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2. Effect of triangularity on plasma turbulence and the SOL-width scaling in L-mode diverted tokamak configurations

10. Exploring the Intersection of Storytelling, Localisation, and Immersion in Video Games – A Case Study of the Witcher III: Wild Hunt

12. Intelligent Wheelchairs Rolling in Pairs Using Reinforcement Learning

13. Geometric and Physical Building Representation and Occupant’s Movement Models for Fire Building Evacuation Simulation

14. An Ontological Model for Fire Evacuation Route Recommendation in Buildings

15. Assessing the Risk Stratification of Breast Cancer Polygenic Risk Scores in a Brazilian Cohort

18. Probabilistic impact of electricity tariffs on distribution grids considering adoption of solar and storage technologies

21. Enhancing the Blind and Partially Sighted Visitors’ Experience in Museums Through Integrating Assistive Technologies, Multisensory and Interactive Approaches

22. Multi-Agent-Based Recommender Systems: A Literature Review

23. An Ontology for Fire Building Evacuation

27. Effect of BMI on safety of bariatric surgery during the COVID-19 pandemic, procedure choice, and safety protocols – An analysis from the GENEVA Study

28. The Game Pentade

30. Exploring six modes of an optical parametric oscillator

31. Measurement-induced strong Kerr nonlinearity for weak quantum states of light

33. Redundant Designs

34. Drill-Down Dashboard for Chairing of Online Master Programs in Engineering

37. Procedural Modeling for Cultural Heritage

44. pHLA3D: Updating the database of predicted three-dimensional structures of HLA with HLA-DR, HLA-DQ and HLA-DP molecules

45. Towards a serious games evacuation simulator

46. Using Serious Games to Train Evacuation Behaviour

47. A Brief Overview on the Evolution of Drawing Machines

48. Co-designing Gaming Experiences for Museums with Teenagers

49. Word Association: Engagement of Teenagers in a Co-design Process

50. Fall-Prevention Exergames Using Balance Board Systems

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