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217 results on '"Alejandra J. Magana"'

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1. Scaffolded team-based computational modeling and simulation projects for promoting representational competence and regulatory skills

2. Embodied immersive virtual reality to enhance the conceptual understanding of charged particles: A qualitative study

3. Enhancing Buoyant force learning through a visuo-haptic environment: a case study

4. Evaluating the Performance of Topic Modeling Techniques with Human Validation to Support Qualitative Analysis

5. Virtual and Augmented Reality in Science, Technology, Engineering, and Mathematics (STEM) Education: An Umbrella Review

6. Teamwork dynamics in the context of large-size software development courses

7. Evaluating the Coverage and Depth of Latent Dirichlet Allocation Topic Model in Comparison with Human Coding of Qualitative Data: The Case of Education Research

8. Teamwork Conflict Management Training and Conflict Resolution Practice via Large Language Models

9. Information Technology Undergraduate Students’ Intercultural Value Orientations and Their Beliefs about the Influence of Such Orientations on Teamwork Interactions

10. Characterizing Computational Thinking in the Context of Model-Planning Activities

11. Analyzing Students’ Computational Thinking Practices in a First-Year Engineering Course

12. Characterizing the Identity Formation and Sense of Belonging of the Students Enrolled in a Data Science Learning Community

13. Systematic Review of Multimodal Human–Computer Interaction

14. Professional Development in Computational Thinking: A Systematic Literature Review

15. Characterizing Team Orientations and Academic Performance in Cooperative Project-Based Learning Environments

16. Undergraduate students’ conceptual interpretation and perceptions of haptic-enabled learning experiences

17. Undergraduate Students' Models of Single- and Multi-Electron Atoms

18. Characterizing Team Cognition within Software Engineering Teams in an Undergraduate Course

19. AI-Based Automatic Detection of Online Teamwork Engagement in Higher Education

20. Understanding the Interactions between the Scrum Master and the Development Team: A Game-Theoretic Approach

21. A Review of Training and Guidance Systems in Medical Surgery

23. Creating a Virtual Learning Community with HUB Architecture: CLEERhub as a Case Study of User Adoption

26. Hands-Free VR.

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