310 results on '"Al-Wabil A"'
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2. The Co-design Process for Interactive Tools for Predicting Polygenic Risk Scores.
3. Design Considerations for Virtual Reality (VR) Vaping Applications: Co-Designing Persuasive Computing Scenarios.
4. Empowering Assistive Technology Communities to Make Strategic Use of Intellectual Property: Three Case Studies from the CoCreate Program.
5. Usability Evaluation of Optimized Single-Pointer Arabic Keyboards Using Eye Tracking.
6. Advancements in synthetic CT generation from MRI: A review of techniques, and trends in radiation therapy planning.
7. Co-creation in the Localization of Interactive Systems Designed for Communicating Science to the Public: An Experience Report.
8. Recognition of Affective States via Electroencephalogram Analysis and Classification.
9. Applied Semiotics in the Context of Open Government Data (OGD) Portals in the Arab Gulf.
10. Behavioral Archetypes for Stroke Rehabilitation Technologies.
11. HCI Practices in Software-Development Environments in Saudi Arabia.
12. UX Design in the Localization and Internationalization of NASA's Eyes on the Earth.
13. Measuring and monitoring emotional changes in children who stutter
14. The Effect of Dyslexia on Web Navigation
15. Understanding Gendered Spaces Using Social Media Data.
16. The Rise of Hackathon-Led Innovation in the MENA Region: Visualizing Spatial and Temporal Dynamics of Time-Bounded Events.
17. Visual Analysis of Dyslexia on Search.
18. Empowering Assistive Technology Communities to Make Strategic Use of Intellectual Property: Three Case Studies from the CoCreate Program
19. Prototyping Complex Systems: A Diary Study Approach to Understand the Design Process.
20. Towards Urban Tribes in Saudi Arabia: Social Subcultures Emerging from Urban Analytics of Social Media.
21. A Retrospective Analysis of the COVID-19 Infodemic in Saudi Arabia
22. An Interactive Multimedia System for Monitoring the Progressive Decline of Memory in Alzheimer's Patients.
23. Usability of Mobile Applications in Saudi Higher Education: An Exploratory Study.
24. Usability Heuristics for the Design of Interactive Attention Assessment and Rehabilitation Technologies.
25. Socio-Cultural Aspects in the Design of Multilingual Banking Interfaces in the Arab Region.
26. Collaborative Tangible Interface (CoTI) for Complex Decision Support Systems.
27. Design and Development of an Educational Arabic Sign Language Mobile Application: Collective Impact with Tawasol.
28. Spatial Modeling Factors in Sensor-Based Ambient Assisted Living Technologies Designed for Ageing Populations.
29. Comparison of User Responses to English and Arabic Emotion Elicitation Video Clips.
30. Coding Schemes for Observational Studies of Usability in Collaborative Tangible User Interfaces.
31. Requirements Engineering of Ambient Assisted Living Technologies for People with Alzheimer's.
32. Augmenting Speech-Language Rehabilitation with Brain Computer Interfaces: An Exploratory Study Using Non-invasive Electroencephalographic Monitoring.
33. Co-creation in the Localization of Interactive Systems Designed for Communicating Science to the Public: An Experience Report
34. Multimedia Surveillance in Event Detection: Crowd Analytics in Hajj.
35. Human Factors Engineering in Interactive Urban Planning Decision Support Systems.
36. Human Factors in the Design of Arabic-Language Interfaces in Assistive Technologies for Learning Difficulties.
37. The Design and Development of Empathetic Serious Games for Dyslexia: BCI Arabic Phonological Processing Training Systems.
38. Interaction Design in a Tangible Collaborative Decision Support System: The City Schema DSS.
39. Human Factors in the Design of BCI-Controlled Wheelchairs.
40. Design of an Emotion Elicitation Framework for Arabic Speakers.
41. Human Factors in the Design of Interactive Multimedia Art Installations (IMAIs)
42. Human Factors in the Design and Evaluation of Bioinformatics Tools
43. Brainwave Typing: Comparative Study of P300 and Motor Imagery for Typing Using Dry-Electrode EEG Devices.
44. Using Pupil Size Variation during Visual Emotional Stimulation in Measuring Affective States of Non Communicative Individuals.
45. Eye-Controlled Games for Behavioral Therapy of Attention Deficit Disorders.
46. Towards an Arabic Language Augmentative and Alternative Communication Application for Autism.
47. Interactive Screening for Learning Difficulties: Analyzing Visual Patterns of Reading Arabic Scripts with Eye Tracking.
48. Interactive Serious Gaming for Children with Auditory Processing Difficulties in the Arabic Language.
49. Dyslexia Explorer: A Screening System for Learning Difficulties in the Arabic Language Using Eye Tracking.
50. Modeling Users in Web Transactional Tasks with Behavioral and Visual Exploration Patterns.
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