312 results on '"Cockburn, Andy"'
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2. User speech rates and preferences for system speech rates
3. Solo, Together, Apart: Evaluating Modes of CSCL for Learning a Problem Solving Task
4. The influence of audio effects and attention on the perceived duration of interaction
5. A Classification of Faults Covering the Human-Computer Interaction Loop
6. Effects of Device Environment and Information Layout on Spatial Memory and Performance in VR Selection Tasks
7. A Comparative Study of Pointing Techniques for Eyewear Using a Simulated Pedestrian Environment
8. Brace Touch: A Dependable, Turbulence-Tolerant, Multi-touch Interaction Technique for Interactive Cockpits
9. Flexible Delivery Damaging to Learning? Lessons from the Canterbury Digital Lectures Project.
10. The effects of interaction sequencing on user experience and preference
11. A Comparative Study of Pointing Techniques for Eyewear Using a Simulated Pedestrian Environment
12. Trust in CSCW
13. ‘Specially For You’ – Examining the Barnum Effect’s Influence on the Perceived Quality of System Recommendations
14. An empirical characterisation of file retrieval
15. Comparison of Phone-Based Distal Pointing Techniques for Point-Select Tasks
16. User-Defined Gestures for Augmented Reality
17. Supporting Window Switching with Spatially Consistent Thumbnail Zones: Design and Evaluation
18. User Speech Rates and Preferences for System Speech Rates
19. Improving Window Switching Interfaces
20. Comparing Automatic and Manual Zooming Methods for Acquiring Off-screen Targets
21. Improving the Acquisition of Small Targets
22. Comparing Speed-dependent Automatic Zooming with Traditional Scroll, Pan and Zoom Methods
23. An Evaluation of Cone Trees
24. Threats of a Replication Crisis in Empirical Computer Science.
25. Distortion-oriented Workspace Awareness in DOME
26. Using Distortion-Oriented Displays to Support Workspace Awareness
27. Improving cascading menu selections with adaptive activation areas
28. Probability Weighting in Interactive Decisions
29. More Errors vs. Longer Commands: The Effects of Repetition and Reduced Expressiveness on Input Interpretation Error, Learning, and Effort
30. HyperCard: An Object-Oriented Disappointment
31. Which emphasis technique to use? Perception of emphasis techniques with varying distractors, backgrounds, and visualization types
32. Definitely Maybe: Hedges And Boosters in the HCI Literature
33. A review of overview+detail, zooming, and focus+context interfaces
34. sj-pdf-1-ivi-10.1177_14738716211045354 – Supplemental material for Which emphasis technique to use? Perception of emphasis techniques with varying distractors, backgrounds, and visualization types
35. Datasets
36. AppMonitor: A tool for recording user actions in unmodified Windows applications
37. The Effects of System Interpretation Errors on Learning New Input Mechanisms
38. Interaction Pace and User Preferences
39. User-Defined Gestures for Augmented Reality
40. Comparison of Phone-Based Distal Pointing Techniques for Point-Select Tasks
41. Supporting Window Switching with Spatially Consistent Thumbnail Zones: Design and Evaluation
42. Improving Window Switching Interfaces
43. Design Framework for Interactive Highlighting Techniques
44. An Empirical Evaluation of Collapsible Panel Interfaces
45. Design & Evaluation of Layout-Agnostic Tactile Guides for In-Vehicle Touchscreens
46. Risking Treasure: Testing Loss Aversion in an Adventure Game
47. Interaction Interferences
48. The Impact of Motion and Delay on Selecting Game Targets with a Mouse
49. Framing Effects Influence Interface Feature Decisions
50. KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping
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