132 results on '"Christoph Zetzsche"'
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2. Information-Driven Active Audio-Visual Source Localization.
3. Spatial Alignment of the Senses: The Role of Audition in Eye-Hand-Coordination
4. Multi-Sensory-Motor Research: Investigating Auditory, Visual, and Motor Interaction in Virtual Reality Environments
5. Representing (Dis)Similarities Between Prediction and Fixation Maps Using Intersection-over-Union Features.
6. Object Manipulations in VR Show Task- and Object-Dependent Modulation of Motor Patterns.
7. Early vs Late Fusion in Multimodal Convolutional Neural Networks.
8. From Human to Robot Everyday Activity.
9. Categorization of Contact Events as Intended or unintended using Pre-Contact Kinematic Features.
10. Deep Residual Temporal Convolutional Networks for Skeleton-Based Human Action Recognition.
11. Pre-Contact Kinematic Features for the Categorization of Contact Events as Intended or Unintended.
12. Multimodal Contact Detection using Auditory and Force Features for Reliable Object Placing in Household Environments.
13. Identification of Prototypical Task Executions Based on Smoothness as Basis of Human-to-Robot Kinematic Skill Transfer.
14. Representing (Dis)Similarities Between Prediction and Fixation Maps Using Intersection-over-Union Features
15. Active Sensorimotor Object Recognition in Three-Dimensional Space.
16. Spatial Numerosity: A Computational Model Based on a Topological Invariant.
17. Self-localization on texture statistics.
18. Affordance-Based Object Recognition Using Interactions Obtained from a Utility Maximization Principle.
19. Is the user trained? Assessing performance and cognitive resource demands in the Virtusphere.
20. Low-level global features for vision-based localizations.
21. Statistical Invariants of Spatial Form: From Local AND to Numerosity.
22. Sensorimotor Representation of Space: Application in Autonomous Systems and in a Wayfinding Assistant for Alzheimer's Disease.
23. Bio-inspired Architecture for Active Sensorimotor Localization.
24. A Fast Foveated Fully Convolutional Network Model for Human Peripheral Vision.
25. Efficient Wayfinding in Hierarchically Regionalized Spatial Environments.
26. A Hybrid Architecture for the Sensorimotor Exploration of Spatial Scenes.
27. Motion Shapes: Empirical Studies and Neural Modeling.
28. Global Topological Properties of Images Derived from Local Curvature Features.
29. Nonlinear AND interactions between frequency components and the selective processing of intrinsically two-dimensional signals by cortical neurons.
30. Nonlinear neurons and higher-order statistics: new approaches to human vision and digital image processing.
31. Knowledge-based scene analysis with saccadic eye movements.
32. Motion extrapolation of auditory-visual targets.
33. A belief-based architecture for scene analysis: From sensorimotor features to knowledge and ontology.
34. Exploitation of Natural Image Statistics by Biological Vision Systems: 1/f2 Power Spectra and Self-Similar Bandpass Decompositions.
35. Visual representation of spatiotemporal structure.
36. Endstopped operators based on iterated nonlinear center-surround inhibition.
37. Sensorimotor representation and knowledge-based reasoning for spatial exploration and localisation.
38. Object Manipulations in VR Show Task- and Object-Dependent Modulation of Motor Patterns
39. Learning the selectivity of V2 and V4 neurons using non-linear multi-layer wavelet networks.
40. Completing Knowledge by Competing Hierarchies.
41. Scene analysis with saccadic eye movements: Top-down and bottom-up modeling.
42. Nonlinear mechanisms and higher-order statistics in biological vision and electronic image processing: review and perspectives.
43. Completing Knowledge by Competing Hierarchies
44. Nonlinear image operators for the evaluation of local intrinsic dimensionality.
45. Feature-specific vector quantization of images.
46. Image Encoding, Labeling, and Reconstruction from Differential Geometry.
47. Early vs Late Fusion in Multimodal Convolutional Neural Networks
48. Pre-Contact Kinematic Features for the Categorization of Contact Events as Intended or unintended
49. Categorization of Contact Events as Intended or Unintended using Pre-Contact Kinematic Features
50. From Human to Robot Everyday Activity
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