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1. Occupational Therapy Students' Service Learning: Rehabilitation Archeology with Military Veterans

2. Managing the Ongoing Impact of Colonialism on Mathematics Education

3. Linking Inclusive Narratives to Create STEM Synergy (LINCSS): A Framework for Culturally Responsive STEM Education and Engagement

4. Life under Roman Rule -- In Parts of Present-Day Hungary

5. Objects in an Archaeology and Nature Museum: An Investigation in the Context of Museum Education

6. Effectiveness of Virtual Tours to Archaeological Sites in Al-Ahsa in Developing Historical Concepts among Kindergarten Children

7. The Gradual Release of the Canonical Grasp: An Exercise in Excavation

8. Interactive Map and Videosphere-Based Discovery Learning Model Design for Paleolithic Sites in South Kalimantan for History Learning

9. Language and Late Modernity: An Archaeology of Statal Narratives of Multilingualism in the Philippines

10. Kenyan Rock Art: Protecting the Past, Facilitating the Future through Immersive Technologies, Archaeology, and Drama Education

11. Abduction as a Mode of Inference in Science Education

12. Local History Practice in the System of Bachelors-Historians Training: Experience and Prospects

13. Cyber-Archaeometry: Novel Research and Learning Subject Overview

14. The Use of Practice-Based Assessments in Preparing Humanities and Social Sciences Specialists: The Case of Sumy State University (Ukraine)

15. Archaeological Horn Form and Contemporary Art Applications

16. Interrogating Policy Processes in Education through Statement Archaeology: Changes in English Religious Education

17. An Exploration of Historical Alutiiq Language Texts

18. Do You Know What an Archaeologist Does? Exploring Cultural Heritage in Real-World and Digital Contexts

19. Rebuilding Cyber-Archaeology: A New Qualitative Process

20. Active Learning Education in Museum

21. Enlighten the Roman Tombs with Your Periscope: A STEM+Social Study

22. Experiential Learning and Archaeology: Reconciliation through Excavation

23. ICT Competence in Social Sciences: Designing Digital Resources for Teaching and Learning Cultural Heritage

24. Archaeological Narratives in Greek History Textbooks: From Texts to Pupils' Interpretations

25. How Do We Deal with Uncertain Information? Effects of Verbal and Visual Expressions of Uncertainty on Learning

26. Learning to Work between Information Infrastructures

27. English Teachers' Subjectivities: Contesting and Resisting Must-Be Discourses

28. Archaeology Goes to High School: Practical Approach to Archaeology Teaching in High School

29. MUBEM & SAC: STEM Based Science and Nature Camp

30. Teaching about Climate Change with Tartans

31. The Effect of Education on the Preservation of Historical Urban Environment: The Sample of Kastamonu Urban Protected Area

32. A Critical Appraisal of Interdisciplinary Research and Education in British Higher Education Institutions: A Path Forward?

33. Curricular Materials on the Chemistry of Pottery, Including Thermodynamic Calculations for Redox Reactions in the 3-Stage Firing Process of Athenian Black- and Red-Figure Vases Produced from the Sixth-Fourth Centuries BCE

34. Seizing the Moment: A Critical Place-Based Partnership for Antiracist Elementary Social Studies Teacher Education

35. Digital Iconography, Conflict Heritage, and the Teaching of History: The Case of the Spanish Civil War

36. Utopia as Method: A Response to Education in Crisis?

37. 'At-Home Anthropology:' A Recipe for Collaboration

38. Digital Repatriation as a Decolonizing Practice in the Archaeological Archive

39. Dossier on 'Govan Young': Exploring Children's Historical Consciousness through Film and Archaeology

40. Thunderbolt Hunt. Educational Program for Students from 5 to 9 Years Old in the Archaeological Museum of Ioannina

41. Schoolteachers' Resisted Images: Facing Stereotypes and Affirming Identities

42. Scholartistry: Incorporating Scholarship and Art

43. From STEM to STEAM in Ancient Age Architecture

44. Principles for the Design of a History and Heritage Game Based on the Evaluation of Immersive Virtual Reality Video Games

45. Distance Education and Cultural Heritage: Transformations in the Post-Literacy Age. The Case of MArTA

46. Archaeology and Developmental Psychology: A Brief Survey of Ancient Athenian Toys

47. Identifying the Unknown Content of an Ancient Egyptian Sealed Alabaster Vase from Kha and Merit's Tomb Using Multiple Techniques and Multicomponent Sample Analysis in an Interdisciplinary Applied Chemistry Course

48. Take Me to Greece: Exploring Intergenerational Interactivity in a Mixed Reality Children's Museum Exhibition

49. Digital Games in the Museum: Perspectives and Priorities in Videogame Design

50. Native American and Land-Grant Collection Praxis since NAGPRA

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