867 results on '"BUCKINGHAM, David"'
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2. 13. Conclusion: The Rise and Fall of the Pokemon Empire
3. Cover
4. IV. POKEMON GOES TO SCHOOL
5. Index
6. 12. Masculinity, Maturity, and the End of Pokemon
7. 9. How Much Is a Pokemon Worth? Pokemon in France
8. 8. Pokemon in Israel
9. III. PLACES AND PRACTICES
10. 11. The Multiple Identities of Pokemon Fans
11. 7. Initiation Rites: A Small Boy in a Poke-World
12. 10. Localizing Pokemon through Narrative Play
13. 6. Panic Attacks: Anti-Pokemon Voices in Global Markets
14. 5. Localizing the Pokemon TV Series for the American Market
15. 4. How Japanese'' Is Pokemon?
16. II. GLOBAL CIRCULATION
17. 3. Cuteness as Japan's Millennial Product
18. 1. Introduction
19. I. CONTEXTS AND ISSUES
20. 2. Structure, Agency, andPedagogy in Children's Media Culture
21. Home Truths?
22. Epilogue: Rethinking Digital Literacy--Media Education in the Age of Digital Capitalism
23. Talking News, Talking Politics
24. Too much, too soon? Children, ‘sexualization' and consumer culture
25. Anisotropic Dielectric Relaxation in Single Crystal H$_{2}$O Ice Ih from 80-250 K
26. Media Education and Citizenship in Neoliberal Times
27. Constructing Children as Consumers
28. Hayley Mills and the Disneyfication of Childhood
29. Robot Planning with Mental Models of Co-present Humans
30. Environmental correlates of Whinchat Saxicola rubetra breeding territory retention in a declining upland population.
31. Population status and habitat ecology of Bristled Grassbird Chaetornis striata in Chitwan National Park, central Nepal
32. Where Are We Going and How Can We Get There? General Findings from the UNESCO Youth Media Education Survey, 2001. Occasional Paper.
33. Making sense of the media
34. In the Spirit of Community: Student Centered Discipline.
35. Boys' Talk: Television, Masculinity and Media Education. Draft.
36. Home Learning and the Educational Marketplace
37. Media Education: The Limits of a Discourse.
38. The effects of food abundance, sward structure and management on foraging by yellowhammers on agricultural grasslands
39. Watching Media Learning: Making Sense of Media Education.
40. Robot Planning with Mental Models of Co-present Humans
41. A Connectionist Model of the Development of Velocity, Time, and Distance Concepts
42. Young People, Politics and News Media: Beyond Political Socialisation
43. Conclusion: Elusive ‘Youth’
44. Selling Youth: The Paradoxical Empowerment of the Young Consumer
45. Introduction: Rethinking Youth Cultures in the Age of Global Media
46. Introduction
47. Do We Really Need Media Education 2.0? Teaching Media in the Age of Participatory Culture
48. Power to the People? The Past and Future of Amateur Video
49. Speaking Back? In Search of the Citizen Journalist
50. ‘Take back the tube!’: The Discursive Construction of Amateur Film- and Video-Making
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