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2. A Mobile Sleep-Management Learning System for Improving Students’ Sleeping Habits by Integrating a Self-Regulated Learning Strategy: Randomized Controlled Trial

3. Exploring the Influence of Shared Learning Logs in the e-Book Utilization

4. A Mandatory Contribution-Based Collaborative Gaming Approach to Enhancing Students' Collaborative Learning Outcomes in Science Museums

8. Roles and Research Trends of Artificial Intelligence in Higher Education: A Systematic Review of the Top 50 Most-Cited Articles

9. Development of an Adaptive Game-Based Diagnostic and Remedial Learning System Based on the Concept-Effect Model for Improving Learning Achievements in Mathematics

10. An Innovative Consensus Map-Embedded Collaborative Learning System for ER Diagram Learning: Sequential Analysis of Students' Learning Achievements

11. Impacts of Concept Map-Based Collaborative Mobile Gaming on English Grammar Learning Performance and Behaviors

12. A Long-Term Experiment to Investigate the Relationships between High School Students' Perceptions of Mobile Learning and Peer Interaction and Higher-Order Thinking Tendencies

13. Effects of a Progressive Prompting-Based Educational Game on Second Graders' Mathematics Learning Performance and Behavioral Patterns

17. Effects of an Online Formative Peer-Tutoring Approach on Students' Learning Behaviors, Performance and Cognitive Load in Mathematics

18. A Peer-Assessment Mobile Kung Fu Education Approach to Improving Students' Affective Performances

20. A Time Sequence-Oriented Concept Map Approach to Developing Educational Computer Games for History Courses

21. Effects of the Digital Game-Development Approach on Elementary School Students' Learning Motivation, Problem Solving, and Learning Achievement

22. A Learning Style-Based Grouping Collaborative Learning Approach to Improve EFL Students' Performance in English Courses

23. An Innovative Approach for Assisting Teachers in Improving Instructional Strategies via Analyzing Historical Assessment Data of Students

26. Developing an Educational Computer Game for Migratory Bird Identification Based on a Two-Tier Test Approach

27. Development and Evaluation of a Web 2.0-Based Ubiquitous Learning Platform for Schoolyard Plant Identification

29. A Context-Aware Ubiquitous Learning Approach to Conducting Scientific Inquiry Activities in a Science Park

30. A Concept Map Approach to Developing Collaborative Mindtools for Context-Aware Ubiquitous Learning

31. A Knowledge Acquisition Approach to Developing Mindtools for Organizing and Sharing Differentiating Knowledge in a Ubiquitous Learning Environment

32. An Investigation of Attitudes of Students and Teachers about Participating in a Context-Aware Ubiquitous Learning Activity

34. Circulating EGFR Mutations in Patients with Lung Adenocarcinoma by Circulating Tumor Cell Isolation Systems: A Concordance Study

35. An Enhanced Learning Diagnosis Model Based on Concept-Effect Relationships with Multiple Knowledge Levels

36. A Decision-Tree-Oriented Guidance Mechanism for Conducting Nature Science Observation Activities in a Context-Aware Ubiquitous Learning

37. A Knowledge Engineering Approach to Developing Mindtools for Context-Aware Ubiquitous Learning

38. An Innovative Approach for Promoting Information Exchanges and Sharing in a Web 2.0-Based Learning Environment

39. Ubiquitous Performance-Support System as Mindtool: A Case Study of Instructional Decision Making and Learning Assistant

40. A Computer-Assisted Approach for Conducting Information Technology Applied Instructions

41. An Innovative Parallel Test Sheet Composition Approach to Meet Multiple Assessment Criteria for National Tests

48. A multi-dimensional self-regulated learning model in the mobile era: implementation and evaluation in a long-term and large-scale promotion program in Taiwan

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