74 results on '"Alexandre Demeure"'
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2. A low-code approach to support method engineering.
3. End User Development: Verifying Home Behavior.
4. CCBL: A Language for Better Supporting Context Centered Programming in the Smart Home.
5. Building and Using Home Automation Systems: A Field Study.
6. Early lessons from the development of SPOK, an end-user development environment for smart homes.
7. Web design galleries: please give me similar styles!: a claim for ground truth datasets.
8. Activity based End-User-Development for Smart Homes: Relevance and Challenges.
9. Examples galleries generated by interactive genetic algorithms.
10. Inspirer, explorer: Magellan, un environnement interactif evolutionnaire pour la génération d'exemples.
11. Magellan, an evolutionary system to foster user interface design creativity.
12. DisQo: a user needs analysis method for smart home.
13. Ghosts in the interface: Meta-user interface visualizations as guides for multi-touch interaction.
14. The 4C Reference Model for Distributed User Interfaces.
15. MultiTouch menu (MTM).
16. COMET(s), A Software Architecture Style and an Interactors Toolkit for Plastic User Interfaces.
17. Design by Example of Graphical User Interfaces Adapting to Available Screen Size.
18. Model-Driven Adaptation for Plastic User Interfaces.
19. An MDE-SOA Approach to Support Plastic User Interfaces in Ambient Spaces.
20. The Comets Inspector: Towards Run Time Plasticity Control Based on a Semantic Network.
21. The Comets Inspector.
22. Towards Model Driven Engineering of Plastic User Interfaces.
23. A reference model for distributed user interfaces.
24. Towards a New Generation of Widgets for Supporting Software Plasticity: The 'Comet'.
25. Requis et pistes pour les futures boîtes à outils d'interaction graphiques.
26. CAMELEON-RT: A Software Architecture Reference Model for Distributed, Migratable, and Plastic User Interfaces.
27. Plasticity of user interfaces: towards an evolution model based on conceptual graphs.
28. Comet: a new generation of widget for supporting user interface plasticity.
29. Jeu et Réalité Mixte: retours d'expérience.
30. I++: interactive galleries for promoting interactive curiosities in web designs.
31. Adaptation des interfaces homme-machine à leur contexte d'usage Plasticité des IHM.
32. Enhancing interaction with supplementary supportive user interfaces (UIs): meta-UIs, mega-UIs, extra-UIs, supra-UIs . . .
33. About composing our own smart home.
34. Context-aware and mobile interactive systems: the future of user interfaces plasticity.
35. Retour d'expérience sur KISS, un outil de développement d'habitat intelligent par l'utilisateur final.
36. CCBL
37. Building and Using Home Automation Systems: A Field Study
38. Adaptation des interfaces homme-machine à leur contexte d'usage Plasticité des IHM
39. I++: Interactive Galleries for Promoting Interactive Curiosities in Web Designs
40. Web design galleries: please give me similar styles!
41. Early Lessons from the Development of SPOK, an End-user Development Environment for Smart Homes
42. End-User-Development for Smart Homes: Relevance and Challenges
43. Retour d'expérience sur KISS, un outil de développement d'habitat intelligent par l'utilisateur final
44. Systèmes interactifs et adaptation centrée utilisateur : la plasticité des Interfaces Homme-Machine
45. Examples Galleries Generated by Interactive Genetic Algorithms
46. Enhancing interaction with supplementary supportive user interfaces (UIs)
47. Graphs of Models for Exploring Design Spaces in the engineering of Human Computer Interaction
48. About composing our own smart home
49. DisQo : A user needs analysis method for smart home
50. MultiTouch menu (MTM)
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