69 results on '"Clement Zheng"'
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2. Reconfigurable Interfaces by Shape Change and Embedded Magnets.
3. E-Acrylic: Electronic-Acrylic Composites for Making Interactive Artifacts.
4. PaperTouch: Tangible Interfaces through Paper Craft and Touchscreen Devices.
5. Playing with PaperTouch.
6. SwellSense: Creating 2.5D interactions with micro-capsule paper.
7. Marking Material Interactions with Computer Vision.
8. MaskCircuit: 3D Circuits with Acrylic Sheets and Laser Cutting.
9. Crafting Interactive Circuits on Glazed Ceramic Ware.
10. Towards Mutual Benefit: Reflecting on Artist Residencies as a Method for Collaboration in DIS.
11. Remaking Everyday Objects for Physical Computing.
12. Build Your Own Arcade Machine with Tinycade.
13. Fab4D : An Accessible Hybrid Approach for Programmable Shaping and Shape Changing Artifacts.
14. Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces.
15. Tribo Tribe: Triboelectric Interaction Sensing with 3D Physical Interfaces.
16. Making Data Tangible: A Cross-disciplinary Design Space for Data Physicalization.
17. FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures.
18. CodeAttach: Engaging Children in Computational Thinking Through Physical Play Activities.
19. Tangible Interfaces with Printed Paper Markers.
20. Kinetic Skin: Feasibility and Implementation of Bare Skin Tracking of Hand and Body Joints for 3D User Interfaces.
21. RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots.
22. Directing Tangible Controllers with Computer Vision and Beholder.
23. ShapeBots: Shape-changing Swarm Robots.
24. Mechamagnets: Designing and Fabricating Haptic and Functional Physical Inputs with Embedded Magnets.
25. Sensing Kirigami.
26. HOT SWAP: Probing Embodied Game Interfaces With Reconfigurable Controllers.
27. Mechamagnets: Tactile Mechanisms with Embedded Magnets.
28. Compositional 3D printing: expanding & supporting workflows towards continuous fabrication.
29. Joinery: Parametric Joint Generation for Laser Cut Assemblies.
30. Combining Practices in Craft and Design.
31. The Light Orchard: an immersive display platform for collaborative tangible interaction.
32. Game of Light: Modeling Diversity Through Participatory Interaction.
33. Unfolding an Industrial Design Approach to Physical Computing.
34. Fusilli: Translating the Exploration of a Product Customization Space from Digital to Physical.
35. Word out!: learning the alphabet through full body interactions.
36. Hands-on Exploration of Hybrid 4D Printing Design Space
37. Upcycling discarded HDPE plastic bags for creative exploration in product design
38. User Interfaces in Smart Cities
39. Tangible Interfaces with Printed Paper Markers
40. CodeAttach
41. RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
42. ShapeBots: Shape-changing Swarm Robots
43. Sensing Kirigami
44. HOT SWAP
45. Mechamagnets
46. Compositional 3D printing
47. Mechamagnets
48. The Light Orchard
49. Joinery
50. Game of Light
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