126 results on '"Claude Cadoz"'
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2. Visual representation in genesis as a tool for physical modeling, sound synthesis and musical composition.
3. Exploring the Role of Dynamic Audio-Haptic Coupling in Musical Gestures on Simulated Instruments.
4. Lutherie virtuelle et interaction instrumentale. Une approche physique de l'instrument de musique numérique.
5. Analyse de modèles physiques, modèles physiques d'analyse. Synthèse sonore et analyse fréquentielle à l'aide des réseaux masses-interactions CORDIS-ANIMA.
6. A Virtual Reality Platform for Musical Creation: GENESIS-RT.
7. A basic gesture and motion format for virtual reality multisensory applications.
8. ACROE-ICA. Artistic Creation and Computer Interactive Multisensory Simulation Force Feedback Gesture Transducers.
9. Groupe ACROE-ICA Ingénierie pour la création artistique : geste, musique, mouvement, image.
10. Understanding and Tuning Mass-Interaction Networks Through Their Modal Representation.
11. Tangibility, Presence, Materiality, Reality in Artistic Creation with Digital Technology.
12. Interactive Physical Design and Haptic Playing of Virtual Musical Instruments.
13. G³: GENESIS Software Environment Update.
14. Organizing Mass-Interaction Physical Models: the CORDIS-ANIMA Musical Instrumentarium.
15. An Unified View of Multitude Behavior, Flexibility, Plasticity and Fractures Balls, Bubbles and Agglomerates.
16. Computational Physics : A Modeler - Simulator for animated physical Objects.
17. Using the cordis-Anima Formalism for the Physical Modeling of the Greek zournas Shawm.
18. Production of Immersive Musical Architectures by Physical Modelling of Self Sustained oscillating Structures.
19. Physical Modelling as a Proposed Framework for the conception, the Design and the Implementation of sound Transformations.
20. Generation of Complex Sound Sequences using Physical Models with Dynamical Structures.
21. A Goals-Based Review of Physical Modelling.
22. Adaptive networks for physical modeling.
23. The Physical Model as Metaphor for Musical Creation: 'pico..TERA', a piece generated by physical model.
24. GENESIS: A Friendly Musician-Oriented Environment for Mass-Interaction Physical Modeling.
25. Physical modeling for sound synthesis with particle-interaction Networks: Study of the percussion phenomena and conception of a generic module for percussion.
26. 'From song of birds to extended virtual reed instruments': Physical Modeling of Birds' Vocal Tracks and Application to a New Kind of Sound Sustain Virtual Instruments.
27. Generating Pitches in Transients by a Percussive Excitation.
28. Haptics in computer music : a paradigm shift
29. A basic gesture and motion format for virtual reality multisensory applications
30. GENESIS 4th generation / Nomadicity / Gesture emulation: Real-time CORDIS-ANIMA physical modeling and high performance force-feedback interaction within the Hélicanthe workstation
31. A Real-time Workstation for Physical Model of Multi-sensorial and Gesturally Controlled Instrument.
32. Musical Sounds, Animated Images with CORDIS-ANIMA and its Multimodal Interfaces.
33. Topology, Geometry, Matter of Vibrating Structures Simulated with CORDIS-ANIMA. Sound Synthesis Methods.
34. Physical Models for Music and Animated Image: The Use of CORDIS-ANIMA in 'ESQUISSES'; a Music Film by ACROE.
35. Physical Models That Learn.
36. Modular Modelisation and Simulation of the Instrument.
37. Capture, Representation and 'Composition' of the Instrumental Gesture.
38. Modular Feedback Keyboard.
39. Force-feedback interaction with a neural oscillator model: for shared human-robot control of a virtual percussion instrument.
40. The MSCI Platform: A Framework for the Design and Simulation of Multisensory Virtual Musical Instruments
41. The Physical Modelling of Complex Physical Structures: The Mechanical Clockwork, Motion, Image and Sound.
42. Lutherie virtuelle et interaction instrumentale. Une approche physique de l'instrument de musique numérique
43. A Virtual Reality Platform for Musical Creation: GENESIS-RT
44. Exploring the Role of Dynamic Audio-Haptic Coupling in Musical Gestures on Simulated Instruments
45. Optimized Real-Time Simulation of Objects for Musical Synthesis and Animated Image Synthesis.
46. The Control Channels of Instrumental Playing in Computer Music - Real Time in Computer Music, Incidence on the Choice of the Basic Models.
47. Instrumental Gestures and Musical Composition.
48. Inverse Problem In Sound Synthesis And Musical Creation Using Mass-Interaction Networks
49. Modélisation physique du couplage des structures vibrantes dans les instruments de musique à structure complexe
50. Supra-Instrumental Interactions and Gestures
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