36 results on '"Beligan, Daniel"'
Search Results
2. Bridging Learning And Play: The Digital Game Experience
3. CASE STUDY REGARDING THE ASSESSMENT OF EDUCATIONAL GAMES
4. PROTOTYPING DIGITAL EDUCATIONAL GAMES
5. Deliverable 9.7 - GALA Dissemination Report 4
6. GALA brand and resources transfer plan
7. SERIOUS GAME IN SUPPORT OF INFORMAL AND NON-FORMAL EDUCATION AND TRAINING SYSTEM
8. Deliverable 9.7 - GALA Dissemination Report 3
9. GALA Dissemination Report 2, Deliverable 9.6
10. 10 YEARS OF ADL IN CAROL I NATIONAL DEFENCE UNIVERSITY
11. CUSTOMIZATION PROCESS FOR A MULTIMEDIA DIGITAL REPOSITORY
12. OPPORTUNITIES AND CHALLENGES OF USING SERIOUS GAMES IN EDUCATION AND TRAINING ACTIVITIES
13. PROTOTYPING DIGITAL EDUCATIONAL GAMES.
14. CASE STUDY REGARDING THE ASSESSMENT OF EDUCATIONAL GAMES.
15. Learning Impact Evaluation of the serious game “Cultural Awareness – Afghanistan Pre-deployment”
16. DEVELOPING LEARNING MODULES FOR LMS
17. CASE STUDY REGARDING THE USABILITY OF THE ONLINE PLATFORMS BOTH AS A LEARNING ENVIRONMENT AND A COLLABORATIVE WORKING ENVIRONMENT
18. STANDARDS IN PRACTICE: A SERIOUS GAME PERSPECTIVE
19. FEATURES OF USING SERIOUS GAMES IN MILITARY EDUCATION AND TRAINING
20. DEVELOPING LEARNING MODULES FOR ILIAS LMS.
21. CASE STUDY REGARDING THE USABILITY OF ONLINE PLATFORMS SYSTEM BOTH AS A LEARNING ENVIRONMENT AND A COLLABORATIVE WORKING ENVIRONMENT.
22. TRENDS FOR DEVELOPING SERIOUS GAMES AS A COMPLEMENTARY SOLUTION TO TRADITIONAL EDUCATION AND TRAINING
23. NEW TRENDS IN ELEARNING - MOBILE DAYS
24. CONSIDERAȚII PRIVIND UTILIZAREA TEHNOLOGIILOR MODERNE INFORMATICE ŞI DE COMUNICAȚII ÎN SISTEMELE MILITARE DE INSTRUIRE ŞI EDUCARE DIN NATO ŞI UE.
25. Evaluation of ˵Cultural Awareness – Afghanistan Pre-deployment″: A User Study.
26. FEATURES OF USING SERIOUS GAMES IN MILITARY EDUCATION AND TRAINING.
27. STANDARDS IN PRACTICE: A SERIOUS GAME PERSPECTIVE.
28. SOLUTIONS FOR DEVELOPING SCORM CONFORMANT SERIOUS GAMES.
29. HOW INFLUENCE STANDARDS THE EDUCATION BASED ON TECHNOLOGY.
30. STEPS OF BUILDING AN ADVANCED DISTRIBUTED LEARNING SYSTEM. CASE STUDY BASED ON THE "CAROL I" NATIONAL DEFENCE UNIVERSITY EXPERIENCE.
31. SCORM 2004 AND PROPER USE OF THE DIDACTICAL OBJECTIVES.
32. A RELATION BETWEEN COMUNICATION QUALITY STANDARDS AND ASSESMENT GRIDS.
33. TRAINING NEEDS ANALYSIS APPLIED TO THE ROMANIAN MILITARY DOMAIN OF FOREIGN LANGUAGE LEARNING FROM THE VIEWPOINT OF THE SPECIFIC CHARACTERISTICS OF ADL SYSTEM.
34. DEVELOPING THE ADVANCED DISTRIBUTED LEARNING CAPABILITIES IN "CAROL I" NATIONAL DEFENSE UNIVERSITY.
35. Bridging Learning And Play: The Digital Game Experience
36. Bridging learning and play: the digital game experience
Catalog
Books, media, physical & digital resources
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.