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4. Multimodal Interface for Games: A Case Study with TinyML

11. Untangle sustainable development goal 8 through data visualization and HCI methods

17. Augmenting Emerging Hospitality Services: A Playful Immersive Experience to Foster Interactions among Locals and Visitors.

23. FruGar

36. In VitroCulture for Ex SituConservation of “Roveja” and Nutritional Considerations on this Italian Rare Legume

37. Smart Campus: Fostering the Community Awareness Through an Intelligent Environment

38. Augmenting Emerging Hospitality Services: A Playful Immersive Experience to Foster Interactions among Locals and Visitors

39. FruGar: Exploiting Deep Learning and Crowdsourcing for Frugal Gardening

40. Tourism for all: A mobile application to assist visually impaired users in enjoying tourist services

41. On augmenting the experience of people with mobility impairments while exploring the city: A case study with wearable devices

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