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1. Perceiving animacy purely from visual motion cues involves intraparietal sulcus.

2. Memory for Navigable Space is Flexible and Not Restricted to Exclusive Local or Global Memory Units.

3. Auditory Task Irrelevance: A Basis for Inattentional Deafness.

4. Conceptual biases explain distortion differences between hand and objects in localization tasks.

5. Cultural differences in room size perception.

6. Moving-horizon nonlinear least squares-based multirobot cooperative perception.

7. A shape-based account for holistic face processing.

8. Beyond Faces and Expertise: Facelike Holistic Processing of Nonface Objects in the Absence of Expertise.

9. Categorical perception of familiar objects

10. Integration of Semi-Circular Canal and Otolith Cues for Direction Discrimination during Eccentric Rotations.

11. Nonlinear ego-motion estimation from optical flow for online control of a quadrotor UAV.

12. Virtual arm׳s reach influences perceived distances but only after experience reaching.

13. Interactive Multiple Object Tracking (iMOT).

14. Human Areas V3A and V6 Compensate for Self-Induced Planar Visual Motion

15. Similarity and categorization: From vision to touch

16. Visual influence on path integration in darkness indicates a multimodal representation of large-scale space.

17. Storing upright turns: how visual and vestibular cues interact during the encoding and recalling process.

18. The role of attention on the integration of visual and inertial cues.

19. BRIEF REPORTS: Virtual Reality for the Psychophysiological Assessment of Phobic Fear: Responses During Virtual Tunnel Driving.

20. Merging the senses into a robust percept

21. Perceptual Organization of Local Elements into Global Shapes in the Human Visual Cortex

22. Perception, representation and recognition: A holistic view of recognition.

23. Beyond sensory conflict: The role of beliefs and perception in motion sickness.

24. Changes in the perception of upright body orientation with age.

25. The role of acceleration and jerk in perception of above-threshold surge motion.

26. Motor-visual neurons and action recognition in social interactions.

27. Human path navigation in a three-dimensional world.

28. Action as an innate bias for visual learning.

29. Aerial physical interaction via IDA-PBC.

30. More vection means more velocity storage activity: a factor in visually induced motion sickness?

31. Decoding visual roughness perception: an fMRI study.

32. Two Ways to Facial Expression Recognition? Motor and Visual Information Have Different Effects on Facial Expression Recognition.

33. Object-selective responses in the human motion area MT/MST.

34. Eye movement planning on Single-Sensor-Single-Indicator displays is vulnerable to user anxiety and cognitive load.

35. Verbal Shadowing and Visual Interference in Spatial Memory.

36. Vection is the main contributor to motion sickness induced by visual yaw rotation: Implications for conflict and eye movement theories.

37. Accumulation of Inertial Sensory Information in the Perception of Whole Body Yaw Rotation.

38. Causal Inference in Multisensory Heading Estimation.

39. Qualitative differences in memory for vista and environmental spaces are caused by opaque borders, not movement or successive presentation.

40. Persistent perceptual delay for head movement onset relative to auditory stimuli of different duration and rise times.

41. Reaching with the sixth sense: Vestibular contributions to voluntary motor control in the human right parietal cortex.

42. The Importance of Postural Cues for Determining Eye Height in Immersive Virtual Reality.

43. Forced Fusion in Multisensory Heading Estimation.

44. Decentralized rigidity maintenance control with range measurements for multi-robot systems.

45. The MPI Emotional Body Expressions Database for Narrative Scenarios.

46. Local and global reference frames for environmental spaces.

47. Learning to navigate: Experience versus maps.

48. Assessing the contribution of active somatosensory stimulation to self-acceleration perception in dynamic driving simulators.

49. Looking for Discriminating Is Different from Looking for Looking's Sake.

50. The MPI Facial Expression Database -- A Validated Database of Emotional and Conversational Facial Expressions.

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