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1. Relevant Irrelevance: Generating Alterfactual Explanations for Image Classifiers

2. Personalizing explanations of AI-driven hints to users' cognitive abilities: an empirical evaluation

3. Does Difficulty even Matter? Investigating Difficulty Adjustment and Practice Behavior in an Open-Ended Learning Task

4. Classification of Alzheimers Disease with Deep Learning on Eye-tracking Data

5. Evaluating the overall sensitivity of saliency-based explanation methods

6. GANonymization: A GAN-based Face Anonymization Framework for Preserving Emotional Expressions

7. A Theoretical Framework for AI Models Explainability with Application in Biomedicine

9. Evaluating the Faithfulness of Saliency-based Explanations for Deep Learning Models for Temporal Colour Constancy

10. Cascading Convolutional Temporal Colour Constancy

11. A Framework to Counteract Suboptimal User-Behaviors in Exploratory Learning Environments: an Application to MOOCs

12. How to Repeat Hints: Improving AI-Driven Help in Open-Ended Learning Environments

13. A Neural Architecture for Detecting Confusion in Eye-tracking Data

14. Toward Personalized XAI: A Case Study in Intelligent Tutoring Systems

15. Scrutable AIED

17. Gaze-Driven Adaptive Interventions for Magazine-Style Narrative Visualizations

18. Predicting Confusion from Eye-Tracking Data with Recurrent Neural Networks

19. On the Influence on Learning of Student Compliance with Prompts Fostering Self-Regulated Learning

20. AI in Education needs interpretable machine learning: Lessons from Open Learner Modelling

22. Predicting Co-occurring Emotions from Eye-Tracking and Interaction Data in MetaTutor

25. A Data-Driven Student Model to Provide Adaptive Support During Video Watching Across MOOCs

28. Proceedings of the International Conference on Educational Data Mining (EDM) (4th, Eindhoven, the Netherlands, July 6-8, 2011)

29. Combining Unsupervised and Supervised Classification to Build User Models for Exploratory Learning Environments

31. The Impact of Student Individual Differences and Visual Attention to Pedagogical Agents During Learning with MetaTutor

32. Applying a Framework for Student Modeling in Exploratory Learning Environments: Comparing Data Representation Granularity to Handle Environment Complexity

34. Interaction with an Edu-Game: A Detailed Analysis of Student Emotions and Judges' Perceptions

36. Impact of Individual Differences on Affective Reactions to Pedagogical Agents Scaffolding

37. Commentary on: 'Toward Computer-Based Support of Metacognitive Skills: A Computational Framework to Coach Self Explanation'

38. Modeling Motivation in a Social Network Game Using Player-Centric Traits and Personality Traits

41. Eye Tracking to Understand User Differences in Visualization Processing with Highlighting Interventions

42. Te,Te,Hi,Hi: Eye Gaze Sequence Analysis for Informing User-Adaptive Information Visualizations

43. The Usefulness of Log Based Clustering in a Complex Simulation Environment

44. Predicting Affect from Gaze Data during Interaction with an Intelligent Tutoring System

46. Probabilistic Plan Recognition for Cognitive Apprenticeship

49. Toward a Model of Student Education in Microworlds

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