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1. RGB2Point: 3D Point Cloud Generation from Single RGB Images

2. Tree-D Fusion: Simulation-Ready Tree Dataset from Single Images with Diffusion Priors

3. Tree-D Fusion: Simulation-Ready Tree Dataset from Single Images with Diffusion Priors

4. LAESI: Leaf Area Estimation with Synthetic Imagery

5. Hands-Free VR

6. DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision

7. Dr.Bokeh: DiffeRentiable Occlusion-aware Bokeh Rendering

8. DeepTree: Modeling Trees with Situated Latents

9. StyleDEM: a Versatile Model for Authoring Terrains

10. SnakeVoxFormer: Transformer-based Single Image\\Voxel Reconstruction with Run Length Encoding

11. PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing

12. Controllable Shadow Generation Using Pixel Height Maps

13. Co-design of Embodied Neural Intelligence via Constrained Evolution

16. Procedural Urban Forestry

17. SSN: Soft Shadow Network for Image Compositing

18. LeRoP: A Learning-Based Modular Robot Photography Framework

19. PTRM: Perceived Terrain Realism Metrics

20. Efficient Project Gradient Descent for Ensemble Adversarial Attack

21. The Positivity Principle: Do Positive Instructors Improve Learning from Video Lectures?

26. Do Learners Recognize and Relate to the Emotions Displayed by Virtual Instructors?

27. Unerosion: Simulating Terrain Evolution Back in Time.

28. Perceived Naturalness of Interpolation Methods for Character Upper Body Animation

29. Bodily Expression of Emotions in Animated Agents

30. Multimodal Affective Pedagogical Agents for Different Types of Learners

32. Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement

33. Understanding and Exploiting Object Interaction Landscapes

34. Evolution-Based Shape and Behavior Co-Design of Virtual Agents

37. Sorghum Segmentation by Skeleton Extraction

38. Deep Learning-Based Emotion Recognition from Real-Time Videos

39. The Effects of Body Gestures and Gender on Viewer’s Perception of Animated Pedagogical Agent’s Emotions

40. Virtual and Augmented Reality in Science, Technology, Engineering, and Mathematics (STEM) Education: An Umbrella Review.

48. DeepTree: Modeling Trees With Situated Latents

50. Enhancing Buoyant force learning through a visuo-haptic environment: a case study.

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