1. Hardware/Software Co-Design of a 2d Graphics System on FPGA
- Author
-
Kahraman Serdar Ay and Atakan Dodan
- Subjects
Real-time computer graphics ,Computer science ,business.industry ,Graphics hardware ,Embedded system ,S3 Texture Compression ,Software rendering ,Graphics address remapping table ,General-purpose computing on graphics processing units ,business ,2D computer graphics ,Graphics pipeline - Abstract
Embedded systems in several applicationsrequire a graphics system to displaysome application-specific information. Yet, commercial graphic cards for the embedded systems either incur high costs, or they are inconvenient to use. Furthermore, they tend to quickly become obsolete due to the advances in display technology. On the other hand, FPGAs provide reconfigurable hardware resources that can be used to implement graphics system in which they can be reconfigured to meet the ev er-evolving requirements of graphics systems. Motivated from this fact, this study considers the design and implementation of a 2D graphics system on FPGA. The graphics system proposed is composed of a CPU IP core, peripheral IP cores (Bresenham, BitBLT, D DR Memory Controller, and VGA) and PLB bus to which CPU and all peripheral IP cores are attached. Furthermore, some graphics drivers and APIs are developed to complete the whole graphics creation process.
- Published
- 2013
- Full Text
- View/download PDF