1,489 results on '"Creative Industry"'
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2. How Do Participatory Governance and Reciprocity Impact Working Conditions in the SSE Organizations?—An Emotion Work Analysis.
- Author
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Dupret, Katia and Eschweiler, Jennifer
- Subjects
QUALITY of work life ,WORK environment ,LIFE expectancy ,SOCIAL cohesion ,NONPROFIT sector - Abstract
This article discusses working conditions, captured as emotion work, in the social and solidarity economy (SSE). Interested in learning more about the impact of participatory governance (PG), frequently ascribed to SSE organisations, we work with reciprocity as qualifier for emotion work across PG settings in Roskilde Festival (RF) Charity. The analysis is based on a case study. Aware that not all SSE organisations are formally democratically organised, we identified informal sites of PG within RF. Our findings open avenues for further research on the dimensions of symbolic reciprocity and how they interact with organisational goals and processes. This extends to understanding better the impact of expectations on work life quality in the interplay with reciprocity and participatory governance in SSEs. [ABSTRACT FROM AUTHOR]
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- 2024
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3. Shifting Resource Configuration of the Creative Businesses in the Perspective of Digital Economy.
- Author
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Adjie, Fadhilla Sandra, Dhewanto, Wawan, and Fachira, Ira
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TECHNOLOGICAL innovations ,FINANCIAL performance ,DIGITAL technology ,ARTIFICIAL intelligence - Abstract
Extant literature has identified how the digital economy has transformed the types of resources available to creative businesses, both tangible and intangible. Since previous research on the digital economy's influence over these resources is limited, yet remains pertinent in reshaping the resource configuration. By analyzing 25 articles, we identified and explored how resource allocation of the creative businesses shifts. As it is driven by the digital economy, which contributes to and shapes the overall digital economy. The findings highlight (1) types of resources in the creative businesses; (2) challenges and opportunities faced by creative businesses; (3) impact of digital economy on creative businesses' resource allocation strategies. [ABSTRACT FROM AUTHOR]
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- 2024
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4. BUILDING SUSTAINABILITY STRATEGIES IN THE CREATIVE CULINARY INDUSTRY SECTOR TO ENHANCE TOURIST DESTINATION ATTRACTION IN SEMARANG REGENCY.
- Author
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Nurchayati, Riyadi, Bambang, and Yunita, Lisa Efri
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STRUCTURAL equation modeling ,TOURIST attractions ,CONSCIOUSNESS raising ,TOURISM ,CULTURAL industries - Abstract
Backgroud: The creative culinary industry plays a vital role in enhancing tourist destination attraction, serving as a cultural and culinary gateway for travelers. With growing awareness of sustainability and environmental concerns, it becomes imperative to investigate the development of sustainability strategies in this sector. Purpose: This study focuses on Semarang Regency, a burgeoning tourist destination, to assess the impact of sustainability strategies on attracting and retaining visitors. Design/methodology/approach: This quantitative research study was conducted with a sample of 250 respondents, comprising owners and managers of the culinary industry. The data were analyzed using Structural Equation Modeling (SEM) with WarpPLS 7.0 software. Finding/Result: The research unveiled significant relationships between sustainability strategies and tourist attraction. Environmental values were identified as a key driver, significantly influencing both cognitive and affective images. Additionally, low-carbon knowledge played a crucial role in shaping these images, highlighting the importance of eco-friendly practices and awareness in enhancing the industry's image. Cognitive and affective images were found to significantly contribute to the overall image of the sector, emphasizing their importance in shaping perceptions of sustainability efforts. Conclusion: These findings provide valuable insights for stakeholders in the creative culinary industry who are seeking to develop and implement sustainability strategies that enhance the attractiveness of tourist destinations in Semarang Regency. Original/value (State of the art): This study contributes to the understanding of how sustainability strategies can be effectively integrated into the creative culinary industry to boost tourist destination appeal. [ABSTRACT FROM AUTHOR]
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- 2024
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5. The impact of entrepreneurial characteristics and competencies on business performance in the creative industry in Indonesia
- Author
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Ayumi Fitriani Gunawan
- Subjects
Creative industry ,Entrepreneurial characteristics ,Entrepreneurial competencies ,Management. Industrial management ,HD28-70 ,Business ,HF5001-6182 - Abstract
Purpose – The purpose of this study is to examine the impact of the characteristics and competencies of entrepreneurs on business performance within the creative industry in Indonesia. By creative industry, is refer to market-oriented enterprises that use creativity and intellectual capital to create, produce, distribute and disseminate creative goods and services through media channels. Design/methodology/approach – This study measured six entrepreneurial characteristics: creative and innovative, risk-taking, need for achievement, leadership, autonomy and proactiveness. In addition, it measured five entrepreneurial competencies: opportunity, strategy, relationship, organization and learning. Data collection was conducted using a questionnaire administered to 294 entrepreneurs operating businesses within the creative industry in Java, Sumatra and Kalimantan, Indonesia. Findings – The findings of this study demonstrated that entrepreneurial characteristics and competencies had a significantly positive effect on business performance. Creativity and innovation emerged as the most influential characteristics, whereas strategy stood out as the most influential competency. Originality/value – This study aimed to examine whether the personal qualities of entrepreneurs as identified within conventional industries − specifically their entrepreneurial characteristics and competencies − had an impact on business performance in the creative industry in Indonesia. Conventional industries, unlike creative industries, are characterized by the production and distribution of physical goods or basic services, with less emphasis on creative innovation as the core driver.
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- 2024
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6. Location dynamics of coworking spaces in China: insights from Beijing metropolitan
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Shifu Zhang, Carles Méndez-Ortega, and Ilaria Mariotti
- Subjects
Coworking spaces ,location determinants ,Beijing ,spatial lag model ,creative industry ,government incentives and facilities ,Regional economics. Space in economics ,HT388 ,Regional planning ,HT390-395 - Abstract
This paper explores the location determinants of coworking spaces (CSs) in the Chinese capital of Beijing, thus filling the gap in the literature about CS location in urban China. The study applies a count data model (CDM) to the data collected in 2022 to answer three research questions: (1) Where are CSs located and what are the location determinants? (2) How does Beijing’s urban structure affect CS location determinants? (3) What role do creative industry specialisation, variety, government facilities and incentives play in CS location? The findings reveal that CSs in Beijing – most of them promoted by public authorities – tend to cluster in the central city where there is a high diversity of knowledge-intensive and creative industries. The semi-polycentric urban structure of Beijing affects the location of CSs by creating localised activity hubs. Furthermore, the study finds evidence that creative industry specialisation and variety are crucial factors in CS location. In addition, government facilities and incentives play a key role in driving their locations.
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- 2024
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7. History and the present time, material and spiritual, modern and postmodern: socio-philosophical analysis of contemporary urbanism by the Kazan example
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Gulnara E. Shalagina
- Subjects
modern ,postmodern ,creative industry ,ethnotourism ,fakelorisation ,archeoavant-garde ,philosophy of the city ,Ethnology. Social and cultural anthropology ,GN301-674 ,Folklore ,GR1-950 ,Human ecology. Anthropogeography ,GF1-900 - Abstract
The article examines the issue of the staged status of contemporary society based on the materials of urban studies of Kazan. An overview of philosophical and sociological approaches to the issue of modernity, postmodernity and after-postmodernity is given. Non-classical museumification, megalopolisation, gentrification, architecture of reuse and third places, aestheticisation, digitalisation have been highlighted as postmodern trends in urbanism. The sharing economy, the introduction of elements of a smart city and a smart nation are returning the communal mentality of traditional society in the conditions of a contemporary city, which allows us to talk about theories of the new Middle Ages. The creative industry of ethnotourism gives rise to fakelorization (mispresentation of authentic cultural heritage), as a counterbalance to which the strategies of archaeoavant-garde (including traditional elements into the contemporary urban environment) are discussed. An analysis of the urban planning of Kazan showed the importance of spiritual, intangible aspects, which are characteristic of the postmodern “society of impressions”. A conclusion have been made about the preservation of the innovationist material basis, which characterises the economic structure of modern society. Postmodern trends are of cultural nature and are expressed in the branding and rebranding of cities, in the formation of creative industries, in the interest towards the issues of intangible cultural heritage and the corresponding concept of UNESCO.
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- 2024
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8. Analysis of The Utilization of Palm Oil Waste in Review From The Theory of Maslahah Case Study CV. Agro Hijau Aek Torop KM 5 Labuhan Batu
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Putririani, Ahmad Syakir, and Muhammad Syahbudi
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palm oil waste ,creative industry ,islamic economy ,Social history and conditions. Social problems. Social reform ,HN1-995 - Abstract
The area of smallholder oil palm plantations is directly proportional to the amount of waste produced, the Maslahah Theory plays a role here as a way to overcome it. However, with the waste of palm oil skewers on CV. Agro Hijau Aek Torop can make palm oil skewer waste that was once considered waste into a staple material with economic value. This study aims to find out how the impact of the use of oil palm sticks on increasing the income of the community's economic welfare in Aek Torop District. This study uses qualitative research methods. Data collection was carried out through in-depth interviews and then supported by literature studies. Results and research show that waste from palm oil produces finished goods of economic value such as bags, plates, serving hoods & baskets and thus can have a positive impact on the surrounding community by opening new jobs for the surrounding community so that it can increase community productivity and reduce the unemployment rate.
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- 2024
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9. KEY PERFORMANCE INDICATORS FOR THE CREATIVE INDUSTRY
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Ing. Lukas Vartiak and Ing. Miriam Garbarova
- Subjects
creativity ,creative industry ,creative agencies ,cultural industry ,key performance indicators ,Economic growth, development, planning ,HD72-88 - Abstract
At present, the economy is developing technologically, and the creative economy makes use of new knowledge, technology and human creativity. The creative economy consists of the creative and cultural industries. Many authors deal with the issue of the creative economy and conclude that the creative industry has the potential to lead the economic sector or the economic level of regions. This paper addresses the issue of key performance indicators in the creative industries. It defines concepts such as creativity, the difference between creative and cultural industries and key performance indicators (KPIs). The research for this paper focused on the world's most awarded agencies for creativity, the world's most awarded brands for creativity and the world's most awarded countries for creativity. KPIs can be used to identify and compare the work of organisations in the creative and cultural industries. If the goals of the organisation are set and selected correctly, KPIs will provide measures of effectiveness in achieving them. The aim of this paper is to define key performance indicators for the creative industries. The method of collecting and processing information was used to collect information and then process the information related to the given topic. The method of analysis and synthesis was used to select a number of secondary data from internet sources and to trace the relationships between the chapters. The method of comparison was used to compare the information obtained. The methods of induction and deduction are used to evaluate and draw general conclusions. One of the main sources of data for the piece was the WARC Rankings 2023: Creative 100, which represents the most awarded campaigns and companies in the world. The KPIs were developed in six areas: financial, client, project, people, sales and website. Financial KPIs are the most important and reflect the performance of the creative agency as a whole. Customer KPIs show performance for the customer domain, track cost per customer and track the customer satisfaction index. Project KPIs focus on the moving parts of the project, regardless of the project management methodology. People KPIs include specific and quantifiable metrics to measure people performance, effectiveness and productivity. In sales, monthly sales growth, sales target attainment, cost as a percentage of sales and shopping basket abandonment rates are monitored. Performance monitoring should be important to all business units because it shows and reflects performance that is important to the achievement of goals or the survival of the business or institution.
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- 2024
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10. HOGYAN VÁLTOZTATJA MEG A MESTERSÉGES INTELLIGENCIA A KREATÍV ÖKOSZISZTÉMÁT: A Midjourney tanulságai.
- Author
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ATTILA, KELEMEN
- Subjects
GENERATIVE artificial intelligence ,LANGUAGE models ,ARTIFICIAL intelligence ,COMMUNICATIONS industries ,CULTURAL industries ,REPRODUCTIVE rights - Abstract
The study analyzes the impact of artificial intelligence (AI) on the creative industry, focusing on the generative image creation logic of Midjourney. It highlights that the advertising and communication industry elite misjudged the effects of social media. The document details how AI reshapes creative workflows and has already become integral to visual content creation. The study provides a comprehensive overview of Midjourney’s functioning and development principles, including large language models and diffusion techniques, which allow for the creation of unique, generative images from textual descriptions. It emphasizes the creative potential of generative AIs and the challenges users face in producing high-quality and consistent images. The study illustrates various creative modes and parameterization options within Midjourney that enable users to achieve desired visual effects. It argues that international protests over the AI learning from thousands of artists’ styles are somewhat moot, as the new Style Reference parameter successfully mimics an artist’s style even without prior model training on that specific style. According to the document, generative AIs like Midjourney are not just tools but also sources of new visual styles that define future creative trends. Finally, the author examines the rapid development of generative AI technologies and their influence on the daily practices of the creative profession. He posits that while the future impacts of AI are difficult to predict, these technologies are already bringing significant changes to the creative ecosystem, and it is crucial for professionals to continually evolve and adapt to the opportunities presented by new tools. [ABSTRACT FROM AUTHOR]
- Published
- 2024
11. Determinants affecting the current state and perspectives of development of textile and clothing industry clusters within the European Union.
- Author
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GAJDOVÁ, DENISA
- Subjects
CLOTHING industry ,INDUSTRIAL clusters ,SMALL business ,ORIGINALITY ,TEXTILE industry - Abstract
Copyright of Industria Textila is the property of Institutul National de Cercetare-Dezvoltare pentru Textile si Pielarie and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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- 2024
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12. SUSTAINABLE FASHION DESIGN WITH GAZENNE WOVEN FABRIC, THE CULTURAL HERITAGE OF KEMALIYE.
- Author
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BAYBURTLU, Çimen and HORASAN, Neşe
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CULTURAL property ,FASHION design ,SUSTAINABILITY ,JOB vacancies ,WEAVING - Abstract
Copyright of Motif Academy Journal of Folklore is the property of Motif Yayincilik and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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- 2024
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13. 设计政策引领下的英国时尚产业转型与发展.
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刘丽娴, 李 樾, and 卢益婧
- Abstract
Globally, design management and its related concepts have attracted much attention from experts and scholars in design, sociology, economics and other related industries, and the design policy research involved in design management is gradually becoming one of the core elements for countries to promote the development of the fashion industry, condense the characteristics of the regional fashion culture and build fashion centers. Looking back at history, economic development, capital accumulation and national development are all closely linked to the prosperity of the textile industry. The prosperity of the textile industry has undoubtedly provided a solid foundation for the rise of the fashion industry. Although there are differences in the development paths and methods of the fashion industry in various countries, the active intervention and guidance of the fashion industry at the national level is a common theme, which is manifested in design management and policies. Take Britain as an example, the country has introduced a series of policies driven by official design organizations, which include strategic planning at the national level as well as policy measures proposed by industry associations, all of which have helped the fashion industry to become an important pillar of its economic development. As modern industry attaches great importance to design innovation and economic development, governments are gradually realizing the industrial benefits and economic value brought by design, and are committed to promoting research on the formulation and implementation of design industry policies. However, the formulation and improvement of design policy do not happen overnight, but through years or even decades of gradual evolution and optimization, which is is particularly obvious specially in fashion design, a unique economic field and cross-disciplines. In this paper, through combing the development of design policy and fashion industry in Britain, interpreting typical cases from a historical perspective, analyzing the logic between design policy and fashion industry, and summing up the historical experience and value of the contribution of design policy to the development of the regional fashion industry, the paper aims to provide a clear picture of the development of the fashion industry in Britain. Firstly, the design policy was placed in the context of design management for the corresponding analysis of design policy and the fashion industry in Britain. Secondly, the British fashion process was divided into four phases: germination, development, transformation, and renewal, so as to compare and analyze how the driving factors behind the fashion phenomena presented by the British fashion industry under the guidance of design policy and its leadership interacted with each other and formed synergy. Finally, the paper summarized the three stages of transformation and development of the British fashion industry and analyze the impact of design policy on each stage of transformation. It is hoped that the reconfirmation of historical samples will inspire design management research in the process of China’s fashion development, promote the integration and development of China’s design policy and fashion industry, and provide a model for the transformation of China’s fashion brands and the construction of the fashion consumer market. [ABSTRACT FROM AUTHOR]
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- 2024
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14. Culture as a Dimension of Interweaving Reinvented South-South Partnership in Africa.
- Author
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Suleiman, Muhammad Reza and Slighoua, Mounia
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SPIRITUALITY ,CULTURE ,IDEOLOGY ,PAN-Africanism ,RESEARCH methodology - Abstract
Culture serves as a complex needlepoint for societal customs and actions, reflecting aspirations across political, economic, and social domains. This article examines the crucial function of culture in reinvigorating south-south cooperation in Africa. Qualitative research methodologies were employed to analyze scholarly literature, policy documents, and reports. Theoretically, it adopts an inclusive framework that combines constructivist and liberal perspectives. This framework aims to expose the fundamental principles, values, and ideologies that underpin the South--South collaboration in Africa. Moreover, it highlights the profound influence of Africa's historical narrative, which spans the precolonial, colonial, and postcolonial eras, in fostering a collective sense of responsibility and stewardship towards the continent's development trajectory. Additionally, this article emphasizes the transformative role of religion and spirituality in shaping a new African identity conducive to progress and unity. Finally, it underscores the essential role of Africa's creative sector in cultivating the African Renaissance through collaborative South- South initiatives extending across the continent. [ABSTRACT FROM AUTHOR]
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- 2024
- Full Text
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15. Intellectual Property Commercialization in the Creative Industry: An Integrative Literature Review.
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Mawardwita, Reswari and Nasution, Reza Ashari
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COMMERCIALIZATION ,INTELLECTUAL property ,CULTURAL industries ,STAKEHOLDERS ,ACADEMIC discourse - Abstract
This study aims to develop a comprehensive understanding of intellectual property (IP) commercialization in the creative industry, highlighting its essential role in the growth of the sector. 16 relevant articles were analyzed, resulting in the development of a four-phase model of IP commercialization: ideation, development, creation, and commercialization. These phases are combined with the concept of creativity-based innovation specific to the creative industry to form an integrative framework. Each phase emphasizes the interaction between divergent thinking and sequential processes in the commercialization journey while highlighting the central role of creativity at each stage. The findings of this study contribute to the academic discourse and provide practical guidance for practitioners, policymakers, and stakeholders in developing IP commercialization strategies in the creative industry. [ABSTRACT FROM AUTHOR]
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- 2024
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16. ESNEK ÇALIŞMA BİÇİMİNİN ENDÜSTRİYEL TASARIMCININ YARATICILIĞI ÜZERİNE ETKİSİNİ BELİRLEMEYE YÖNELİK BİR ÇALIŞMA.
- Author
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DALYANOĞLU, Ayşe and AKBULUT, Dilek
- Abstract
Copyright of Anadolu University Journal of Art & Design / Sanat & Tasarım is the property of Anadolu University and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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- 2024
- Full Text
- View/download PDF
17. Creative Industry: Introduction and Significance
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Jamshaid, Hafsa, Dad, Allah, Memon, Hafeezullah, Editor-in-Chief, Jamshaid, Hafsa, editor, and Dad, Allah, editor
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- 2024
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18. Transformation of the Lancang Kocik Folk Song Symbol of the Sakai Tribe for the Creative Industry as an Effort for Sustainable Cultural Preservation
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Rangkuti, Listi Mora, Lewa, Inriati, Hasyim, Muhammad, Striełkowski, Wadim, Editor-in-Chief, Black, Jessica M., Series Editor, Butterfield, Stephen A., Series Editor, Chang, Chi-Cheng, Series Editor, Cheng, Jiuqing, Series Editor, Dumanig, Francisco Perlas, Series Editor, Al-Mabuk, Radhi, Series Editor, Scheper-Hughes, Nancy, Series Editor, Urban, Mathias, Series Editor, Webb, Stephen, Series Editor, and Hasyim, Muhammad, editor
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- 2024
- Full Text
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19. The Shifting Paradigm of Visual Communication Design Profession
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Anggrianto, Christian, Pisello, Anna Laura, Editorial Board Member, Hawkes, Dean, Editorial Board Member, Bougdah, Hocine, Editorial Board Member, Rosso, Federica, Editorial Board Member, Abdalla, Hassan, Editorial Board Member, Boemi, Sofia-Natalia, Editorial Board Member, Mohareb, Nabil, Editorial Board Member, Mesbah Elkaffas, Saleh, Editorial Board Member, Bozonnet, Emmanuel, Editorial Board Member, Pignatta, Gloria, Editorial Board Member, Mahgoub, Yasser, Editorial Board Member, De Bonis, Luciano, Editorial Board Member, Kostopoulou, Stella, Editorial Board Member, Pradhan, Biswajeet, Editorial Board Member, Abdul Mannan, Md., Editorial Board Member, Alalouch, Chaham, Editorial Board Member, Gawad, Iman O., Editorial Board Member, Nayyar, Anand, Editorial Board Member, Amer, Mourad, Series Editor, Tunio, Muhammad Nawaz, editor, Chica Garcia, Jorge Miguel, editor, Zakaria, Ayman M., editor, and Hatem, Yasmin Moanis Latif, editor
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- 2024
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20. The Analysis of Supply Chain Management Implementation for the Creative Industry in Bandung
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Tanaka, Izson, Fitriani, Katlea, Appolloni, Andrea, Series Editor, Caracciolo, Francesco, Series Editor, Ding, Zhuoqi, Series Editor, Gogas, Periklis, Series Editor, Huang, Gordon, Series Editor, Nartea, Gilbert, Series Editor, Ngo, Thanh, Series Editor, Striełkowski, Wadim, Series Editor, Hurriyati, Ratih, editor, Wibowo, Lili Adi, editor, Abdullah, Ade Gafar, editor, Sulastri, editor, Lisnawati, editor, and Murtadlo, Yusuf, editor
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- 2024
- Full Text
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21. Additive Manufacturing Technology: An Insight into Re-Shaping the Creative Industry
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Mitra, Raka, de Amorim Almeida, Henrique, Series Editor, Al-Tamimi, Abdulsalam Abdulaziz, Editorial Board Member, Bernard, Alain, Editorial Board Member, Boydston, Andrew, Editorial Board Member, Koc, Bahattin, Editorial Board Member, Stucker, Brent, Editorial Board Member, Rosen, David W., Editorial Board Member, de Beer, Deon, Editorial Board Member, Pei, Eujin, Editorial Board Member, Gibson, Ian, Editorial Board Member, Drstvensek, Igor, Editorial Board Member, de Ciurana, Joaquim, Editorial Board Member, Lopes da Silva, Jorge Vicente, Editorial Board Member, da Silva Bártolo, Paulo Jorge, Editorial Board Member, Bibb, Richard, Editorial Board Member, Alvarenga Rezende, Rodrigo, Editorial Board Member, Wicker, Ryan, Editorial Board Member, Pal, Snehashis, editor, and Ihan Hren, Nataša, editor
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- 2024
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22. Between Professionalisation and Marginalisation in the Creative (and Cultural) Industries: A New Look of the Work of Musicians in a French Large Creative City
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Schieb-Bienfait, Nathalie and Emin, Sandrine
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- 2023
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23. 'People want better': a qualitative exploration of stakeholders’ views on introducing well-being coordinators in the screen industry
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John Goodwin, Eleanor McSherry, Ryan Goulding, James O’Mahony, Rachael O’Callaghan, and Ciara Chambers
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creative industry ,film ,tv ,interpretive description ,mental health ,qualitative ,screen industry ,well-being ,Medicine (General) ,R5-920 - Abstract
Purpose There are several factors that negatively impact the well-being of those working in the screen industry. Consequently, the need to introduce Well-being Coordinators has been identified. This study explored the experiences of participants who undertook a Well-being Coordination course tailored for the screen sector. Additionally, it sought to delve into perspectives regarding well-being within the screen industry. Methods Semi-structured interviews were conducted. The study was guided by an interpretive descriptive approach. Reflexive thematic analysis was used to analyse data. Findings Five themes were identified: Opportunities and challenges working in the screen industry, co-existing with harassment, the need for change: importance of wellbeing, becoming a well-being co-ordinator: learning from the course, and the future of the well-being co-ordinator role: opportunities and challenges. The reality that cast and crew co-exist with several forms of harassment within the industry was noted. Despite this, there is hope for the future of the screen sector, particularly the positive impact the role of the Well-being Coordinator could have. Conclusions The experiences of professionals across the screen industry vary; however, a pervasive culture of bullying and harassment is commonplace. Through the introduction of Well-being Coordinators, there is the potential to enact positive change.
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- 2024
- Full Text
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24. APPROACHES TO MEASURING THE CREATIVE ECONOMY AND TRENDS IN THE DEVELOPMENT OF THE IT SECTOR: THE IMPACT OF DIGITAL TECHNOLOGIES ON CREATIVE INDUSTRIES.
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Serikkyzy, A., Akhmetova., A. B., and Zhamalidenov, S. E.
- Subjects
- *
INFORMATION technology industry , *CULTURAL industries , *HIGH technology industries , *DIGITAL technology , *INTELLECTUAL property - Abstract
Today, the creative economy is often referred to a the new oil. According to UN estimates, creative industries generate around 30 million jobs annually, contributing $2.25 trillion to the global GDP. Projections indicate that by 2030, the global creative industry's turnover will increase by an additional 40%. This sector creates high-income jobs, especially for talented youth. In Kazakhstan, investments in the creative industry have increased more than fourfold over the past decade. Currently, 3.5% of the country's total employed population, or 310 thousand people, work in this sector, contributing 2.7% to the economy. To unlock this sector's potential, the government is developing the Concept for the Development of Creative Industries for 2021-2025, establishing a unified vision for growth. The concept of creative industries varies across countries, lacking a universally accepted definition. Reports like Australia's ”Creative Nation” (1994) and the UK's ”Creative Industries Mapping Document” (1998) have significantly influenced global perspectives. The UN recommends a classification into four aggregated blocks, but terminology differs across organizations, with UNESCO using ”creative industries” and the EU referring to ”cultural and creative industries.” Creative industries encompass sectors built on creativity, intellectual property, and technology. Definitions differ, but common sectors include design, art, fashion, and more. Measuring the creative economy involves various approaches, such as industry assessment, employment analysis, and trade in creative goods and services. The ”creative trident” concept evaluates employment in specialists, supporting roles, and integrated positions. [ABSTRACT FROM AUTHOR]
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- 2024
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25. «QAZAQSTAN» ҰЛТТЫҚ ТЕЛЕАРНАСЫНЫҢ ӘЛЕУМЕТТІК МЕДИАДАҒЫ КРЕАТИВТІЛІГІ
- Author
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Тлепова, А. М.
- Abstract
Copyright of Herald of Journalism / Habaršy Žurnalistika Seriâsy is the property of Al-Farabi Kazakh National University and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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- 2024
- Full Text
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26. БАҚ-ТАҒЫ КРЕАТИВТІ ИНДУСТРИЯ МӘСЕЛЕСІ: КРЕАТИВТІ ЭКОНОМИКА ЖӘНЕ ӘЛЕМДІК ТӘЖІРИБЕ
- Author
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Рамазан, А. Р., Майкотова, Ғ. Т., Әлмұхаметова, М. К., Жолдас, Ф. А., and Ортай, Ж. М.
- Abstract
Copyright of Herald of Journalism / Habaršy Žurnalistika Seriâsy is the property of Al-Farabi Kazakh National University and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
- Full Text
- View/download PDF
27. Dynamic Governance and Creative Industrial Resilience Post-Covid-19 Pandemic.
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Usman, Jaelan, Mappasere, Fatmawati A., and Razak, A. Rosdianti
- Subjects
COVID-19 pandemic ,CORPORATE culture ,ORGANIZATIONAL resilience ,PANDEMICS ,CULTURAL industries ,WORK experience (Employment) - Abstract
This study aims to explain the dynamic governance and resilience of the creative industry after the Covid-19 pandemic. The focus of this research includes an analysis of changes in the culture of government organizations in implementing dynamic governance after the Covid-19 pandemic and an evaluation of the ability of government organizations to implement creative industry resilience after the Covid-19 pandemic. A qualitative approach and a type of phenomenology form the basis of this research by prioritizing a comprehensive understanding of the concepts of dynamic governance and economic resilience. The results of the study reveal that dynamic governance has succeeded in effectively implementing the principles of good governance, which has an impact on the formation of policies that are in line with development needs and strengthening the resilience of creative industries. In the decision-making process, the application of good governance provides a basis that considers various interests of actors with a large portion of attention to the society’s welfare. Even though the creative industries experienced economic instability during this period, it is clear that sound economic policies have a vital role to play in reducing risks and ensuring a speedy recovery. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
28. Anti-Hero Design to Grow the Meaning of Heroes from the Comic Entitled "Second Shot".
- Author
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Robianto, Louis Arthur, Waluyanto, Heru Dwi, and Asthararianty
- Subjects
DIGITAL technology ,COMIC books, strips, etc. ,ANTIHEROES - Abstract
Development of digital era encourages creative industry to continue grow by raising many issues, nowadays many are found in various visual media using anti-hero characters as main character. Anti-hero is hero character who has traits and characters that deviate from depiction of a hero in general (Bagaskara, 2021). They have the same goal of doing good but in a way that may sometimes be wrong or unjustified (Wahyudi, 2020). This character is very appropriate to express human imperfection which in life always has advantages and disadvantages. In contrast to superhero characters who are too perfect to be used as exemplary figures in real life. The media that will be used is comic with theme entitled "The Second Shot" where main character who is half human and alien will be faced with many choices that can determine the future of the world, besides being disappointed or having hidden hatred as well. From past events from both human side who had deceived him and aliens who only took advantage of him. The use of comics media as visual media is based on fact that target audience is younger generation between ages 18-25 years who are more interested in reading picture books than those that contain too many words. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
29. Research Trends of Creative Industries in Indonesia: A Bibliometric Analysis.
- Author
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Aziz, Fadian Nur, Roziqin, Ali, Loilatu, M. Jafar, Sulistyaningsih, Tri, Hijri, Yana S., and Kismartini
- Abstract
This research analyses scientific information related to creative industries in Indonesia using the Scopus database. Bibliometric analysis was applied to evaluate the structure, conceptual evolution, and trends of creative industries following related publications. There were four phases in this research, including (1) search criteria of the research field, (2) search and selection of documents, (3) software and data extraction, and (4) analysis of results and trends. The results showed that in Indonesia, the creative industry is widely studied from the perspectives of business, management, accounting, social sciences, economics and finance, arts, and humanities. Furthermore, it was observed that Padjadjaran University as an affiliate contributed the most to these publications. This trend of publications about the creative industry in Indonesia was not only attractive to authors from the country, but also involved authors from several other countries such as Japan, the Netherlands, Malaysia, and the USA. Both practical and theoretical studies of the creative industry in Indonesia are developed at the local level. In addition, this sector fosters a new trend and direction for Indonesia's future economy. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
30. Growing Australia's Creative Industry: The Australian Broadband Advisory Council Creative Industry Expert Working Group Position Paper.
- Author
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Maric, Kris, Pizzica, Vince, and Nalbandian, Zareh
- Subjects
ADVISORY boards ,CULTURAL industries - Abstract
The Australian Broadband Advisory Council (ABAC) released a position paper on the future of Creative Industry in March 2022, as part of series of papers formed by various industry expert working groups. The purpose of the Creative Industry position paper was to provide advice and recommendations to the Minister for Communications on ways to maximise the benefits of the National Broadband Network (NBN) and other high-speed networks in key sectors of the economy. This article outlines the key findings of the position paper and discusses briefly other key global and local activities since the publication of the position paper that are of note, such as Covid-19, the 2023 writers' strike and the concerns around AI technology deployment in the Creative Industry. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
31. Web-based idea management and Quadruple Helix networking of creative industry cohorts for COVID-19
- Author
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Elina Mikelsone, Matijs Babris, Jean-Pierre Segers, Alina Beitane, and Andra Marta Babre
- Subjects
web-based idea management ,idea management systems ,networking ,quadruple helix ,creative industry ,cohorts ,Business ,HF5001-6182 - Abstract
On the one hand, web-based idea management platforms such as IdeaScale, Spigit, and BrightIdea can be used to facilitate the sharing of ideas and insights from existing EU and international cohorts of relevance to COVID-19. These platforms can be used to capture ideas from the experts, employees, public and other stakeholders (internal and external), and to facilitate the exchange of ideas and insights in a structured and organized way. On the other hand, Quadruple Helix networking can be used to facilitate collaboration and knowledge sharing between existing EU and international cohorts of relevance to COVID-19. This approach involves bringing together four key stakeholders – government, industry, academia, and civil society – to work together to develop solutions to the grand societal challenges posed by the pandemic. In this paper authors will fill the gap between web-based IMS practical application and theoretical framework of Quadruple Helix model to demonstrate potential benefits of merging of these elements. To bridge the gap systematic and analytical literature review will be done to create new Quadruple Helix web-based IMS framework and demonstrate it in action with case study taken from the creative industry. Aim of the research: potential of web-based idea management application in Quadruple Helix context in networking of existing EU and international cohorts of relevance to COVID-19. To reach the aim this research uses a combination of literature review, action-based research, and descriptive analysis to analyse the data and draw conclusions. Main conclusions: proves the potential of web-based IMS application with Quadruple Helix context. The application of the web-based IMS and Quadruple Helix approach is holistic and adaptable. Authors have created Quadruple Helix Adaptation in Idea Management Application Framework by including elements such as: Application elements includes: P1 is idea generation process, P2 is idea evaluation, P3 continuation of IM; Adaptation elements includes Quadruple Helix approach partners: Q1: universities, Q2: civilians; Q3: businesses; Q4: government.
- Published
- 2024
- Full Text
- View/download PDF
32. DIGITALIZATION OF BUSINESS PROCESSES BY THE EXAMPLE OF CREATIVE INDUSTRIES
- Author
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Olga Моhylevska, Ihor Sidak, Vadym Lysyi, and Volodymyr Kobyelyev
- Subjects
creative industry ,business digitalization ,investments ,Economics as a science ,HB71-74 - Abstract
The article explores approaches to solving the problems of digitalization of business in the context of modern digital trends, revealing the specifics of the use of digital technologies in different countries. The research in the field of creative venture investments is analysed to identify the potential and threats of digitalization on the example of creative industries.
- Published
- 2023
- Full Text
- View/download PDF
33. Towards Legal Regulations of Generative AI in the Creative Industry
- Author
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N. I. Shumakova, J. J. Lloyd, and E. V. Titova
- Subjects
artificial intelligence ,copyright law ,creative industry ,digital technologies ,generative artificial intelligence ,intellectual property ,international law ,neural network ,object of copyright law ,subject of copyright law ,Law - Abstract
Objective: this article aims to answer the following questions: 1. Can generative artificial intelligence be a subject of copyright law? 2. What risks the unregulated use of generative artificial intelligence systems can cause? 3. What legal gaps should be filled in to minimize such risks?Methods: comparative legal analysis, sociological method, concrete sociological method, quantitative data analysis, qualitative data analysis, statistical analysis, case study, induction, deduction.Results: the authors identified several risks of the unregulated usage of generative artificial intelligence in the creative industry, among which are: violation of copyright and labor law, violation of consumers rights and the rise of public distrust in government. They suggest that a prompt development of new legal norms can minimize these risks. In conclusion, the article constants that states have already begun to realize that the negative impact of generative artificial intelligence on the creative industry must not be ignored, hence the development of similar legal regulations in states with completely different regimes.Scientific novelty: the article provides a comprehensive study of the impact of generative artificial intelligence on the creative industry from two perspectives: the perspective of law and the perspective of the industry. The empirical basis of it consists of two international surveys and an expert opinion of a representative of the industry. This approach allowed the authors to improve the objectivity of their research and to obtain results that can be used for finding a practical solution for the identified risks. The problem of the ongoing development and popularization of generative artificial intelligence systems goes beyond the question “who is the author?” therefore, it needs to be solved by introduction of other than the already existing mechanisms and regulations - this point of view is supported not only by the results of the surveys but also by the analysis of current lawsuits against developers of generative artificial intelligence systems.Practical significance: the obtained results can be used to fasten the development of universal legal rules, regulations, instruments and standards, the current lack of which poses a threat not only to human rights, but also to several sectors within the creative industry and beyond.
- Published
- 2023
- Full Text
- View/download PDF
34. SOCIAL CAPITAL IN KNOWLEDGE MANAGEMENT SYSTEMS FOR THE CREATIVE INDUSTRY SECTOR
- Author
-
Amin Khaksar
- Subjects
creative industry ,knowledge management ,social capital ,iran's cultural sector ,Arts in general ,NX1-820 - Abstract
The primary aim of this scholarly article is to examine the significance of social capital within the context of knowledge management systems (KMS) in the creative industry literature. The research adopts a comprehensive approach by employing both conceptual and literature analysis and empirical quantitative and qualitative investigations for validation purposes. According to existing literature, KMS is an essential organizational process and tool for acquiring, converting, applying, and safeguarding knowledge from internal and external sources, facilitating its utilization, development, and effective management. The findings of this study reveal that specific organizations acquire knowledge primarily through internal research and development (R&D) processes. However, in contrast, the creative industry heavily relies on knowledge stemming from social capital, including the social environment and community interactions. This social capital plays a pivotal role in providing the necessary knowledge required for the existence of the creative industry and its ability to generate innovative products that reflect the prevailing social context within which it operates. To analyze and classify prior research on the role of social capital for KMS in the creative industry, this study utilizes a meta-analysis as a robust analytical tool, building upon earlier works that have served as foundational pieces for this investigation. Previous research in the creative industry has demonstrated that knowledge acquisition within this domain results from a synergistic interplay between tacit knowledge and explicit knowledge obtained through diverse creative classes conducted within the industry. As a renewable resource-driven sector, the creative industry capitalizes on creativity, skill, and talent as valuable assets that can be leveraged for wealth generation, not only for significant enterprises but also for micro, small, and medium economies (UMKM), often orchestrated by local communities. This endeavor aims to stimulate employment opportunities by strategically exploiting intellectual property. Consequently, the creative industry can be regarded as a knowledge-based sector, necessitating the adept implementation of Knowledge Management Systems (KMS) in its operational framework.
- Published
- 2023
- Full Text
- View/download PDF
35. REVITALIZATION STRATEGY OF "ASTA TINGGI" TOURIST DESTINATION BASED ON CULTURAL IDENTITY AND CREATIVE INDUSTRY IN SUMENEP, MADURA.
- Author
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Hidayat, Medhy Aginta and Mutmainnah
- Subjects
- *
CULTURAL identity , *RELIGIOUS tourism , *CULTURAL industries , *DOCUMENTATION - Abstract
This study examines the strategy for the revitalization of the Asta Tinggi religious tourism area by utilizing the cultural identity and creative industries in Madura, Indonesia. More specifically, the revitalization strategy considers the active collaborative involvement of the stakeholders. This study used a qualitative approach, with a phenomenological method. The primary data were obtained through field observations and in-depth interviews. Secondary data were obtained through literature references, news media, scientific documentation, pictures, and photos. This study found that the best model for the revitalization strategy of the Asta Tinggi religious tourism area must involve the Sumenep Palace family, the Asta Tinggi management unit, the private sector, local communities, and local governments. The role of the Sumenep Palace family and the management of Asta Tinggi is very important because they have the rights and authority to manage Asta Tinggi. The revitalization of this religious tourism area should be pursued by prioritizing the cultural identity of Madurese and the potential of digital-based creative industries. With this revitalization strategy model, it is hoped that Asta Tinggi can be developed as a leading religious tourism destination in Madura, Indonesia. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
36. The Effect of Organizational Capability, Market Orientation, and IT Adoption on Creative Industry Business Performance.
- Author
-
Hikmah, Ratnawati, Andalan Tri, and Darmanto, Susetyo
- Subjects
MARKET orientation ,ORGANIZATIONAL performance ,CULTURAL industries ,STRUCTURAL equation modeling ,INFORMATION technology ,JUDGMENT sampling - Abstract
Background: The creative industry, particularly the batik sector, is known to play an essential role in the development of Indonesia's national economy. Despite its inherent value, the sector has experienced a decline in business performance, primarily attributed to challenges in competing with foreign products. Therefore, this study aimed to analyze the effect of organizational capability, market orientation, and information technology (IT) adoption on business performance of the creative industry in Central Java, Indonesia. Methods: A quantitative method was used in this study, and the sample population comprised 200 batik businesses in Semarang, Surakarta, and Pekalongan Cities. Furthermore, data collection was carried out through questionnaires and Google Forms with purposive sampling. The selected data were then analyzed using the Partial Least Square Structural Equation Model (PLS-SEM). Results: The results showed that organizational capability, market orientation, and IT adoption had a significant effect on business performance. Furthermore, IT adoption was identified as a dominant factor in increasing the performance of the creative industry. Conclusion: The results obtained contributed to enriching the development of the resource-based view (RBV) and technology acceptance model (TAM) theories. Some practical implications were also proposed, which allowed the creative industry to develop business by considering the results obtained. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
37. Impact of Selected Fourth Industrial Revolution Technologies on the Music Industry: An Exploration of the Pros and Cons.
- Author
-
Mbamba, Ulingeta O. L.
- Subjects
ARTIFICIAL intelligence ,INDUSTRY 4.0 ,VIRTUAL reality ,ARTISTIC creation ,LITERATURE reviews - Abstract
The fourth industrial revolution (4IR) is changing the creative industry. This article examines the impact of selected technologies within the 4IR--artificial intelligence, as well as virtual and augmented reality as case examples--on various aspects of creative production, distribution, and consumption of creative art. Using the theory of knowledge organisation, the article deals with the principles and practices of arranging information and concepts. This qualitative literature review focused on systematically collecting, analysing and synthesising data from existing research to gain a deeper understanding of 4IR from a creative arts perspective. Specifically, the article analyses how 4IR tools influence artistic expression in music and the evolving role of the artist in addition to exploring the transformation of musical art distribution and audience engagement through online platforms and immersive experiences. The impact of selected technologies on the art industry has both positive and negative consequences. Positive impacts include new forms of artistic creation and collaboration, composition with artificial intelligence, art installations with virtual reality and audience engagement, democratisation of art production and accessibility, opportunities for innovation and growth, new forms of creativity and better traceability of works. On the downside, there are technological challenges, skills and labour development, disruption of traditional art markets and business models, ethical considerations and concerns about 4IR-generated music art and information overload. This research contributes to a deeper understanding of the complex interplay between technology and artistic practise in the 4IR. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
38. SUPPORT OF HUMAN ENTREPRENEURIAL CAPITAL IN CREATIVE INDUSTRIES.
- Author
-
GARBAROVA, Miriam and VARTIAK, Lukas
- Subjects
ECONOMIC development ,URBAN policy ,SMALL business ,CULTURAL industries ,ADVERTISING - Abstract
Regional policy is a package of interrelated measures and tools aimed at the moderation and elimination of disparities in the economic development of regions. Regional policy is an integral part of the macroeconomic policy of the state, and it is carried out in close cooperation with sectoral, structural, and urban policies. This paper is focused on entrepreneurial support in the creative industries at the national, regional, and local levels. It is also centered on the support of small and medium-sized enterprises and institutions that affect the business environment and can influence the support of creative industries, mainly advertising in the Žilina Region. The paper aims to determine the current state of entrepreneurial capital support in the creative industry. The paper is focused on analyzing and evaluating the research results in the advertising industry of the Žilina Region, which represents the mainstay of the creative industry. To achieve the paper's aim, a questionnaire survey was conducted. It was designed for advertising enterprises; specifically advertising agencies operating in the Žilina Region. Based on the research results, measures are to be proposed to promote business in the advertising industry at national, regional, and local levels. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
39. WEB-BASED IDEA MANAGEMENT AND QUADRUPLE HELIX NETWORKING OF CREATIVE INDUSTRY COHORTS FOR COVID-19.
- Author
-
MIKELSONE, Elina, BABRIS, Matijs, SEGERS, Jean-Pierre, BEITANE, Alina, and BABRE, Andra Marta
- Subjects
COVID-19 pandemic ,CIVIL society ,CULTURAL industries ,STAKEHOLDERS ,ACTION research ,COHORT analysis - Abstract
On the one hand, web-based idea management platforms such as IdeaScale, Spigit, and BrightIdea can be used to facilitate the sharing of ideas and insights from existing EU and international cohorts of relevance to COVID-19. These platforms can be used to capture ideas from the experts, employees, public and other stakeholders (internal and external), and to facilitate the exchange of ideas and insights in a structured and organized way. On the other hand, Quadruple Helix networking can be used to facilitate collaboration and knowledge sharing between existing EU and international cohorts of relevance to COVID-19. This approach involves bringing together four key stakeholders – government, industry, academia, and civil society – to work together to develop solutions to the grand societal challenges posed by the pandemic. In this paper authors will fill the gap between web-based IMS practical application and theoretical framework of Quadruple Helix model to demonstrate potential benefits of merging of these elements. To bridge the gap systematic and analytical literature review will be done to create new Quadruple Helix web-based IMS framework and demonstrate it in action with case study taken from the creative industry. Aim of the research: potential of web-based idea management application in Quadruple Helix context in networking of existing EU and international cohorts of relevance to COVID-19. To reach the aim this research uses a combination of literature review, action-based research, and descriptive analysis to analyse the data and draw conclusions. Main conclusions: proves the potential of web-based IMS application with Quadruple Helix context. The application of the web-based IMS and Quadruple Helix approach is holistic and adaptable. Authors have created Quadruple Helix Adaptation in Idea Management Application Framework by including elements such as: Application elements includes: P1 is idea generation process, P2 is idea evaluation, P3 continuation of IM; Adaptation elements includes Quadruple Helix approach partners: Q1: universities, Q2: civilians; Q3: businesses; Q4: government. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
40. Analysis of Development in the Creative Industry with the Existence of the Craft Sector in Pearl Jewelry in the City of Mataram.
- Author
-
Yuridhista, R., Ariska, Dwi, Xin, Derr, and Martin, Weng
- Subjects
PEARL jewelry ,CULTURAL industries ,STRATEGIC planning ,SWOT analysis ,DATA analysis - Abstract
In this case the objective of the research is to be able to find out if there is a separate alternative in the strategy that is owned by the existing development of the creative industry which will be carried out at the pearl jewelery company PT Karyanian which is located at the Matatan location. In this study, the quantitative descriptive method will be used so that later the results of the data can be clearly seen and read, in addition, this description is also used as an explanatory sentence for each result, where the data that will be collected uses the literature review method, so that the data is dsta. The data will be sourced from journals, literature, social media sources and also use data analysis as a data validity. The results of the analysis show that in the strategic industry for creative ideas in the city of Matara itself, there are internal and external factors as measured by SWOT analysis so that these factors have a positive effect. [ABSTRACT FROM AUTHOR]
- Published
- 2023
- Full Text
- View/download PDF
41. Creativity and Labor in Digitally Driven Market: The Case of Freelance Illustrator
- Author
-
Ay, Semra and Canlı, Kübra
- Published
- 2023
- Full Text
- View/download PDF
42. Role of entrepreneur’s perspective of waste management for coffee shop sustainability
- Author
-
Muhammad Alfarizi, Palupi Lindiasari Samputra, and Nor Isnaeni Dwi Arista
- Subjects
coffee ground ,creative industry ,entrepreneur perspective ,innovativeness ,SME ,waste management ,Business ,HF5001-6182 - Abstract
The development of the coffee business as a small and medium enterprise (SME) shows positive things with the increasing number of coffee, which means an abundance of existing coffee grounds. There is a lack of research on entrepreneur perspectives on coffee waste management. This study aims to analyze the perspective of coffee shop entrepreneurs in managing coffee waste and converting waste into alternative energy for sustainable and environmentally friendly prospects. Respondents in this study were 201 coffee shop owners in Bekasi, Indonesia, who received questionnaires using the snowball sampling technique; for data analysis, the paper used PLS-SEM. This study found that the entrepreneur perspective significantly affects coffee waste management, encouraging the sustainability of coffee shops. The results of the R-Square analysis show that coffee shop owner awareness is strongly influenced by coffee waste management knowledge (93.6%); the attitude of coffee shop owners is influenced by coffee waste management knowledge and coffee shop owner awareness (92.5%); and the coffee waste management behavior is influenced by coffee shop owner awareness and attitude of coffee shop owners (97.8%). In addition, entrepreneurs’ excellent attitudes and awareness toward the potential of coffee grounds encourage them to carry out better waste management through sorting procedures to convert coffee grounds into alternative energy. AcknowledgmentThis study is funded by the Directorate of Research and Development, Universitas Indonesia, under Hibah PUTI 2022 (Grant No. NKB-1364/UN2.RST/HKP.05.00/2022).
- Published
- 2023
- Full Text
- View/download PDF
43. Creative Industries and Regional Economic Growth: Time Series Evidence from Aceh, Indonesia
- Author
-
Amiruddin Hasan, Nurhasanah, Martahadi, and Khairul Aswadi
- Subjects
creative industry ,employment ,exports ,economic growth ,Finance ,HG1-9999 ,Education ,Marketing. Distribution of products ,HF5410-5417.5 - Abstract
This study aims to provide an overview of the role of the creative industries in driving regional economic growth in Aceh, Indonesia. This study uses secondary data from official government agencies observed from 2011 to 2016. We use the Ordinary Least Squares (OLS) estimation to estimate the impact. The results showed that, partially, employment in the creative industries had a positive and significant effect on economic growth, while the value of exports in the creative industries had no significant effect. However, simultaneously these two variables have a positive and significant influence on economic growth. This finding implies the importance of stakeholder involvement to strengthen the performance and contribution of the creative industry in the future.
- Published
- 2023
- Full Text
- View/download PDF
44. Improvement of the National System of Lifelong Learning
- Author
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Chaika Inna P. and Khursa Oleksandr V.
- Subjects
adult education ,lifelong learning ,creativity ,creative industry ,creative hub. ,Business ,HF5001-6182 - Abstract
The aim of the article is to update the current state of the national lifelong education system and to formulate proposals for its improvement through the wide involvement of higher education institutions (HEIs) in this process. On the basis of the analysis, systematization and generalization of official documents that in recent years regulate the sphere of lifelong education in Ukraine, also the plans on the part of the national state-based structures for the further development of the direction of «Adult Education», the main problem areas, the current state and vectors of development of this sphere are identified. As a result of the study, it is proposed to develop the system of adult education in Ukraine, including through the creation of creative hubs in higher education institutions, accessible to different categories of the adult population (by age, level of previous education, skills). University hubs as centers of creative entrepreneurship should be built on the interaction of human creativity, ideas, knowledge, technologies, protection of intellectual property; they should gradually alter the economic life and social climate of local communities for the better through joint intellectual, emotional, and material practices. At that, university creative hubs as centers of cooperation between institutions and individuals will contribute to the formation of practices of openness, trust, and the development of professional associations of local communities. The prospect for the development of creative hubs of HEIs is the impact on other spheres of public life, such as employment policy, social, humanitarian policy, Euro-Atlantic integration (through advanced training and retraining of the population, promoting its employment, better informing communities, opening new opportunities for representatives of business, public organizations, etc., international cooperation, and so on). Therefore, further research in this direction should be the development of practical recommendations for the formation of a platform for horizontal economic and social interactions of the university creative hub with the local community.
- Published
- 2023
- Full Text
- View/download PDF
45. The creative industries effects on economic performance in the time of pandemic
- Author
-
Che Arshad, Noraziah and Irijanto, Tubagus Thresna
- Published
- 2023
- Full Text
- View/download PDF
46. Enhanced and Combined Representations in Extended Reality through Creative Industries
- Author
-
Eleftherios Anastasovitis and Manos Roumeliotis
- Subjects
representation ,extended reality ,creative industry ,computed tomography ,mesh decimation ,Antikythera Mechanism ,Technology ,Applied mathematics. Quantitative methods ,T57-57.97 - Abstract
The urgent need for research and study with nondestructive and noninvasive methods and the preservation of cultural heritage led to the development and application of methodologies for the multi-level digitization of cultural elements. Photogrammetry and three-dimensional scanning offer photorealistic and accurate digital representations, while X-rays and computed tomography reveal properties and characteristics of the internal and invisible structure of objects. However, the investigation of and access to these datasets are, in several cases, limited due to the increased computing resources and the special knowledge required for their processing and analysis. The evolution of immersive technologies and the creative industry of video games offers unique user experiences. Game engines are the ideal platform to host the development of easy-to-use applications that combine heterogeneous data while simultaneously integrating immersive and emerging technologies. This article seeks to shed light on how heterogeneous digital representations of 3D imaging and tomography can be harmoniously combined in a virtual space and, through simple interactions, provide holistic knowledge and enhanced experience to end users. This research builds on previous experience concerning the virtual museum for the Antikythera Mechanism and describes a conceptual framework for the design and development of an affordable and easy-to-use display tool for combined representations of heterogeneous datasets in the virtual space. Our solution was validated by 62 users who participated in tests and evaluations. The results show that the proposed methodology met its objectives. Apart from cultural heritage, the specific methodology could be easily extended and adapted for training purposes in a wide field of application, such as in education, health, engineering, industry, and more.
- Published
- 2024
- Full Text
- View/download PDF
47. The Contribution of Intellectual Property Awareness and the Motivation of Comic Creators to Product Innovation
- Author
-
Wiwesa, Ngurah Rangga, Setiawati, Rahmi, Mona, Nailul, Azhar, Muhammad Rafi, Putri, Nadia Aldini, Striełkowski, Wadim, Editor-in-Chief, Black, Jessica M., Series Editor, Butterfield, Stephen A., Series Editor, Chang, Chi-Cheng, Series Editor, Cheng, Jiuqing, Series Editor, Dumanig, Francisco Perlas, Series Editor, Al-Mabuk, Radhi, Series Editor, Scheper-Hughes, Nancy, Series Editor, Urban, Mathias, Series Editor, Webb, Stephen, Series Editor, Ferezagia, Debrina Vita, editor, Amelia Safitri, Karin, editor, Mona, Nailul, editor, and Al Aufa, Badra, editor
- Published
- 2023
- Full Text
- View/download PDF
48. Literature in the Age of Artificial Intelligence : A Preliminary Study on the Big Language Model AI
- Author
-
Hu, Yan, Striełkowski, Wadim, Editor-in-Chief, Black, Jessica M., Series Editor, Butterfield, Stephen A., Series Editor, Chang, Chi-Cheng, Series Editor, Cheng, Jiuqing, Series Editor, Dumanig, Francisco Perlas, Series Editor, Al-Mabuk, Radhi, Series Editor, Scheper-Hughes, Nancy, Series Editor, Urban, Mathias, Series Editor, Webb, Stephen, Series Editor, Hussain, Rosila Bee Binti Mohd, editor, Parc, Jimmyn, editor, and Li, Jia, editor
- Published
- 2023
- Full Text
- View/download PDF
49. Transforming Stone and Marble Waste into High-Value Handicrafts: Boosting Economic Growth in Lemahdadi, Indonesia
- Author
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Pawignya, Sujatmika Harsa, Nurhariat, Emmy, Hartati, Anis Siti, Striełkowski, Wadim, Editor-in-Chief, Black, Jessica M., Series Editor, Butterfield, Stephen A., Series Editor, Chang, Chi-Cheng, Series Editor, Cheng, Jiuqing, Series Editor, Dumanig, Francisco Perlas, Series Editor, Al-Mabuk, Radhi, Series Editor, Scheper-Hughes, Nancy, Series Editor, Urban, Mathias, Series Editor, Webb, Stephen, Series Editor, Ku, Hyeyun, editor, Sobirov, Bobur, editor, Sugandini, Dyah, editor, and Multazam, Mochammad Tanzil, editor
- Published
- 2023
- Full Text
- View/download PDF
50. Fate, Death and Marketing. Is a Book the Same Product as Yogurt or a Car?
- Author
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Kasarda, Martin, Akan, Ozgur, Editorial Board Member, Bellavista, Paolo, Editorial Board Member, Cao, Jiannong, Editorial Board Member, Coulson, Geoffrey, Editorial Board Member, Dressler, Falko, Editorial Board Member, Ferrari, Domenico, Editorial Board Member, Gerla, Mario, Editorial Board Member, Kobayashi, Hisashi, Editorial Board Member, Palazzo, Sergio, Editorial Board Member, Sahni, Sartaj, Editorial Board Member, Shen, Xuemin, Editorial Board Member, Stan, Mircea, Editorial Board Member, Jia, Xiaohua, Editorial Board Member, Zomaya, Albert Y., Editorial Board Member, and Brooks, Anthony L., editor
- Published
- 2023
- Full Text
- View/download PDF
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