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1. Re-assembling the past: The RePAIR dataset and benchmark for real world 2D and 3D puzzle solving

2. Nash Meets Wertheimer: Using Good Continuation in Jigsaw Puzzles

3. Nash Meets Wertheimer: Using Good Continuation in Jigsaw Puzzles

4. Reassembling Broken Objects Using Breaking Curves

5. Reassembling Broken Objects using Breaking Curves

6. An Overnight Educational Transformation: How Did the Pandemic Turn Early Childhood Education Upside Down?

9. Identifying centres of interest in paintings using alignment and edge detection: Case studies on works by Luc Tuymans

11. Transductive Visual Verb Sense Disambiguation

12. EEG based Major Depressive disorder and Bipolar disorder detection using Neural Networks: A review

13. CHAOS Challenge -- Combined (CT-MR) Healthy Abdominal Organ Segmentation

15. Exploring Kid Space in the Wild: A Preliminary Study of Multimodal and Immersive Collaborative Play-Based Learning Experiences

16. Weakly Supervised Semantic Segmentation Using Constrained Dominant Sets

17. Unsupervised Domain Adaptation using Graph Transduction Games

18. Detecting Behavioral Engagement of Students in the Wild Based on Contextual and Visual Data

19. Unobtrusive and Multimodal Approach for Behavioral Engagement Detection of Students

20. The Importance of Socio-Cultural Differences for Annotating and Detecting the Affective States of Students

22. Recognizing the Emotions Evoked by Artworks Through Visual Features and Knowledge Graph-Embeddings

23. An Exploratory Qualitative Investigation: Multi-modal AI Technology Concepts for Non-verbal Feedback During Remote Work Meetings

24. Compressively Sensed Image Recognition

25. Ancient Coin Classification Using Graph Transduction Games

28. Annotating Student Engagement Across Grades 1–12: Associations with Demographics and Expressivity

31. Retrospective Evaluation of Children with Immunoglobulin A Deficiency.

32. What is the impact of a multi‐modal pedagogical conversational AI system on parents' concerns about technology use by young children?

33. Human Expert Labeling Process: Valence-Arousal Labeling for Students’ Affective States

34. Biometrics from Cellular Imaging

37. Towards Human Affect Modeling: A Comparative Analysis of Discrete Affect and Valence-Arousal Labeling

38. Role of Socio-cultural Differences in Labeling Students’ Affective States

39. Effect of Emotion-Aware Interventions on Students' Behavioral and Emotional States

40. Addressing Technology Integration Concerns: Asynchronous Video Mentoring between Pre-Service Teachers and Exemplary Technology-Using In-Service Teachers

42. What is the impact of a multi‐modal pedagogical conversational AI system on parents' concerns about technology use by young children?

44. On Comparing Color Spaces for Food Segmentation

45. Behavioral Engagement Detection of Students in the Wild

46. Human Expert Labeling Process (HELP): Towards a Reliable Higher-Order User State Labeling Process and Tool to Assess Student Engagement

50. Investigating 'The Coolest School in America': How Technology Is Used in a Learner-Centered School

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