697 results on '"Arditi, David"'
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2. Introduction: Why We Need Critical Music Industry Studies
3. Synergy and Syncs: Record Labels, Video Games, and Unending Consumption
4. Working on Your Own: Precarious Labor in the Gig Economy
5. Metaverse: Enclosing New Spaces
6. From Patron to Patreon: Crowdfunding Information
7. Unboxed: Content Creators and Influencers
8. Introduction: A Squid Game Reality
9. Amazon and Baron Bezos
10. Conclusion: Fed-up While Locked Down
11. Debt Peonage and Primitive Accumulation
12. Buy More, Own Less: Subscriptions and Unending Consumption
13. Delay Analysis Selection Model for a Construction Project
14. A Performance-Based Subcontractor Selection Model
15. The Voice: Popular Culture and the Perpetuation of Ideology
16. Copyright Enclosure
17. Conclusion
18. Conning the Dream: Musical Showcase as Confidence Game
19. We’re Getting the Band Back Together: Social Cohesion and Solidarity in Bands
20. On Competition in Music
21. The Digital Turn: Music Business as Usual
22. Record Contracts: Ideology in Action
23. Introduction
24. Analysis of the Cost of Retraining Workers Employed in the Fossil Fuel Energy Industries for Jobs in Low-Carbon Energy Industries: A Case Study in Wyoming.
25. Optimum Finance-Based Scheduling.
26. Preface of the 1st International Online Conference on Buildings (IOCBD 2023)
27. Statement of Peer Review
28. Academia and Industry Perceptions of Construction Planning and Scheduling Education
29. Predicting the Cost of Rework in High-Rise Buildings Using Graph Convolutional Networks.
30. Exploring the Barriers to Managing Green Building Construction Projects and Proposed Solutions.
31. An advanced decision-support system for ranking unbalanced bids.
32. A System for Early Detection of Maintainability Issues Using BIM
33. Delay analysis in construction projects with no updated work schedules
34. Video Game Concerts: Unending Consumption on Video Game Platforms
35. Using Eye-tracking Technology to Assess the Effect of Daily Safety Training on Hazard Recognition Skills
36. Motivation of civil engineers and architects in Turkey
37. Streaming Video Games: Never Own a Game Again
38. Conclusion
39. Streaming Music: Unending Consumption Begins
40. Streaming Culture
41. Streaming TV: The Golden Age of TV and Flow Interrupted
42. Streaming Film: Simultaneous Release, Circumventing Censorship, and Indies
43. Digital Retail: Disruption, Distribution, and Disintermediation
44. New Cultural Forms: Dominant, Residual, and Emergent
45. Introduction: Caught in the Stream
46. MusicDetour: Building a Digital Humanities Archive
47. Time-cost tradeoff analysis with minimized project financing cost
48. Maximizing expected contractor profit using an integrated model
49. Augmented Time–Cost Trade-Off Optimization Using Particle Swarm Optimization.
50. Challenges in the Integration of E-Procurement Procedures into Construction Supply Chains.
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