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2. Scenarios, Shared Understanding, and Group Decision Support to Foster Innovation Networks

3. Human-Computer Interaction Research in Ibero-America: A Bibliometric Analysis

4. Building Shared Understanding with THUNDERS

5. Building a Usability Guide for the Design of Interactive Mobile Applications

7. Towards to Usability Guidelines Construction for the Design of Interactive Mobile Applications for Learning Mathematics

8. Towards a Process Definition for the Shared Understanding Construction in Computer-Supported Collaborative Work

9. A Scoping Definition Experiment in Software Process Lines

10. Structure of a Guide for Usability Evaluation in Virtual Learning Environments

11. A Reformation Proposal of the Process Phase in the Computer-Supported Collaborative Learning

12. Validating the Shared Understanding Construction in Computer Supported Collaborative Work in a Problem-Solving Activity

14. Bibliometric Analysis of the Research Landscape in Human-Computer Interaction in Ibero-America

15. Collaborative Approach for Feature Models in Software Product Lines.

16. Towards a Framework Definition to Increase Collaboration and Achieve Group Cognition

17. Software Tool to Support the Improvement of the Collaborative Learning Process

20. Validating the Formal Specification of the THUNDERS Process

21. Bibliometric Analysis of the Research Landscape in Human-Computer Interaction in Ibero-America.

26. Proceso inicial de construcción de una guía para la evaluación de la usabilidad en entornos virtuales de aprendizaje

31. Catálogo de lineamientos metodológicos para apoyar el proceso de aprendizaje colaborativo

32. Building a guide for the evaluation of usability in VLE

33. Construyendo una guía para la evaluación de la usabilidad en EVAs

34. The initial process of creating a guide to evaluate the usability in Virtual Learning Environments.

35. Construyendo una guía para la evaluación de la usabilidad en EVAs

36. Mecanismos para evaluar, monitorear y mejorar el proceso de aprendizaje colaborativo

37. Construyendo una guía para la evaluación de la usabilidad en EVAs

38. Estudio de caso sobre mecanismos para evaluar, monitorear y mejorar el proceso de aprendizaje colaborativo

39. Case study on mechanisms to evaluate, monitor and improve collaborative learning process

40. I Jornada dedicada a la Docencia para la igualdad entre mujeres y hombres en tecnología y actuaciones para mitigar el abandono en los primeros cursos

41. A canonical software process family based on the Unified Process.

44. Automation of Granollers Heuristic Evaluation Method Using a Developed Support System: A Case Study

46. Applying Design Thinking with Virtual Reality Applications as a Support for Bachelor Students with Disabilities

47. Prompt Engineering, An Alternative for Video Game Development?

50. Adaptative Videogames for Education: An Initial Study

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