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1. Education on the Electronic Frontier: Teleapprentices in Globally Distributed Educational Contexts. Interactive Technology Laboratory Report #14.

2. Microcomputers and Classroom Organization: The More Things Change the More They Change Each Other. Interactive Technology Laboratory Report #10.

3. Computer Literacy and Social Stratification. Interactive Technology Laboratory Report #9.

4. Learning with Interactive Media: Dynamic Support for Students and Teachers. Interactive Technology Laboratory Report #4.

5. Secondary Mathematics Education in San Diego and Imperial Counties. California Mathematics Project Final Report. Report #5.

6. The Educational Potential of Computer Networking. Interactive Technology Laboratory Report #16.

7. A Worldwide Intercultural Network: Exploring Electronic Messaging for Instruction. Interactive Technology Laboratory Report #8.

8. Exemplary Educational Computer Use: Coping with Rapid Changes in Technology. Interactive Technology Laboratory Report #12.

9. The World as Functional Learning Environment: An Intercultural Learning Network. Interactive Technology Laboratory Report #7.

10. Computers in Education: The Process of Change. Interactive Technology Laboratory Report #2.

11. Exemplary Classroom Computer Use. A Time for Tools. Interactive Technology Laboratory Report #1.

12. The Structure and Recall of Narrative Prose

13. Intelligent Educational Dialogue Systems

14. Errors in Human Performance

15. Expertise in Typewriting.

16. Letter Migration in Word Perception.

17. Evidence against a Central Control Model of Timing in Typing.

18. The Timing of Endpoints in Movement

19. The Design of an Interface to a Programming System and MENUNIX: A Menu- Based Interface to UNIX (User Manual)

20. Why Alphabetic Keyboards Are Not Easy to Use: Keyboard Layout Doesn't Much Matter

21. Skilled Finger Movements in Typing.

22. Simulating a Skilled Typist: A Study of Skilled Cognitive-Motor Performance.

23. Attention to Action: Willed and Automatic Control of Behavior.

24. Understanding Understanding.

25. Analogical Processes in Learning

26. An Interactive Activation Model of the Effect of Context in Perception. Part 2

27. An Interactive Activation Model of the Effect of Context in Perception. Part I.

28. Finger Movements in Transcription Typing

29. Slips of the Mind and an Outline for a Theory of Action

30. Coach: A Schema-Based Tutor.

31. Twelve Issues for Cognitive Science.

32. Studies of Learning and Self-Contained Educational Systems, 1976-1979.

33. The FLOW Tutor: Schemas for Tutoring.

34. A Study of Complex Learning: Theory and Methodologies

35. To Ask A Question, One Must Know Enough to Know What Is Not Known

36. The Process of Retrieval from Very Long Term Memory

37. Descriptions: A Basis for Memory Acquisition and Retrieval

38. Accretion, Tuning and Restructuring: Three Modes of Learning

39. Studies of Learning and Self-Contained Educational Systems, 1973-1976

40. Representation in Memory.

41. Constructive Interaction.

42. Five Papers on Human-Machine Interaction.

43. Central Control of Timing in Skilled Typing.

44. Ease of Tapping the Fingers in a Sequence Depends on the Mental Encoding.

45. Digraph Frequency Effects in Skilled Typing.

46. On Learning Maps

47. A Computer-Based System for Studies in Learning

48. Learning and Teaching

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