16 results on '"CERCEL, MIHAI OVIDIU"'
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2. GAMIFICATION AS AN EXPERIENTIAL LEARNING IN TEACHING DIPLOMACY
3. Analysing portfolio diversification opportunities in selected stock markets of North and South America and their impact on the textile sector: An empirical case study
4. Gamification in diplomacy studies as an effective tool for knowledge transfer. Simulation game of a diplomatic organization (Preprint)
5. Gamification in Diplomacy Studies as an Effective Tool for Knowledge Transfer: Questionnaire Study (Preprint)
6. Gamification in Diplomacy Studies as an Effective Tool for Knowledge Transfer: Questionnaire Study.
7. A HYBRID MODEL FOR THE ASSEMENT OF THE ORGANIZATIONAL CULTURE AT COMPANY LEVEL, ADAPTED TO THE ROMANIAN BUSINESS ENVIRONMENT
8. INNOVATION IN RETAIL: IMPACT ON CREATING A POSITIVE EXPERIENCE WHEN BUYING FASHION PRODUCTS.
9. ANALIZA COMPARATIVĂ A MODELELOR HUMAN SYNERGISTICS ŞI DENISON DE EVALUARE A CULTURII ORGANIZAŢIONALE.
10. CONSIDERATIONS ON THE INTERCULTURAL MANAGEMENT MODELS OF WORK TEAMS IN THE CONTEXT OF GLOBALIZATION.
11. The Influence of Societal Values on Organizational Culture at Company Level -the Romanian Case.
12. Organizational Incentives in the Globalization Process.
13. Rolul leadershipului în modelarea culturii organizationale.
14. Cultura organizationala - stadiul cunoaşterii.
15. Criza economico-financiara mondiala şi reculul contrastelor.
16. INNOVATION IN RETAIL: IMPACT ON CREATING A POSITIVE EXPERIENCE WHEN BUYING FASHION PRODUCTS
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