468 results on '"Bratko, Ivan"'
Search Results
2. Are Pre-Service Teachers Disinclined to Utilise Embodied Humanoid Social Robots in the Classroom?
3. Identification and conceptualization of procedural chunks in chess
4. Robot NAO integrated lesson vs. traditional lesson: Measuring learning outcomes on the topic of “societal change” and the mediating effect of students' attitudes.
5. Machine Bias: A Survey of Issues.
6. Learning Explainable Control Strategies Demonstrated on the Pole-and-Cart System
7. Predicting Problem Difficulty in Chess
8. Learning to Control a Quadcopter Qualitatively
9. A Machine Learning System for Controlling a Rescue Robot
10. Identifying typical approaches and errors in Prolog programming with argument-based machine learning
11. Influence of Search Depth on Position Evaluation
12. Automatic Extraction of AST Patterns for Debugging Student Programs
13. Reactive Motion Planning with Qualitative Constraints
14. Quantifying and Visualizing Attribute Interactions
15. Extreme value correction: a method for correcting optimistic estimations in rule learning
16. Search Versus Knowledge in Human Problem Solving: A Case Study in Chess
17. Feasibility of spirography features for objective assessment of motor function in Parkinson's disease
18. Qualitative Planning of Object Pushing by a Robot
19. Development, Debugging, and Assessment of ParkinsonCheck Attributes Through Visualisation
20. 50 let od uvedbe predmeta računalništvo v srednje šole: poskusni pouk in učbenik
21. Extracting qualitative relations from categorical data
22. Data-Driven Program Synthesis for Hint Generation in Programming Tutors
23. Designing an Interactive Teaching Tool with ABML Knowledge Refinement Loop
24. A Machine Learning System for Controlling a Rescue Robot
25. The Added Value of Argumentation
26. Search-Based Estimation of Problem Difficulty for Humans
27. ABML Knowledge Refinement Loop: A Case Study
28. Goal-Oriented Conceptualization of Procedural Knowledge
29. Elicitation of Neurological Knowledge with ABML
30. Learning from Noisy Data Using a Non-covering ILP Algorithm
31. Autonomous Discovery of Abstract Concepts by a Robot
32. Comparison of Machine Learning for Autonomous Robot Discovery
33. Discovery of Abstract Concepts by a Robot
34. Deriving Concepts and Strategies from Chess Tablebases
35. Argument-Based Machine Learning
36. Learning Positional Features for Annotating Chess Games: A Case Study
37. An Experiment in Robot Discovery with ILP
38. Reactive Motion Planning with Qualitative Constraints
39. Discovery of Genetic Networks Through Abduction and Qualitative Simulation
40. Automated Chess Tutor
41. Computer Analysis of Chess Champions
42. Search Versus Knowledge Revisited Again
43. Why Is Rule Learning Optimistic and How to Correct It
44. Argument-Based Machine Learning
45. Learning to Fly Simple and Robust
46. Elicitation of neurological knowledge with argument-based machine learning
47. Attribute Interactions in Medical Data Analysis
48. Improving Numerical Prediction with Qualitative Constraints
49. Analyzing Attribute Dependencies
50. Understanding Control Strategies
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