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268 results on '"ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g., HCI)"'

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1. On the critical role of the sensorimotor loop on the design of interaction techniques and interactive devices

2. A Comparison of Mobile VR Display Running on an Ordinary Smartphone With Standard PC Display for P300-BCI Stimulus Presentation

3. How do People Train a Machine? Strategies and (Mis)Understandings

4. Understanding User Strategies When Touching Arbitrary Shaped Objects

5. HyperBrush: Exploring the Influence of Flexural Stiffness on the Performance and Preference for Bendable Stylus Interfaces

6. Draw me Science - multi-level and multi-scale reconstruction of knowledge dynamics with phylomemies

7. A comparison of mobile VR display running on an ordinary smartphone with standard PC display for P300-BCI stimulus presentation

8. Showing Academic Performance Predictions during Term Planning: Effects on Students' Decisions, Behaviors, and Preferences

9. 3D Tabletop AR

10. Bring2Me: Bringing Virtual Widgets Back to the User's Field of View in Mixed Reality

11. Target Expansion in Context

12. Printgets: an Open-Source Toolbox for Designing Vibrotactile Widgets with Industrial-Grade Printed Actuators and Sensors

13. Personalizzazione e modificazioni del SignWriting da parte di utilizzatori della Lingua dei Segni Italiana (LIS)

14. Exploring the Design of Patient-Generated Data Visualizations

15. Personalizzazione e modificazioni del SignWriting da parte di utilizzatori della Lingua dei Segni Italiana (LIS)

16. Mapping Beaufort Sea Topography and Geophysical Settings Using High-Resolution Geospatial Data and GMT

17. Jacques Bertin’s legacy in information visualization and the reorderable matrix

18. Multiscale Visualization and Exploration of Large Bipartite Graphs

19. Evaluating Multi-User Selection for Exploring Graph Topology on Wall-Displays

20. Contributions à la mise en oeuvre de nouvelles techniques d’interactions pour l’assistance à la personne

21. How do Gestures Matter for Mutual Awareness in Cockpits? Disclosing Interactions through Graphical Representations

22. L'utilisabilité pour l'utilité : nouveau design d'un pèse-personne connecté

23. Les humains virtuels expressifs dans les simulateurs en santé

24. Objets Connectés pour une Gestion Proactive de la Santé Résumé

25. Sens et accessibilité : la co-conception d'une exposition muséale avec les personnes déficientes visuelles

26. Brain computation of perceived relative size and depth in complex 2D image configurations

27. Accès non visuel au Web par Tagthunder

28. A Declarative Rendering Model for Multiclass Density Maps

29. Generazione di risorse di forme scritte per le lingue dei segni tramite SWift (SignWriting improved fast transcriber), un editore di testi 'amichevole'

30. Putting the Coach in the Loop: Improving Practice in Outdoor Activities Through Technology

31. Using Dynamic Hypergraphs to Reveal the Evolution of the Business Network of a 17th Century French Woman Merchant

32. PANENE: A Progressive Algorithm for Indexing and Querying Approximate k-Nearest Neighbors

33. State of art of possible communication support systems for users with athetoid cerebral palsy

34. State of art of possible communication support systems for users with athetoid cerebral palsy

35. Using High Frequency Accelerometer and Mouse to Compensate for End-to-end Latency in Indirect Interaction

36. Improving Discoverability and Expert Performance in Force-Sensitive Text Selection for Touch Devices with Mode Gauges

37. Visual Program Manipulation in the Polyhedral Model

38. Designing an Expandable Illuminated Ring to Build an Actuated Ring Chart

39. Un esempio concreto di progetto inclusivo: accessibilità per gli utilizzatori sordi

40. Evaluating visual data analysis systems: A discussion report

41. A Concrete Example of Inclusive Design

42. Bespoke Map Customization Behavior and Its Implications for the Design of Multimedia Cartographic Tools

43. Le Document ?, Coordination des « Actes de 20e Colloque International sur le Document Electronique (CiDE.20) »

44. Codestrates: Literate Computing with Webstrates

45. Augmenting Tactile 3D Data Exploration With Pressure Sensing

46. Création d'un prototype d'objet connecté à retour haptique dans le cadre d'un dispositif de rééducation post-accident vasculaire cérébral

47. Landscape, energy consuption postcard

48. Paysage, la carte postale de la consommation énergétique

49. Techniques d'Interaction Exploitant la Mémoire pour Faciliter l'Accès aux Commandes Interaction

50. Serious Game's Participatory Design and Evaluation for asthma kids

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