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4. Can gamification help in software testing education? Findings from an empirical study

5. FPGA Embedded Signal Conditioning System Based on Fuzzy Logic for Temperature Measurement

6. Trends in psychological distress during and after the COVID-19 pandemic: Findings from a population-based Costa Rican cohort study

11. List of contributors

14. METASAT: Modular Model-Based Design and Testing for Applications in Satellites

15. Biological Methods for Diesel Formation

16. Biotechnological Formation of Biogas

20. Estimating the cumulative incidence of SARS-CoV-2 infection in Costa Rica: modelling seroprevalence data in a population-based cohort

21. Performance of cervical cytology and HPV testing for primary cervical cancer screening in Latin America: an analysis within the ESTAMPA study

22. Multicentric study of cervical cancer screening with human papillomavirus testing and assessment of triage methods in Latin America: the ESTAMPA screening study protocol.

23. Performance of standardised colposcopy to detect cervical precancer and cancer for triage of women testing positive for human papillomavirus: results from the ESTAMPA multicentric screening study

31. Assessing and Improving the Suitability of Model-Based Design for GPU-Accelerated Railway Control Systems

36. Fabrication and Study of Organic Nanomaterials as Photosensitizers for Photodynamic Therapy

37. The role of microbial fertilizers in diversified cropping systems.

38. Methodology for the Prediction of the Thermal Conductivity of Concrete by Using Neural Networks.

39. Rendimiento de semilla de híbridos simples y trilineales de maíz (Zea mays L.) para el trópico húmedo mexicano

42. Potencial alimenticio de ensilados híbridos de maíz Puma incluidos en la dieta de ovejas gestantes.

43. Round Robin Test of Absorptance and Emittance of Particles for CSP

46. Diez años de experiencias con ProDec: un juego serio para formar en dirección y gestión de proyectos software

47. XeroZerox: Analysis and Optimization of GPU Memory Management for High-Integrity Autonomous Systems

49. An Experience of Use a Serious Game for Teaching Software Process Improvement

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