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1. Expert Examples and Prompted Reflection in Learning with Self-Generated Concept Maps

2. The Influence of Prior Knowledge on the Effectiveness of Guided Experiment Design

3. Designing Inquiry-Based Learning Environments for Quantum Physics Education in Secondary Schools

4. Improving the Quality of Vocational Students' Collaboration and Knowledge Acquisition through Instruction and Joint Reflection

5. Providing Guidance in Virtual Lab Experimentation: The Case of an Experiment Design Tool

6. Supporting Learners' Experiment Design

7. The Influence of Prior Knowledge on Experiment Design Guidance in a Science Inquiry Context

8. How Design Guides Learning from Matrix Diagrams

11. PIDoc: Wiki style Literate Programming for Prolog

14. An Architecture for Making Object-Oriented Systems Available from Prolog

16. The Importance of Design in Learning from Node-Link Diagrams

18. Understanding Weblog Communities Through Digital Traces: A Framework, a Tool and an Example

19. Examining the Relation between Domain-Related Communication and Collaborative Inquiry Learning

23. The CREDIT Project: Towards a Generic Framework for Assessment and Accreditation--A Prototype for Childcare.

26. CML: The commonKADS conceptual modelling language

27. Expert examples and prompted reflection in learning with self‐generated concept maps.

29. Indexing learning objects: vocabularies and empirical investigation of consistency

30. The influence of prior knowledge on the effectiveness of guided experiment design.

31. Een digitale les over het foto-elektrisch effect

35. Knowledge Engineering and Management

38. Cognitive Processes Test

39. Examining the added value of the use of an Experiment Design Tool among secondary school students when experimenting with a virtual lab

40. Supporting planning and conducting experiments

41. Supporting planning and conducting experiments

42. Educational data mining

43. A dynamic approach to teaching trigonometry

46. The added value of task and ontology-based markup for information retrieval

47. Ziggy: Very Interactive Trigonometry

48. Specifications, models and standards for personalisation features and inquiry learning apps

49. Go-Lab learning spaces specification

50. Ziggy: zeer interactieve goniometrie

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