88 results on '"Comninos, Peter"'
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2. An Implicit Complexes Framework for Heterogeneous Objects Modelling
3. Cubic Polynomial Curves and Surfaces
4. Fast reliable interrogation of procedurally defined implicit surfaces using extended revised affine arithmetic
5. Blending surface generation using a fast and accurate analytical solution of a fourth-order PDE with three shape control parameters
6. Mathematical and Computer Programming Techniques for Computer Graphics
7. An interpolating piecewise bicubic surface with shape parameters
8. Computer Graphics and Animation for Interior and Industrial Designers
9. Controlled metamorphosis between skeleton-driven animated polyhedral meshes of arbitrary topologies
10. SHIVA: Virtual sculpting and 3D printing for disabled children
11. Virtual Sculpting and 3D Printing for Young People with Disabilities
12. Space-Time Transfinite Interpolation of Volumetric Material Properties
13. Fast Reliable Ray-tracing of Procedurally Defined Implicit Surfaces Using Revised Affine Arithmetic
14. Embedded Implicit Stand-ins for Animated Meshes: a Case of Hybrid Modelling
15. An Implicit Complexes Framework for Heterogeneous Objects Modelling
16. Controlled Metamorphosis Between Skeleton-Driven Animated Polyhedral Meshes of Arbitrary Topologies
17. The case for research in game engine architecture
18. Modelling with implicit complexes
19. Functionally based augmented sculpting
20. Educating technophile artists.
21. The case for research in game engine architecture.
22. BackMatter.
23. Physically Based Lighting and Shading Models and Rendering Algorithms.
24. 3D Rendering.
25. Viewing and Projection Transformations.
26. Three-Dimensional Transformations.
27. Two-Dimensional Clipping.
28. Vector Spaces or Linear Spaces.
29. Matrix Algebra Survival Kit.
30. Vector Algebra Survival Kit.
31. Set Theory Survival Kit.
32. FrontMatter.
33. The Eurographics 84 Computer Art and Animation Competition.
34. Fast reliable interrogation of procedurally defined implicit surfaces using extended revised affine arithmetic.
35. Fast reliable interrogation of procedurally defined implicit surfaces using extended revised affine arithmetic.
36. SHIVA: Virtual sculpting and 3D printing for disabled children.
37. The case for research in game engine architecture.
38. Controlled metamorphosis between skeleton-driven animated polyhedral meshes of arbitrary topologies
39. Virtual sculpting and 3D printing for young people with disabilities
40. Embedded Implicit Stand-ins for Animated Meshes: a Case of Hybrid Modelling
41. Fast Reliable Ray-tracing of Procedurally Defined Implicit Surfaces Using Revised Affine Arithmetic
42. Space-Time Transfinite Interpolation of Volumetric Material Properties
43. Computer animation in interior and industrial design
44. Constructive Hypervolume Modeling Using Extended Space Mappings
45. Optimization of Continuous Heterogeneous Models
46. Feature-Based Material Blending for Heterogeneous Object Modeling
47. Automation of the Volumetric Models Construction
48. The HybridTree: A Hybrid Constructive Shape Representation for Free-Form Modeling
49. Heterogeneous Object Design: An Integrated CAX Perspective
50. Modelling Function-Based Mixed-Dimensional Objects with Attributes
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