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496 results on '"Athanasios Drigas"'

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1. The Effect of Gut Microbiome, Neurotransmitters, and Digital Insights in Autism

2. Dysphysics. An additional specific learning disability that occurs in individuals with dyslexia or/and dyscalculia

3. Understanding the challenges of learning disabilities and psychosocial disorders

4. Well-Being Technologies and Positive Psychology Strategies for Training Metacognition, Emotional Intelligence and Motivation Meta-Skills in Clinical Populations: A Systematic Review

5. Managing ADHD Symptoms in Children Through the Use of Various Technology-Driven Serious Games: A Systematic Review

6. AI Chatbots and Cognitive Control: Enhancing Executive Functions Through Chatbot Interactions: A Systematic Review

7. Human-Social Robot Interaction in the Light of ToM and Metacognitive Functions

8. The contribution of working memory and spatial perception to the ability to solve geometric problems

9. STREΑMING: A Comprehensive Approach to Inclusive STEM Education

10. Enhancing executive functions in children: a comprehensive review of interventions via digital technologies and future directions

11. Gaming Platforms for People with ASD

12. Driving Under Cognitive Control: The Impact of Executive Functions in Driving

13. Brain Neuroplasticity Leveraging Virtual Reality and Brain–Computer Interface Technologies

14. Virtual Reality Mindfulness for Meta-Competence Training among People with Different Mental Disorders: A Systematic Review

15. Strengthening AI via ToM and MC dimensions

16. GABA and Executive functions in ASD

17. 'The Park of Emotions': A Serious Game for the Development of Emotional Intelligence in Children

18. The Effect of Drones in the Educational Process: A Systematic Review

19. Digitally Assisted Mindfulness in Training Self-Regulation Skills for Sustainable Mental Health: A Systematic Review

20. 'Theories - models of emotional intelligence'

21. Serious Games for Emotional Intelligence’s Skills Development for Inner Balance and Quality of Life-A Literature Review (Juegos serios para el desarrollo de habilidades de la inteligencia emocional para el equilibrio interior y la calidad de vida- Una revisión de la literatura)

22. VR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence

23. The role of executive functions and ICTs in anxiety management of children with learning disabilities

24. Applications of Virtual Reality for Autism Inclusion. A review (Aplicaciones de la realidad virtual para la inclusión del autism. Una revisión)

25. The role of executive functions in anxiety management of children with ADHD

26. Executive Functions Training and Giftedness (Capacitatión en funciones ejecutivas y superdotación)

27. Mobile Applications for stress management

28. ADHD: Causes and alternative types of intervention

29. Neuro-Linguistic Programming, Positive Psychology & VR in Special Education

30. The importance of working memory in children with Dyscalculia and Ageometria

31. STEAM education- metacognition – Specific Learning Disabilities

32. Metamemory: Metacognitive Strategies for Improved Memory Operations and the Role of VR and Mobiles

33. The association of diet quality and lifestyle factors in children and adults with ADHD: a systematic review and meta-analysis

34. Brain computer interface based applications for training and rehabilitation of students with neurodevelopmental disorders. A literature review

35. Cognitive-Based E-Learning Design for Older Adults

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