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1. Enhancing Vulnerability Prioritization in Cloud Computing Using Multi-View Representation Learning.

2. Knowledge-Aware Learning Framework Based on Schema Theory to Complement Large Learning Models.

3. INCLUSION BY DESIGN: REQUIREMENTS ELICITATION WITH DIGITALLY MARGINALIZED COMMUNITIES.

4. Improving Threat Mitigation Through a Cybersecurity Risk Management Framework: A Computational Design Science Approach.

5. Discovery of Technological Innovation Systems: Implications for Predicting Future Innovation.

6. A framework for agility improvement projects in the post mass customisation era.

8. A Guide to Implementation Science for Phase 3 Clinical Trialists: Designing Trials for Evidence Uptake.

9. Human‐AI collaboration: Designing artificial agents to facilitate socially shared regulation among learners.

10. Milestones in chemoinformatics: global view of the field.

11. Applying the Cognitive Walkthrough for Implementation Strategies methodology to inform the redesign of a selection-quality implementation toolkit for use in schools.

12. The PBC model: promoting positive behaviours through change-based interventions.

13. Designing the future of coopetition: An IIoT approach for empowering SME networks.

14. Measuring Construction Productivity across Projects: Multilevel Three-Dimensional Framework.

15. Nonlinear modeling and validation of spacecraft dynamics for space-based gravitational wave detector.

16. Designing Lesson Plans with New Content Knowledge: The Intersection of Content Knowledge and Pedagogical Content Knowledge.

17. Guidelines for research and design of software for children with ASD in e-health.

18. BAUSTEIN—A design tool for configuring and representing design research.

19. Enhancing Faculty Grading Productivity Using Robotic Process Automation (RPA): The Development of a Structured Query Language (SQL) Automated Grading Tool.

20. Reuse of service concept elements for modular service design.

21. Formalizing and Simulating the Token Aspects of Blockchain-Based Research Collaboration Platform Using Game Theory.

22. Critical care resources in surge response: towards real-time situation awareness.

23. Two decades of design research on lessons-learned systems: a systematic review and future research agenda.

24. Deep learning based simulation for new product demand estimation.

25. Interpretative structural modeling to social sciences: designing better datasets for mixed method research.

26. Designing for learning across disciplines: leveraging graphs to improve knowledge integration in science.

27. Lean Office: Proposition and Application of a Process-Mapping Method Based on the Shingo Production Mechanism (SPM).

28. A design science approach to manage spare parts distribution: combining design logic and Goldratt's thinking processes.

29. Digital Transformation in Maritime Ports: Defining Smart Gates through Process Improvement in a Portuguese Container Terminal.

30. Design of a conceptual model of open innovation for the decentralization of the science, technology, and innovation system in Colombia from an organizational ecology perspective.

31. Data Transparency Design in Internet of Things: A Systematic Review.

32. Data analytics-based auditing: a case study of fraud detection in the banking context.

33. HumanEnerg Hotspot: Conceptual Design of an Agile Toolkit for Human Energy Reinforcement in Industry 5.0.

34. A human digital twin for the M-Machine.

35. Towards design science methodology for developing mobile learning applications.

36. EDITOR'S COMMENTS: Maximizing the Chances of Securing a Revision by Focusing on the Essentials.

37. TEADASH: Implementing and Evaluating a Teacher-Facing Dashboard Using Design Science Research.

38. Material design meta-protocols: a method for design-driven experiments in the Lab. The case of nature's porous intelligence as a strategy for materials innovation.

39. Design and science hybrid approach for material experiences: reinterpreting Napolitan tuff.

40. IoT as Audit Evidence: A Reasonable Assurance Framework.

41. Home Waste Audit: A Community Science Activity to Increase Waste Literacy and Reduce Household Waste.

42. A Knowledge Graph-Based Implicit Requirement Mining Method in Personalized Product Development.

43. Ontology-Based Intelligent Interface Personalization for Protection Against Phishing Attacks.

44. A human digital twin for the M-Machine

45. Collaborative innovation space for green transition of large cruise ships.

46. Supply chain visibility for improving inbound logistics: a design science approach.

47. Human-centered AI development in practice—insights from a multidisciplinary approach.

48. Unbox the Black-Box: Predict and Interpret YouTube Viewership Using Deep Learning.

49. SocioLink: Leveraging Relational Information in Knowledge Graphs for Startup Recommendations.

50. UNLOCKING THE POWER OF VOICE FOR FINANCIAL RISK PREDICTION: A THEORY-DRIVEN DEEP LEARNING DESIGN APPROACH.

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