon: Physically Plausible Neural Scene Reconstruction

18. Efficient Duple Perturbation Robustness in Low-rank MDPs

19. Skill Transfer and Discovery for Sim-to-Real Learning: A Representation-Based Viewpoint

20. SemGrasp: Semantic Grasp Generation via Language Aligned Discretization

21. CameraCtrl: Enabling Camera Control for Text-to-Video Generation

22. Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

23. GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction

24. Make-It-Vivid: Dressing Your Animatable Biped Cartoon Characters from Text

25. LN3Diff: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation

26. GetMesh: A Controllable Model for High-quality Mesh Generation and Manipulation

27. GenAD: Generalized Predictive Model for Autonomous Driving

28. Stochastic Gradient Succeeds for Bandits

29. BBox-Adapter: Lightweight Adapting for Black-Box Large Language Models

30. Beyond Expectations: Learning with Stochastic Dominance Made Practical

31. Robust Control of An Aerial Manipulator Based on A Variable Inertia Parameters Model

34. DiffMorpher: Unleashing the Capability of Diffusion Models for Image Morphing

35. EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusion

36. EdgeSAM: Prompt-In-the-Loop Distillation for On-Device Deployment of SAM

37. BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation

38. Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering

39. InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint

40. Provable Representation with Efficient Planning for Partial Observable Reinforcement Learning

41. On Task-personalized Multimodal Few-shot Learning for Visually-rich Document Entity Retrieval

42. MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond

43. OrthoPlanes: A Novel Representation for Better 3D-Awareness of GANs

44. LAVIE: High-Quality Video Generation with Cascaded Latent Diffusion Models

45. Interpret Vision Transformers as ConvNets with Dynamic Convolutions

46. Unified Human-Scene Interaction via Prompted Chain-of-Contacts

47. DiffBIR: Towards Blind Image Restoration with Generative Diffusion Prior

48. Learning Modulated Transformation in GANs

49. X-VoE: Measuring eXplanatory Violation of Expectation in Physical Events

50. MATLABER: Material-Aware Text-to-3D via LAtent BRDF auto-EncodeR

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