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6. Who Can Best Find Waldo? Exploring Individual Differences that Bolster Performance in a Security Surveillance Microworld

8. The critical nature of debriefing in high-fidelity simulation-based training for improving team communication in emergency resuscitation

9. Priority or Parity? Scanning Strategies and Detection Performance of Novice Operators in Urban Surveillance

10. The Benefits and the Costs of Using Auditory Warning Messages in Dynamic Decision-Making Settings

11. See no evil: Cognitive challenges of security surveillance and monitoring

12. Pip and Pop

13. FUNii: The Physio-Behavioural Adaptive Video Game

14. List of Contributors

15. Predicting Video Game Players’ Fun from Physiological and Behavioural Data

16. A Cognitive and Affective Neuroergonomics Approach to Game Design

17. Assessing Differences in Emotional Expressivity Between Expert and Non Expert Video Game Players Using Facial Electromyography

18. Gaze-Aware Cognitive Assistant for Multiscreen Surveillance

19. The impact of text repetition on content and function words during reading: Further evidence from eye movements

20. Biometrics and classifier fusion to predict the fun-factor in video gaming

21. The Impact of Communication Training in High Fidelity Simulation of Emergency ICU Resuscitation

22. Task switching and serial memory: Looking into the nature of switches and tasks

23. Delineating the contribution of long-term associations to immediate recall

24. Revisiting backward recall and benchmark memory effects: a reply to Bireta et al. (2010)

25. Time-Oriented Visualization and Anticipation

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